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  1. #616
    betenner's Avatar Member
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    Originally Posted by chillzilla View Post
    Anyone here more experienced that can help me out with reading some of the damage done by the player?

    For now I am just interested in the dmg I do, but even then far from all dmg done is displayed on the screen to be read.

    Any idea on how to get the damage done more reliably than reading out monster HP between frames and comparing the difference?
    Try using Player.xA018_FloatingNumbers

    [C#] Enigma.D3
  2. #617
    Amadain's Avatar Member
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    Originally Posted by WiNiFiX View Post
    You may want to hold off on reading memory until Enigma is updated to handle https://www.thebuddyforum.com/demonb...21-52-utc.html
    How much risk are we taking if we continue using enigma for private use only?
    Is there any information what Blizz is doing with the data gathered from scanning for attached processes?
    I'm particularly interested in all information regarding a blacklist theory. (eg. blizz wants to ban all known bot programs)

    I'm asking because I'm developing my own stat tracker for D3, (mostly as a learning exercise) but this news is a showstopper for me. I have no intention of risking my account getting banned. (back to the old spreadsheets )

    On a unrelated note: I'm also wondering when the Subversion for Enigma will get updated to support 2.4? Anyone know anything about that?

    Cheers!

  3. #618
    enigma32's Avatar Legendary
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    Originally Posted by Amadain View Post
    How much risk are we taking if we continue using enigma for private use only?
    Is there any information what Blizz is doing with the data gathered from scanning for attached processes?
    I'm particularly interested in all information regarding a blacklist theory. (eg. blizz wants to ban all known bot programs)

    I'm asking because I'm developing my own stat tracker for D3, (mostly as a learning exercise) but this news is a showstopper for me. I have no intention of risking my account getting banned. (back to the old spreadsheets )

    On a unrelated note: I'm also wondering when the Subversion for Enigma will get updated to support 2.4? Anyone know anything about that?

    Cheers!
    Most likely no risk and no way to be sure. If they want this project to disappear they just have to let me know

    It sounded like people had no problem after patch so I figured I could skip out on updating I have a really hard time lately getting time for this project, and even when I do the interest is not really there. So I'm afraid it might take a while. But I will ask around a bit and see if it's just static addresses to update. If that's the case then I will have it updated within 48 hours.

  4. #619
    Amadain's Avatar Member
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    Originally Posted by enigma32 View Post
    Most likely no risk and no way to be sure. If they want this project to disappear they just have to let me know

    It sounded like people had no problem after patch so I figured I could skip out on updating I have a really hard time lately getting time for this project, and even when I do the interest is not really there. So I'm afraid it might take a while. But I will ask around a bit and see if it's just static addresses to update. If that's the case then I will have it updated within 48 hours.
    That would be awesome! thanks!

    I would love to learn to make these kind of changes myself.
    Unfortunately I don't know were to begin to learn to find the static addresses.

    Maybe you have any pointers in the right direction? (articles / books etc..)

  5. #620
    Dolphe's Avatar Contributor
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    Originally Posted by Amadain View Post
    That would be awesome! thanks!

    I would love to learn to make these kind of changes myself.
    Unfortunately I don't know were to begin to learn to find the static addresses.

    Maybe you have any pointers in the right direction? (articles / books etc..)
    I would start by downloading IDA pro and get a understanding about D3, how allocators, lists, etc are working. You also need to understand C / ASM

  6. #621
    Amadain's Avatar Member
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    Originally Posted by enigma32 View Post
    Most likely no risk and no way to be sure. If they want this project to disappear they just have to let me know

    It sounded like people had no problem after patch so I figured I could skip out on updating I have a really hard time lately getting time for this project, and even when I do the interest is not really there. So I'm afraid it might take a while. But I will ask around a bit and see if it's just static addresses to update. If that's the case then I will have it updated within 48 hours.
    Hey Enigma, I just noticed that the repository has been updated. thanks a lot!

    I would start by downloading IDA pro and get a understanding about D3, how allocators, lists, etc are working. You also need to understand C / ASM
    Also thanks to you Dolphe for the tips. Unfortunately I have zero experience in assembly, I learned programming in C# / C++ and never went so low level so it will take some time to learn.

