This may be a silly question, but I've not had the opportunity to play the actual beta...
Is the hero supposed to be bigger then mobs and npc's? Not that it's a big deal, just curious if they are that large in the beta or just D3Sharp.
This may be a silly question, but I've not had the opportunity to play the actual beta...
Is the hero supposed to be bigger then mobs and npc's? Not that it's a big deal, just curious if they are that large in the beta or just D3Sharp.
It is bigger then some of the mobs and smaller then some as well... (:
Cut be nice with a release date also
The site is gone? O_o
EDIT: Nvm, they changed the name. ><
Last edited by DragoHorse; 09-29-2011 at 04:36 AM.
Mooege and D3sharp just released a new launcher called MooExt
MooExt
So i dont know if something is wrong but ingame i have no npcs except one guard burning some corpses i have no mobs and no teleporter platforms. But i have seen these things in earlier builds and if i look in the log of the server i can see this lines:
Loading SNO Id Sets from list and then the name of the lists (like ,Mobs, actors etc) and these lists are available in the correct folder.
And i could use wepaons in earlier builds but now i spawn without weapons and random gear. Its like if its an old version but its up to date (used the new mooext)
I only wanted to confirm that its deactivated now or i have a problem on my side.
Thanks a lot for an answer.
-Updated-Fresh compile added!
Thank for your work
I use newest version and this error happen
and I try to download in this https://github.com/mooege/mooege and recomplie a script .
But this error is still happen .
Can you help me?
I was impressed.for you work.
Thank guy
[01.01.2012 17:23:47.394] [ Info] [Program]: mooege v0.1.4316.1073 warming-up..
[01.01.2012 17:23:49.395] [ Info] [Program]: Item database loaded with a total of 1006 item definitions
[01.01.2012 17:23:49.397] [ Info] [MPQStorage]: Initializing MPQ storage..
[01.01.2012 17:23:49.428] [Fatal] [MPQPatchChain]: Cannot find base MPQ file: CoreData.mpq
[01.01.2012 17:23:49.542] [ Info] [MooNetServer]: MooNet-Server is listening on 0.0.0.0:1345...
[01.01.2012 17:23:49.558] [ Info] [GameServer]: Game-Server is listening on 0.0.0.0:1999...
[01.01.2012 17:24:29.061] [ Info] [Program]: mooege v0.1.4316.1073 warming-up..
[01.01.2012 17:24:29.374] [ Info] [Program]: Item database loaded with a total of 1006 item definitions
[01.01.2012 17:24:29.375] [ Info] [MPQStorage]: Initializing MPQ storage..
[01.01.2012 17:24:29.484] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.TypeInitializationException: The type initializer for 'Mooege.Common.MPQ.MPQStorage' threw an exception. ---> System.OverflowException: Arithmetic operation resulted in an overflow.
at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
at CrystalMpq.MpqArchive.ParseListFile()
at CrystalMpq.MpqArchive.OpenInternal(Stream stream, Boolean parseListFile)
at Mooege.Common.MPQ.MPQPatchChain.ConstructChain()
at Mooege.Common.MPQ.MPQPatchChain..ctor(Int32 requiredVersion, IEnumerable`1 baseFiles, String patchPattern)
at Mooege.Common.MPQ.Data..ctor()
at Mooege.Common.MPQ.MPQStorage..cctor()
--- End of inner exception stack trace ---
at Mooege.Common.MPQ.MPQStorage.Init()
at Mooege.Program.Main(String[] args)
Last edited by Heurystyk; 02-05-2012 at 06:33 AM.