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Active Member
Somehow, new plugin that shows blackhole hiddens Wizards skills icons when I Transform Archon, and it comes back when transformation ends.
Did not notice this at first glance, gonna check code later try to solve what is wrong
Im using old version of plugin that only has archon iconCD (no blackhole) and its working.
Dont know why it always bugs when blackhole line code comes in
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Contributor
Originally Posted by
Saico
Somehow, new plugin that shows blackhole hiddens Wizards skills icons when I Transform Archon, and it comes back when transformation ends.
Did not notice this at first glance, gonna check code later try to solve what is wrong
Im using old version of plugin that only has archon iconCD (no blackhole) and its working.
Dont know why it always bugs when blackhole line code comes in
I know when I play WZ in season, I am inspecting that now.
And seems I found the reason, now I need more time to test it.
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Member
I have the size of achron thing and numbers perfect now, i removed it from showing other teammates in the group i just mainly am worried about seeing my own. Though when other wizards are in the group it still shows their achron timer. is there a way to remove that and only show my timer? sorry for the million questions.
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Active Member
Originally Posted by
s4000
I know when I play WZ in season, I am inspecting that now.
And seems I found the reason, now I need more time to test it.
Sure, I would be appreciated, I tried restore String format from - ToString("0") to ToString("0,0") I thought that was the problem, but no.
I was pretty sure it was working fine in group, but yesterday when I asked my zbarb to check my CD he told me it was not visible in my archon form.
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Contributor
Originally Posted by
Dave2269
I have the size of achron thing and numbers perfect now, i removed it from showing other teammates in the group i just mainly am worried about seeing my own. Though when other wizards are in the group it still shows their achron timer. is there a way to remove that and only show my timer? sorry for the million questions.
try add the red code
foreach (var player in Hud.Game.Players.OrderBy(p => p.HeroId)) {
if (!player.IsMe) continue;
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Contributor
Update to fix the Archon Bug
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Member
works like a charm u are the best!!!!!!!
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Active Member
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Contributor
my CD stop at 10sec (as a zmonk) & I have modify the code a bit to fix it.
Are you using the latest code & still getting the bug?
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Active Member
Originally Posted by
s4000
my CD stop at 10sec (as a zmonk) & I have modify the code a bit to fix it.
Are you using the latest code & still getting the bug?
The cooldowns for Companion runs fine when I checked, but Archon freezes timer just when Transformation ends.
I tested the version you updated today morning.
Im runnin few runs and doin some job, I gonna check in a bit newest you updated to see
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Contributor
I think you are using the "old" code, try the latest one & let me know the result
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Post Thanks / Like - 1 Thanks
Saico (1 members gave Thanks to s4000 for this useful post)
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Active Member
Originally Posted by
s4000
I think you are using the "old" code, try the latest one & let me know the result
Oh ya, I tested newest now and It is workin so good till this moment.
Now I can check better my remaining CDcounter when I use zodiac to reset CD with ticks > Screenshot_5.png
I`m still testin and I report if any bugs appear.
Thank you so much s4, your efforts on this plugin with these update are helpin me and my teammates soo much !! =)
Last edited by Saico; 05-24-2019 at 09:54 PM.
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Member
Help please move the green numbers to the center of the icon
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Contributor
Originally Posted by
profredseries
Help please move the green numbers to the center of the icon
modify the code
BuffFont.DrawText(bufftextLayout, rect.X, rect.Y);
to
BuffFont.DrawText(bufftextLayout, rect.X + (rect.Width - (float)Math.Ceiling(textLayout.Metrics.Width))/2, rect.Y + (rect.Height - textLayout.Metrics.Height)/2);
But NOT recommend to do that as I believe the text (CD white number & buff green number) will overlay,
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Member
Originally Posted by
s4000
modify the code
BuffFont.DrawText(bufftextLayout, rect.X, rect.Y);
to
BuffFont.DrawText(bufftextLayout, rect.X + (rect.Width - (float)Math.Ceiling(textLayout.Metrics.Width))/2, rect.Y + (rect.Height - textLayout.Metrics.Height)/2);
But NOT recommend to do that as I believe the text (CD white number & buff green number) will overlay,
2018.09.14 07:36:52.392 19.5.20.1 error while initializing plugins
2018.09.14 07:36:52.393 19.5.20.1 C:\TH\Plugins\DavPlayer\dav_partycdplugin.cs(170,101) : error CS0841: Cannot use local variable 'textLayout' before it is declared
2018.09.14 07:36:52.393 19.5.20.1 C:\TH\Plugins\DavPlayer\dav_partycdplugin.cs(170,157) : error CS0841: Cannot use local variable 'textLayout' before it is declared