  7. #622
    Amadain's Avatar Member
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    So I spend some time trying to get up to speed with reverse engineering but, it's not going well. It's really hard.
    I tried to start with something simple to get the hang of it,the unique identifier to the logged in profile. (e.g. the battletag or the entered email address of the account both would be good.)

    (My program will have a client server architecture and I need to distinguish which profile and hero is earning exp, gold etc)

    My first steps were to scan D3 with Cheat engine to see if both were available, and it seems they are. I find multiple addresses containing both. but.. I'm unable to find a base pointer and the offsets to one of the two. Can someone help me with this?

    Also another question:
    I found the method long GetHeroId() in PlayerData.
    Just to confirm, is this:

    - a unique identifier for a hero.
    - Always stay the same? (between patches. game sessions, rebirth etc)

    Thanks for the help

  8. #623
    enigma32's Avatar Legendary
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    Originally Posted by Amadain View Post
    So I spend some time trying to get up to speed with reverse engineering but, it's not going well. It's really hard.
    I tried to start with something simple to get the hang of it,the unique identifier to the logged in profile. (e.g. the battletag or the entered email address of the account both would be good.)

    (My program will have a client server architecture and I need to distinguish which profile and hero is earning exp, gold etc)

    My first steps were to scan D3 with Cheat engine to see if both were available, and it seems they are. I find multiple addresses containing both. but.. I'm unable to find a base pointer and the offsets to one of the two. Can someone help me with this?

    Also another question:
    I found the method long GetHeroId() in PlayerData.
    Just to confirm, is this:

    - a unique identifier for a hero.
    - Always stay the same? (between patches. game sessions, rebirth etc)

    Thanks for the help
    BattleTag is one of those things one would think is easy to find, but is in fact quite complicated :P
    GetHeroId() is most likely not working anymore (offset changes basically every patch), but yea, it would return a unique hero id, the one you can see in the URL at the armory.

  9. #624
    sparkley's Avatar Member
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    @engima32: what is the copyright/opensource status of this project. Can it be used for personal or commercial use?

  10. #625
    enigma32's Avatar Legendary
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    Originally Posted by sparkley View Post
    @engima32: what is the copyright/opensource status of this project. Can it be used for personal or commercial use?
    Considering that using the code breaks Blizzard EULA, why would a license from me stop anyone from doing whatever they want with the source?

    How does it sound if I throw in a MIT licence in the root folder? MIT License - Choose a License

  11. #626
    sparkley's Avatar Member
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    2.4.1.36608

    AttributeDescripters 0x1EEFE70

    SnoByGroupArray 0x1EA0BC8

    ObjectManager 0x01E9F8EC

  12. #627
    Dolphe's Avatar Contributor
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    2.4.1 Live

    PlayerData is the same as previous patch.

    Code:
     public static class OffsetConversion
        {
            public static readonly Version SupportedVersion = new Version(2, 4, 1, 36595);
    
            public static readonly int UXControlRect        = 0x468;
            public static readonly int UXControlMinimapRect = 0x0C50;
            public static readonly int ScreenManager        = 0x1E289E0;
          
            /* Enigma.D3 */
            public static readonly int ApplicationLoopCount = 0x1E9F960;
            public static readonly int AttributeDescriptors = 0x1EEFE70;
            public static readonly int BuffManager          = 0x1E31F44;
            public static readonly int LevelArea            = 0x1E28400;
            public static readonly int LevelAreaName        = 0x1E9F960;
            public static readonly int LocalData            = 0x1EA0B90;
            public static readonly int ObjectManager        = 0x1E9F8EC;
            public static readonly int TrickleManager       = 0x1E771B0;
            public static readonly int SnoGroupsByCode      = 0x1EA0BC8;
            public static readonly int SnoGroups            = 0x1E9F800;
            public static readonly int VideoPreferences     = 0x1C5C410;
            public static readonly int GameplayPreferences  = 0x1C5C964;
            public static readonly int UIHandlers           = 0x1C28B20;
            public static readonly int UIReference          = 0x1C74368;
    
