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  1. #16
    gjuz's Avatar Contributor
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    hmmm,
    i'll do some testing...


    greetz gjuz

    [v7.5] [INTERNATIONAL] [gjuz] MonsterKrysbinPlugin
  2. #17
    Darkblader24's Avatar Active Member
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    Taken from the wiki:
    "Deal 75–100% increased damage against slowed enemies OR triple this bonus against enemies afflicted by any other type of control-impairing effect."
    "Slow and Chill, as these are the easiest effects to achieve, offer up to +100% damage, while all others grant up to +300%."

    So this is pretty unequivocal to me.

  3. #18
    Noobz's Avatar Member
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    I could see this on my barb, but when I swapped to monk I never saw it on the RG. We were in TS and communicating when to stun, freeze, etc.. but I never saw it on monk. Should I have been able to see it?

    Noobz

  4. #19
    MrOne's Avatar Contributor
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    Originally Posted by Noobz View Post
    I could see this on my barb, but when I swapped to monk I never saw it on the RG. We were in TS and communicating when to stun, freeze, etc.. but I never saw it on monk. Should I have been able to see it?

    Noobz
    Using customisations from first post [v7.5] [INTERNATIONAL] [gjuz] MonsterKrysbinPlugin
    just remove "//" from before line like
    // plugin.DrawForHeroClass.Add(HeroClass.Monk);

  5. #20
    Noobz's Avatar Member
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    Originally Posted by gjuz View Post
    for testing - edit plugins code, and remove the only in GRift line
    that's how i took those pictures above.

    greetz gjuz
    I don't see that only in GRift line of code. Did you change it? I would like to play with it as well and see it on regular packs and not just RG.

    Noobz

  6. #21
    Noobz's Avatar Member
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    Thank you , works now.

    Noobz

  7. #22
    Noobz's Avatar Member
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    Originally Posted by MrOne View Post
    Using customisations from first post [v7.5] [INTERNATIONAL] [gjuz] MonsterKrysbinPlugin
    just remove "//" from before line like
    // plugin.DrawForHeroClass.Add(HeroClass.Monk);
    Thanks, works great now.

  8. #23
    Noobz's Avatar Member
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    I am trying to move the icon towards the top of the screen and a couple of inches off center instead of at his feet. Is there an easy way to do this? I have played with the offsetx and offsety values, but it did not move at all. I start with small numbers like .1 and moved all the way to 4.0 and it never seemed to move. I did this separate for x and y and it never moved. Didn't want to fool with it any more and mess anything up. Hard to test because you pretty much need to be on RG

    Noobz

  9. #24
    gjuz's Avatar Contributor
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    Originally Posted by Darkblader24 View Post
    Taken from the wiki:
    "Deal 75–100% increased damage against slowed enemies OR triple this bonus against enemies afflicted by any other type of control-impairing effect."
    "Slow and Chill, as these are the easiest effects to achieve, offer up to +100% damage, while all others grant up to +300%."

    So this is pretty unequivocal to me.
    update:
    to deal with this.



    Originally Posted by Noobz View Post
    I am trying to move the icon towards the top of the screen and a couple of inches off center instead of at his feet. Is there an easy way to do this? I have played with the offsetx and offsety values, but it did not move at all. I start with small numbers like .1 and moved all the way to 4.0 and it never seemed to move. I did this separate for x and y and it never moved. Didn't want to fool with it any more and mess anything up. Hard to test because you pretty much need to be on RG

    Noobz
    offset is in pixels.
    so 1 pixel or 4 you will not notice.

    Originally Posted by Noobz View Post
    I don't see that only in GRift line of code. Did you change it? I would like to play with it as well and see it on regular packs and not just RG.

    Noobz
    PHP Code:
    if (!inGRift) return; 
    greetz gjuz

  10. #25
    gjuz's Avatar Contributor
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    Update:
    calculation logic - necessary update !!!


    greetz gjuz

  11. Thanks mausewix (1 members gave Thanks to gjuz for this useful post)
  12. #26
    ak47.mobil's Avatar Member
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    Hi.

    Gettin this exception:

    c:\Downloads\aaa\plugins\User\PluginEnablerOrDisablerPlugin.cs(76,17) : error CS0246: The type or namespace name 'MonsterKrysbinPlugin' could not be found (are you missing a using directive or an assembly reference?)

    in PluginEnablerOrDisablerPlugin.cs i got your customisation pasted.

    Plugins path and name are: plugins\gjuz\MonsterKrysbinPlugin.cs

    whats wrong? any help?

    rest of plugins working fine.

    greetz

  13. #27
    mausewix's Avatar Member
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    just to get it right,
    when the RG appears there is no icon ,if both of the stun effects are applied the icon shows up and the full krysbins buff is there?

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