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Contributor
[v7.6] [INTERNATIONAL] [glq] CursorOnMonster
Supported TurboHUD version: 9.0
This plug-in helps you display the volume of the monster selected by the cursor and help you quickly determine whether the selected target is the elite.(the necromancer)
Or a custom range, such as the radius of the meteor, that controls the hit place.
Place in plugins\glq\GLQ_CursorOnMonster.cs
ps:Thanks to JACK for improved code
code
GLQ_CursorOnMonster.cs - Pastebin.com
Custom code
Code:
Hud.GetPlugin<GLQ_CursorOnMonster>().Radius = 13f;//radius of the skill or the -1
Last edited by SeaDragon; 02-13-2019 at 10:47 AM.
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Post Thanks / Like - 5 Thanks
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Active Member
Hi SeaDragon,
this looks amazing. I will try it the next days. I have a question: Would it be possible to create a customization file which creates different radius by skill? For example 13 for meteor Star pact skilled and otherwise -1?
Thx for your work
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Contributor
Originally Posted by
bm206
Hi SeaDragon,
this looks amazing. I will try it the next days. I have a question: Would it be possible to create a customization file which creates different radius by skill? For example 13 for meteor Star pact skilled and otherwise -1?
Thx for your work
It is a generic plugin with no conditions set.
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Active Member
Thx for the Info! This plugin is awesome.
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Post Thanks / Like - 1 Thanks
ADV2015 (1 members gave Thanks to bm206 for this useful post)
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Member
Is there a way to set the opacity to a .5f value in the code? I love the circles but the big circle gets in the way, ESSPECIALLY on rift guardians. please help! (my cursor was on the demonic tremor)
anywaystofix.gif
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Member
I'm sorry for the dumb question here, I'm totally new. Just wondering how exactly do I install this plugins? I couldnt find GLQ folder.
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Active Member
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Member
Hello?中文管理器更新了,能否py个价格啊。你私信上限了。额。
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Member
Hi SeaDragon ,
how can i turn off the circle on trash and elite minions? And make the circle more transparency?
Thanks in advance
Edit: Figured out myself thanks for the great work!
Last edited by hurrikane; 09-07-2018 at 01:03 AM.
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Member
Hello,
How do I increase the size of the circle? Cant get this to work :< When I change Radius it changes from full solid circle to that dotted circle. I don't want that!
Help plz,
Sweet regards,
Peter
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Contributor
Originally Posted by
PeterJacksson
Hello,
How do I increase the size of the circle? Cant get this to work :< When I change Radius it changes from full solid circle to that dotted circle. I don't want that!
Help plz,
Sweet regards,
Peter
Solid circle is only when -1.
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Member
hey, where can i download this plugin ? ty
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Active Member
Originally Posted by
Johanka
hey, where can i download this plugin ? ty
First post has a pastebin link.
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Member
since latest update it overlaps all other plugins.. cant see any other stuff when i select a monster.. no %life or my own coe rotation.
u noticed it too ?
Edit: problem solved.. just changed color intesity from 255 to 100 , thx anyway!
Last edited by PapYruS; 12-17-2018 at 04:29 PM.
Reason: solved
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Member
sry another question...
the bosses are always marked automatic when im near them, even when my mouse is on a free spot of the map.
any idea how to mark bosses only when i mouse over them?
and maybe u have an idea about overlapping other plugins like "healtbar on elite" or "monster circles"
i put this on my plugs and now the marked mosters are under my layers and not on top over my circles or example my coe rotation on the feet of my char
base.Load(hud);
Order = 25000;
is it possible to add an order to this plugin that its not on top of all others?
sry for the stupid question, i just dont know the order in default of all other plugins,
hope u understand what i mean xD
Last edited by PapYruS; 12-19-2018 at 03:21 AM.