            /* Counter */
            public static readonly int UIHandlerCount       = 1257;
            public static readonly int UIReferenceCount     = 2767;
            public static readonly int AttributeDescriptorsCount = ((0x1EFDF8C - 0x1EEFE8C) / AttributeDescriptor.SizeOf ) - 1;
        }
    Attribs
    Code:
    public enum AttributeId
    	{
            AxeBadData = 0,
            AttributeTimer = 1,
            AttributePool = 2,
            DeathCount = 3,
            DualWieldHand = 4,
            DualWieldHandNext = 5,
            DualWieldHandsSwapped = 6,
            RespawnGameTime = 7,
            BackpackSlots = 8,
            SharedStashSlots = 9,
            Strength = 10,
            Dexterity = 11,
            Intelligence = 12,
            Vitality = 13,
            StrengthTotal = 14,
            DexterityTotal = 15,
            IntelligenceTotal = 16,
            VitalityTotal = 17,
            StrengthBonus = 18,
            DexterityBonus = 19,
            IntelligenceBonus = 20,
            VitalityBonus = 21,
            StrengthBonusPercent = 22,
            DexterityBonusPercent = 23,
            IntelligenceBonusPercent = 24,
            VitalityBonusPercent = 25,
            StrengthReductionPercent = 26,
            DexterityReductionPercent = 27,
            IntelligenceReductionPercent = 28,
            VitalityReductionPercent = 29,
            PrimaryDamageAttribute = 30,
            Armor = 31,
            ArmorBonusPercent = 32,
            ArmorItem = 33,
            ArmorBonusItem = 34,
            ArmorItemPercent = 35,
            ArmorItemSubTotal = 36,
            ArmorItemTotal = 37,
            ArmorTotal = 38,
            ExperienceGrantedHi = 39,
            ExperienceGrantedLow = 40,
            ExperienceNextHi = 41,
            ExperienceNextLo = 42,
            AltExperienceNextHi = 43,
            AltExperienceNextLo = 44,
            RestExperienceHi = 45,
            RestExperienceLo = 46,
            RestExperienceBonusPercent = 47,
            GoldGranted = 48,
            Gold = 49,
            GoldFind = 50,
            GoldFindUncapped = 51,
            GoldFindHandicap = 52,
            GoldFindAltLevelsTotal = 53,
            GoldFindCommunityBuff = 54,
            GoldFindPotionBuff = 55,
            GoldFindTotal = 56,
            Level = 57,
            LevelCap = 58,
            AltLevel = 59,
            MagicFind = 60,
            MagicFindUncapped = 61,
            MagicFindHandicap = 62,
            MagicFindAltLevelsTotal = 63,
            MagicFindCappedSubtotal = 64,
            MagicFindTotal = 65,
            MagicAndGoldFindSuppressed = 66,
            TreasureFind = 67,
            LegendaryFindCommunityBuff = 68,
            ResourceCostReductionAmount = 69,
            ResourceCostReductionTotal = 70,
            ResourceSetPointBonus = 71,
            FasterHealingPercent = 72,
            SpendingResourceHealsPercent = 73,
            BonusHealingReceivedPercent = 74,
            ReducedHealingReceivedPercent = 75,
            HealingWellRestoresResource = 76,
            ExperienceBonus = 77,
            ExperienceBonusPercent = 78,
            ExperienceBonusPercentHandicap = 79,
            ExperienceBonusPercentTotal = 80,
            ExperienceBonusNoPenalty = 81,
            HealthGlobeBonusChance = 82,
            HealthGlobeBonusMultChance = 83,
            PowerupGlobeBonusChance = 84,
            PowerupGlobeBonusMultChance = 85,
            HealthGlobeBonusHealth = 86,
            IncreasedHealthFromGlobesPercent = 87,
            IncreasedHealthFromGlobesPercentTotal = 88,
            BonusHealthPercentPerSecondFromGlobes = 89,
            BonusHealthPercentPerSecondFromGlobesTotal = 90,
            ManaGainedFromGlobesPercent = 91,
            ManaGainedFromGlobes = 92,
            Resistance = 93,
            ResistancePercent = 94,
            ResistanceTotal = 95,
            ResistanceAll = 96,
            ResistancePercentAll = 97,
            ResistanceFromIntelligence = 98,
            ClassDamageReductionPercent = 99,
            Skill = 100,
            SkillFromItem = 101,
            SkillTotal = 102,
            TeamID = 103,
