Yep got two in few runs then server crashed and rip.
Yep got two in few runs then server crashed and rip.
In graveyard A5 i dont get the same amount of chests pr hour as i do in A3 core - it is only a little behind, but you have lots of those memorials and breakable objects, so they might make up for the lack of chests - its only ~10/hour less, depending on RNG
Boring as hell, may be better to do with a bot/script etc. But 1 hour doing this on T6 = 0 legs. RNG can suck a big one.
got over 10 legs yestarday in 3 hours some runs 2 legs in 1 run its just rnd ..... so dont talk shit it isnt boring its very rewarding
Honestly guys, this game is exactly whatever you want it to be.
Do you want to be decked in legendary gear and not really have to pay to much attention to what you are doing? This works for you.
Do you want to absolutely wreck minions with big sticks and big numbers? Well maybe chest runs isn't for you.
I'm getting a solid 10 legendaries/h average of 7 hours of running. Permavault ftw
EDIT: Why does OP have so little reputation, those who found about this method because of him: come on, give him some love![]()
Last edited by Xel; 04-03-2014 at 07:14 AM.
still works on EU as of this post
you do realize that this method of farming has been around since 2.0 first hit and torment was released.... right? this post was nothing new, but ended up being more of a way for people to compare their RNG against each other and for some people to claim that its "fixed" or "nerfed" when they dont realize how RNG works
theres nothing to "FIX" or "NERF" about this farming method. the only way they could ever change it is if they remove the benefit of magic find from chests again, thus nerfing the entire game, like they did when people were farming static resplendent chest spots or whimseyshire clouds
Or they could remove the ability to loot chests in combat. Just saying, they can fix this sort of thing if they really wanted to.