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Contributor
hmmm,
i'll do some testing...
greetz gjuz
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Active Member
Taken from the wiki:
"Deal 75–100% increased damage against slowed enemies OR triple this bonus against enemies afflicted by any other type of control-impairing effect."
"Slow and Chill, as these are the easiest effects to achieve, offer up to +100% damage, while all others grant up to +300%."
So this is pretty unequivocal to me.
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Member
I could see this on my barb, but when I swapped to monk I never saw it on the RG. We were in TS and communicating when to stun, freeze, etc.. but I never saw it on monk. Should I have been able to see it?
Noobz
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Contributor
Originally Posted by
Noobz
I could see this on my barb, but when I swapped to monk I never saw it on the RG. We were in TS and communicating when to stun, freeze, etc.. but I never saw it on monk. Should I have been able to see it?
Noobz
Using customisations from first post [v7.5] [INTERNATIONAL] [gjuz] MonsterKrysbinPlugin
just remove "//" from before line like
// plugin.DrawForHeroClass.Add(HeroClass.Monk);
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Member
Originally Posted by
gjuz
for testing - edit plugins code, and remove the only in GRift line
that's how i took those pictures above.
greetz gjuz
I don't see that only in GRift line of code. Did you change it? I would like to play with it as well and see it on regular packs and not just RG.
Noobz
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Member
Thank you , works now.
Noobz
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Member
Originally Posted by
MrOne
Thanks, works great now.
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Member
I am trying to move the icon towards the top of the screen and a couple of inches off center instead of at his feet. Is there an easy way to do this? I have played with the offsetx and offsety values, but it did not move at all. I start with small numbers like .1 and moved all the way to 4.0 and it never seemed to move. I did this separate for x and y and it never moved. Didn't want to fool with it any more and mess anything up. Hard to test because you pretty much need to be on RG 
Noobz
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Contributor
Originally Posted by
Darkblader24
Taken from the wiki:
"Deal 75–100% increased damage against slowed enemies OR triple this bonus against enemies afflicted by any other type of control-impairing effect."
"Slow and Chill, as these are the easiest effects to achieve, offer up to +100% damage, while all others grant up to +300%."
So this is pretty unequivocal to me.
update:
to deal with this.
Originally Posted by
Noobz
I am trying to move the icon towards the top of the screen and a couple of inches off center instead of at his feet. Is there an easy way to do this? I have played with the offsetx and offsety values, but it did not move at all. I start with small numbers like .1 and moved all the way to 4.0 and it never seemed to move. I did this separate for x and y and it never moved. Didn't want to fool with it any more and mess anything up. Hard to test because you pretty much need to be on RG
Noobz
offset is in pixels.
so 1 pixel or 4 you will not notice.
Originally Posted by
Noobz
I don't see that only in GRift line of code. Did you change it? I would like to play with it as well and see it on regular packs and not just RG.
Noobz
PHP Code:
if (!inGRift) return;
greetz gjuz
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Contributor
Update:
calculation logic - necessary update !!!
greetz gjuz
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Post Thanks / Like - 1 Thanks
mausewix (1 members gave Thanks to gjuz for this useful post)
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Member
Hi.
Gettin this exception:
c:\Downloads\aaa\plugins\User\PluginEnablerOrDisablerPlugin.cs(76,17) : error CS0246: The type or namespace name 'MonsterKrysbinPlugin' could not be found (are you missing a using directive or an assembly reference?)
in PluginEnablerOrDisablerPlugin.cs i got your customisation pasted.
Plugins path and name are: plugins\gjuz\MonsterKrysbinPlugin.cs
whats wrong? any help?
rest of plugins working fine.
greetz
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Member
just to get it right,
when the RG appears there is no icon ,if both of the stun effects are applied the icon shows up and the full krysbins buff is there?