            TeamOverride = 104,
            Invulnerable = 105,
            Loading = 106,
            LoadingPlayerACD = 107,
            LoadingPowerSNO = 108,
            LoadingAnimTag = 109,
            LoadingNewGame = 110,
            AutoPortingToSavePoint = 111,
            NoDamage = 112,
            NoAutoPickup = 113,
            LightRadiusPercentBonus = 114,
            HitpointsCur = 115,
            HitpointsFactorLevel = 116,
            HitpointsFactorVitality = 117,
            HitpointsTotalFromVitality = 118,
            HitpointsTotalFromLevel = 119,
            HitpointsGranted = 120,
            HitpointsGrantedDuration = 121,
            HitpointsMax = 122,
            HitpointsMaxBonus = 123,
            HitpointsMaxTotal = 124,
            HitpointsPercent = 125,
            HitpointsRegenPerSecond = 126,
            HitpointsRegenPerSecondBonus = 127,
            HitpointsRegenPerSecondBonusFromSkills = 128,
            HitpointsRegenBonusPercent = 129,
            HitpointsRegenPerSecondSubtotal = 130,
            HitpointsRegenReductionPercent = 131,
            HitpointsRegenPerSecondHealthGlobe = 132,
            HitpointsRegenPerSecondTotal = 133,
            HitpointsMaxPercentBonus = 134,
            HitpointsMaxPercentBonusItem = 135,
            HitpointsHealedTarget = 136,
            HitpointsFrozen = 137,
            HealingSuppressed = 138,
            DOTDamageTakenQueued = 139,
            DOTDamageTakenQueuedTick = 140,
            DOTDamageTakenQueuedPlayer = 141,
            DOTDamageTakenQueuedPlayerTick = 142,
            HealingReceivedQueued = 143,
            HealingReceivedQueuedTick = 144,
            StaggeredDamageFraction = 145,
            StaggeredDamageDuration = 146,
            ResourceTypePrimary = 147,
            ResourceTypeSecondary = 148,
            ResourceCur = 149,
            ResourceMax = 150,
            ResourceMaxBonus = 151,
            ResourceMaxTotal = 152,
            ResourceFactorLevel = 153,
            ResourceGranted = 154,
            ResourceGrantedDuration = 155,
            ResourcePercent = 156,
            ResourceRegenPerSecond = 157,
            ResourceRegenBonusPercent = 158,
            ResourceRegenTotal = 159,
            ResourceRegenStopRegen = 160,
            ResourceMaxPercentBonus = 161,
            ResourceCapacityUsed = 162,
            ResourceEffectiveMax = 163,
            ResourceRegenPercentPerSecond = 164,
            ResourceDegenerationStopPoint = 165,
            HighestSoloRiftLevel = 166,
            HighestUnlockedRiftLevel = 167,
            LastRiftStartedLevel = 168,
            MovementScalar = 169,
            WalkingRate = 170,
            RunningRate = 171,
            SprintingRate = 172,
            StrafingRate = 173,
            WalkingRateTotal = 174,
            RunningRateTotal = 175,
            LastRunningRate = 176,
            SprintingRateTotal = 177,
            StrafingRateTotal = 178,
            MovementBonusTotal = 179,
            MovementScalarSubtotal = 180,
            MovementScalarCappedTotal = 181,
            MovementScalarUncappedBonus = 182,
            MovementScalarTotal = 183,
            MovementBonusRunSpeed = 184,
            MovementScalarCap = 185,
            CastingSpeed = 186,
            CastingSpeedBonus = 187,
            CastingSpeedTotal = 188,
            AlwaysHits = 189,
            HitChance = 190,
            KnockbackAttackScalar = 191,
            AttacksPerSecondItem = 192,
            AttacksPerSecondItemPercent = 193,
            AttacksPerSecondItemSubtotal = 194,
            AttacksPerSecondItemBonus = 195,
            AttacksPerSecondItemTotal = 196,
            AttacksPerSecond = 197,
            AttacksPerSecondBonus = 198,
            AttacksPerSecondTotal = 199,
            AttacksPerSecondPercentCap = 200,
            AttacksPerSecondPercent = 201,
            AttacksPerSecondPercentUncapped = 202,
            AttacksPerSecondPercentReduction = 203,
            AttacksPerSecondPercentSubtotal = 204,
            AICooldownReductionPercent = 205,
            PowerCooldownMinTime = 206,
            PowerCooldownReductionPercent = 207,
