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First Dev On The Internet
Originally Posted by
BeeAntOS
NPC isn't resetting when the player is re-active. (Latest release report)
New version uploaded, test and report.
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Active Member
Didnt see u have update on previous message sorry, tested now and NPC text stills overlayin after player already closed npc/inventory and is moving on map
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First Dev On The Internet
Originally Posted by
Saico
Didnt see u have update on previous message sorry, tested now and NPC text stills overlayin after player already closed npc/inventory and is moving on map
It is supposed to disappear if you are engaging of have killed an elite monster or started or completed a bounty or a rift. Not when you are running.
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First Dev On The Internet
Updated :
apparently fixed
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Member
Thank you from the bottom of my heart for this nice plugin. Not so long ago, I updated it for the first time.
And now, every time a great portal is closed, I see this inscription on top of not only my portrait, but sometimes also portraits of other players. NPC mark.jpg
Can you please tell if it can be removed and how? Is this a bug or is it intended?
P.S.
Sorry for my english.
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First Dev On The Internet
Originally Posted by
Argus-434
Thank you from the bottom of my heart for this nice plugin. Not so long ago, I updated it for the first time.
And now, every time a great portal is closed, I see this inscription on top of not only my portrait, but sometimes also portraits of other players.
NPC mark.jpg
Can you please tell if it can be removed and how? Is this a bug or is it intended?
P.S.
Sorry for my english.
It's a bug, that new feature is buggy and I am trying to fix it when I have time, also it is based on system chat messages and some messages aren't 100% cleansed from color & icon codes
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Post Thanks / Like - 1 Thanks
Argus-434 (1 members gave Thanks to User5981 for this useful post)
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Member
Thank you for your reply. Or maybe you still have the old version of this plugin? I would love to use it.
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First Dev On The Internet
Updated : The bug has been identified and is apparently solved. Enjoy!
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Member
Many thanks for the work done. Alas, fate did not smile at me.
NPC mark on the portraits of players appears and disappears now much more often than it was in the previous version.
And at the beginning of the game (both private and public), this mark, as a rule, on my portrait is “by default”.
I realized only one thing that this error is floating. Maybe you need more data from the players from their log files?
And also: maybe you can make this plugin without the AFK indicator? Optionally for those who do not need this function (as in the good old version that I have removed from myself and now I regret: ((( )?
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First Dev On The Internet
Updated to TurboHUD v9.1 (use the latest TurboHUD version please)
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Active Member
hello, i have an question;
how to:
remove NPC Decorater
public TopLabelDecorator NPCDecorator { get; set; }
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First Dev On The Internet
Originally Posted by
knight84
hello, i have an question;
how to:
remove NPC Decorater
public TopLabelDecorator NPCDecorator { get; set; }
updated :
- Fixed a bug where the timer for NPC wouldn't reset for new players (you will see it less often now)
- added a bit of transparency to the NPC decorator
- added an option to totally disable the NPC decorator (see infos on GitHub)
Enjoy!
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Active Member
i get this exception with your code:
2019.08.29 07:46:47.719 19.8.26.3 C:\avast\Plugins\BM\PluginEnablerOrDisablerPlugin.cs(51,11) : error CS1061: 'ParagonPercentagePlugin' does not contain a definition for 'NPCDeco' and no accessible extension method 'NPCDeco' accepting a first argument of type 'ParagonPercentagePlugin' could be found (are you missing a using directive or an assembly reference?)
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First Dev On The Internet
Originally Posted by
knight84
i get this exception with your code:
2019.08.29 07:46:47.719 19.8.26.3 C:\avast\Plugins\BM\PluginEnablerOrDisablerPlugin.cs(51,11) : error CS1061: 'ParagonPercentagePlugin' does not contain a definition for 'NPCDeco' and no accessible extension method 'NPCDeco' accepting a first argument of type 'ParagonPercentagePlugin' could be found (are you missing a using directive or an assembly reference?)
You apparently did the customization without updating the plugin, redownload it and report.
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Active Member
oh yes i forgot tho update my bad
now it works