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[v7.6] [INTERNATIONAL] [Stone]SummonerMonsterBarCountPlugin
Supported TurboHUD version: 7.6
This Plugin bases on Gigi's EliteBarPlugin and SeaDragon(glq)'s MonstersCountPlugin. Special thanks to Gigi and SeaDragon.
Gigi's EliteBarPlugin
dia...barplugin.html
plugins/EliteBarPlugin.cs at master . d3gigi/plugins . GitHub
SeaDragon(glq)' MonstersCountPlugin
https://www.ownedcore.com/forums/dia...untplugin.html
MonstersCountPlugin - Pastebin.com
Download :
International Version : install to: [HUD folder]/plugins/Stone/SummonerMonsterBarCountPlugin.cs
Korean Version 한국어 버전 다운로드(only korean) : [HUD folder]/plugins/Stone/SummonerMonsterBarCountPlugin.cs
This plugin shows you SummonerMonsterBar and SummonerMonsterCount
1. 2. MonsterCount MeScreen BaseYard, MaxYard
3. SummonerCount
ZombieFemaleGroup: Retching Cadaver, Deathspitter, Spewing Horror, Dust Retcher
SkeletonSummonerGroup: Tomb Guardian, Vengeful Summoner, Returned Summoner, Tortured Summoner
Elite(Rare + Minion + Champion + Illusion)
(1) EZombieS(EliteZombieFemale) : Rare + Minion + Champion
(2) illuZombieS(IllusionZombieFemale)
(3) ESkeletonS(EliteSkeletonSummoner) : Rare + Minion + Champion
(4) illuSkeletonS(IllusionSkeletonSummoner)
Normal Monster
(5) ZombieS(ZombieFemale)
(6) SkeletonS(SkeletonSummoner)
Summoned Monster
(7) Summoned
4. EliteSummonerBar
5. NormalSummonerBar
6. SummonerMonster Label
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18. 06.17
6. SummonerMonster Label
40 Yard SummonerMonster Label - Red Brush
Over 40 Yard SummonerMonster Label - Grey Brush
If you don't want to change: showdifLabel = false;
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Code:
ShowMeScreenBaseYard = true; // 1. MeScreenBaseYard Count on, off
ShowMeScreenMaxYard = true; // 2. MeScreenMaxYard Count on, off
ShowSummonerCount = true; // 3. SummonerCount on, off
ShowSummonerEliteBar = true; // 4. EliteSummonerBar on, off
ShowSummonerNormalMonsterBar = true; //5.NormalSummonerBar on, off
showdifLabel = true; // 6. different Label Color on, off
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18.06.17
diffrient SummonerMonster Label Color on, off
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update 18.06.17
Last edited by mumungan; 07-07-2018 at 07:39 PM.
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Post Thanks / Like - 1 Thanks
ADV2015 (1 members gave Thanks to mumungan for this useful post)
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Member
Hi, great plugin!
was wondering if it's possible to make the text change color when there are mobs in the range they search for?
and if possible change color if >X amount of mobs in range?
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Member
Originally Posted by
daneriks1990
Hi, great plugin!
was wondering if it's possible to make the text change color when there are mobs in the range they search for?
and if possible change color if >X amount of mobs in range?
i am not goot at English. I don't know the text color you want to change (MeScreenYard Count color? Label color?)
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Member
it would be great if the label text changed color when monsters are in range of 1. MeScreenBaseYard and 2.MeScreenMaxYard
Last edited by daneriks1990; 06-14-2018 at 08:33 PM.
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Member
Originally Posted by
daneriks1990
it would be great if the label text changed color when monsters are in range of 1. MeScreenBaseYard and 2.MeScreenMaxYard
If you want to change label color. There is a problem
One Label is shown when monsters are in range of MaxYard
but Two Label is shown when monsters are in range of BaseYard( BaseYardLabel + MaxYardLabel)
To solve this problem, lot of things have to be changed in this plugin.
Last edited by mumungan; 06-14-2018 at 11:31 PM.
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Member
update:
6. SummonerMonster Label
40 Yard SummonerMonster Label - Red Brush
Over 40 Yard SummonerMonster Label - Grey Brush
If you don't want to change: showdifLabel = false;
Last edited by mumungan; 06-26-2018 at 07:34 PM.
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Member
There was no problem in the previous version THD
Current version THD exception log.
How can I fix it?
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exceptions log exceptions.txt
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TurboHUD 20.11.30.2 (v9.2) STABLE for Diablo III 2.6.10.71510 (64 bit)
This problem was solved
Last edited by dcac; 12-02-2020 at 08:46 PM.
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Member
same here. would love an update
Last edited by Bs4237; 11-27-2020 at 03:05 PM.
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Member
stop sending the entire plugin here. No one will help you. Just attach the \logs \ file - exceptions.txt