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  1. #1666
    shade1987's Avatar Private
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    Originally Posted by rato7 View Post
    When i try to log in typing test@ and 123 the password disappears and after 30 second i get the following message "The connection timed out while you were logging in. Please try again." And in the cmd it appears a lot of things in light blue while its trying to connect and after it fails it appears "[Trace] [MooNetServer]: Client disconnected: 127.0.0.1:50060"



    Does someone knows how to fix this?
    Try fix ur configs:
    Originally Posted by 0
    Persistent storage settings
    [Storage]
    Root = Assets
    MPQRoot=${Root}/MPQ
    EnableTasks = true ; If you're running over mono and experience startup times > 1 min, try setting this to false.
    LazyLoading = true ; Enable this to speed up server launch. If you run a proper public server or debugging MPQ fileformats
    ; make sure you disable this.

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #1667
    rato7's Avatar Private
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    Originally Posted by shade1987 View Post
    Try fix ur configs:
    Tried to set EnableTasks to false...nothing changed, same thing....

  3. #1668
    shade1987's Avatar Private
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    Originally Posted by rato7 View Post
    Tried to set EnableTasks to false...nothing changed, same thing....
    Can u make normal size image? Cant see text in mooege

    n think u need chose propper folder for ur mooege
    Last edited by shade1987; 03-04-2012 at 08:33 PM.

  4. #1669
    rato7's Avatar Private
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    Originally Posted by shade1987 View Post
    Can u make normal size image? Cant see text in mooege

    n think u need chose propper folder for ur mooege
    You can see it full size by pressing right click and then view image.

  5. #1670
    Methods's Avatar Member
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    Hows it going gents. I'm having a problem with the new update. I just downloaded it tonight. Put it in my D3 folder and copied MPQ's to program. Now when it starts to read the MPQ Data it gives me a Fatal Error. I looked through about 50 pages before I gave up on trying to find the answer, so now I'm going to annoy everyone else and ask if anyone knows the solution to this.

    Thank you in advance for your help.

    [Trace] [MPQPatchChain]: All files successfully applied.
    [ Info] [Data]: Reading assets from MPQ data..
    [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
    on] System.TypeInitializationException: The type initializer for 'Mooege.Common.
    MPQ.MPQStorage' threw an exception. ---> System.IO.InvalidDataException: The siz
    e of the base data for the patch does not match the size reported in the patch h
    eader.
    at CrystalMpq.MpqFileStream.ApplyPatch(PatchInfoHeader patchInfoHeader, Strea
    m baseStream)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at Mooege.Common.MPQ.Data.LoadCatalog(String fileName, Boolean useBaseMPQ, Li
    st`1 groupsToLoad)
    at Mooege.Common.MPQ.Data.LoadCatalogs()
    at Mooege.Common.MPQ.Data.Init()
    at Mooege.Common.MPQ.MPQStorage..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Common.MPQ.MPQStorage.get_Initialized()
    at Mooege.Program.Main(String[] args)

  6. #1671
    nrfegrom's Avatar Private
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    Hi eweryone , thx for the great emulator it works really nice, i geting some errors when i try to sell items in shops but thats not a big deal.
    I want to ask is there any way to save my game ? or i need to start all over again from beginning?

  7. #1672
    Dracers's Avatar Private
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    Originally Posted by Dracers View Post
    Why first quest is bugged?
    Can u answer me?

  8. #1673
    Siujade's Avatar Member
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    It is just not implemented yet..

  9. #1674
    dymetrys's Avatar Private
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    Good friend wanted to know whether the program still functions q leave the post I have the 8610 version of Devil in this case the last .. and I run the program and enter the game but to put part of the bill and pass - but my question is what else should I do now to access .. by the way the characters from the repository friend and I went https://github.com/DarkLotus/mooege letters in red but = now reaches the part of settle the score and pass that but I do ..?

  10. #1675
    nrfegrom's Avatar Private
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    Can someone answer plz , is there any way to save the game?? , in this new patch?, or we need to start all over again ?

  11. #1676
    zippycut's Avatar Private
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    After following all the instructions carefully, I've gotten it working. Great job on this!

    To confirm, items only work in that they appear equipped on your character, correct?
    I can pick up items and equip them, but I see no stat bonuses (ie: change to DPS) from using them, just the visual appearance of them on my character.

    Also, items that drop are usually way way higher level than me and feature bizarre stats (like -350 damage or life), and most gold drops are 1000+ per. Is that normal? Adjustable in the config or server commands?

  12. #1677
    Dyzel's Avatar Private
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    Hi there is have a question. with patch 8 or something i could use skills and i could see animations. now on patch 13 i can't do a quest, i can't see animations. the only one i can see is the first jump skill of the barbarian. Anyone who can tell me what im doing wrong? or is this just it?

  13. #1678
    Soulah's Avatar Private
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    Originally Posted by Methods View Post
    Hows it going gents. I'm having a problem with the new update. I just downloaded it tonight. Put it in my D3 folder and copied MPQ's to program. Now when it starts to read the MPQ Data it gives me a Fatal Error. I looked through about 50 pages before I gave up on trying to find the answer, so now I'm going to annoy everyone else and ask if anyone knows the solution to this.

    Thank you in advance for your help.

    [Trace] [MPQPatchChain]: All files successfully applied.
    [ Info] [Data]: Reading assets from MPQ data..
    [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Excepti
    on] System.TypeInitializationException: The type initializer for 'Mooege.Common.
    MPQ.MPQStorage' threw an exception. ---> System.IO.InvalidDataException: The siz
    e of the base data for the patch does not match the size reported in the patch h
    eader.
    at CrystalMpq.MpqFileStream.ApplyPatch(PatchInfoHeader patchInfoHeader, Strea
    m baseStream)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at CrystalMpq.MpqFileSystem.ResolveBaseFile(Object sender, ResolveStreamEvent
    Args e)
    at CrystalMpq.MpqArchive.ResolveBaseFileInternal(MpqFile file)
    at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
    at CrystalMpq.MpqFile.Open()
    at Mooege.Common.MPQ.Data.LoadCatalog(String fileName, Boolean useBaseMPQ, Li
    st`1 groupsToLoad)
    at Mooege.Common.MPQ.Data.LoadCatalogs()
    at Mooege.Common.MPQ.Data.Init()
    at Mooege.Common.MPQ.MPQStorage..cctor()
    --- End of inner exception stack trace ---
    at Mooege.Common.MPQ.MPQStorage.get_Initialized()
    at Mooege.Program.Main(String[] args)
    I get the same error.. Any solution please?

  14. #1679
    dymetrys's Avatar Private
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    The solution to your problem is easy just have to delete everything in the folder Repositories and do everything from scratch and litho problem solved ... I gave the solution Dymetrys.com

  15. #1680
    Soulah's Avatar Private
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    Thanks for your reply but I do not quite understand. I'll try to be more specific but I still have that following error.

    I have all the requirements and all the correct MPQs. Release mooege-0a8c452 is the build. I've changed the IP to my local IP 192.168.X.X.

    From reading the ERROR I have over and over again, does it have to do with my /Assets/mpqdata.db? Could that mean my SQLlite is not functioning properly?

    I have Intel corei7, Windows 7 64bit Premium, GeForce GTX460M, 16g ram, and Service Pack 1.

    EDIT: Downloading MadCow and tried it out and I recieve the same error.
    Last edited by Soulah; 03-05-2012 at 09:52 PM.

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