            PowerCooldownReductionPercentAll = 208,
            PowerCooldownReductionPercentAllCapped = 209,
            DamageDelta = 210,
            DamageDeltaTotal = 211,
            DamageMin = 212,
            DamageBonusMin = 213,
            DamageMinTotal = 214,
            DamageDeltaTotalAll = 215,
            DamageMinTotalAll = 216,
            DamageAverageTotalAll = 217,
            DamageMinSubtotal = 218,
            DamagePercentAllFromSkills = 219,
            DamageWeaponDelta = 220,
            DamageWeaponDeltaSubTotal = 221,
            DamageWeaponMax = 222,
            DamageWeaponMaxTotal = 223,
            DamageWeaponMaxTotalAll = 224,
            DamageWeaponDeltaTotal = 225,
            DamageWeaponDeltaTotalAll = 226,
            DamageWeaponBonusDelta = 227,
            DamageWeaponBonusDeltaX1 = 228,
            DamageWeaponMin = 229,
            DamageWeaponMinTotal = 230,
            DamageWeaponMinTotalAll = 231,
            DamageWeaponAverage = 232,
            DamageWeaponAverageTotal = 233,
            DamageWeaponAverageTotalAll = 234,
            DamageWeaponBonusMin = 235,
            DamageWeaponBonusMinX1 = 236,
            DamageWeaponBonusFlat = 237,
            DamageWeaponPercentBonus = 238,
            DamageWeaponPercentAll = 239,
            DamageWeaponPercentTotal = 240,
            DamageTypePercentBonus = 241,
            DamageDealtPercentBonus = 242,
            DamagePercentBonusWitchdoctor = 243,
            DamagePercentBonusWizard = 244,
            CritPercentBase = 245,
            CritPercentBonusCapped = 246,
            CritPercentBonusUncapped = 247,
            CritPercentBonusHideFromDPS = 248,
            CritPercentCap = 249,
            CritDamageCap = 250,
            CritDamagePercent = 251,
            CritDamagePercentUncapped = 252,
            CritEffectTime = 253,
            PierceChance = 254,
            DamageAbsorbPercent = 255,
            DamageReductionTotal = 256,
            DamageReductionCurrent = 257,
            DamageReductionLastTick = 258,
            BlockChance = 259,
            BlockChanceSubTotal = 260,
            BlockChanceBonusItem = 261,
            BlockChanceItem = 262,
            BlockChanceItemTotal = 263,
            BlockChanceUncappedBonus = 264,
            BlockChanceCappedTotal = 265,
            BlockAmount = 266,
            BlockAmountBonusPercent = 267,
            BlockAmountTotalMin = 268,
            BlockAmountTotalMax = 269,
            BlockAmountItemMin = 270,
            BlockAmountItemDelta = 271,
            BlockAmountItemBonus = 272,
            DodgeChanceBonus = 273,
            DodgeChanceBonusMelee = 274,
            DodgeChanceBonusRanged = 275,
            DodgeChanceBonusAdditive = 276,
            DodgeChanceBonusHideFromToughness = 277,
            CannotDodge = 278,
            GetHitCurrent = 279,
            GetHitMaxBase = 280,
            GetHitMaxPerLevel = 281,
            GetHitMax = 282,
            GetHitRecoveryBase = 283,
            GetHitRecoveryPerLevel = 284,
            GetHitRecovery = 285,
            GetHitDamage = 286,
            GetHitDamageScalar = 287,
            LastDamageMainActor = 288,
            LastACDAttacked = 289,
            IgnoresCriticalHits = 290,
            Immunity = 291,
            Untargetable = 292,
            Immobolize = 293,
            ImmuneToKnockback = 294,
            PowerImmobilize = 295,
            StunChance = 296,
            StunLength = 297,
            StunRecovery = 298,
            StunRecoverySpeed = 299,
            Stunned = 300,
            StunImmune = 301,
            PoisonLengthReduction = 302,
            Bleeding = 303,
            BleedDuration = 304,
            Chilled = 305,
            FreezeLengthReduction = 306,
            FreezeImmune = 307,
            ChillDurationBonusPercent = 308,
            FreezeDurationBonusPercent = 309,
            StunDurationBonusPercent = 310,
            ImmobilizeDurationBonusPercent = 311,
            FearDurationBonusPercent = 312,
            BlindDurationBonusPercent = 313,
            CharmDurationBonusPercent = 314,
            SlowDurationBonusPercent = 315,
            Webbed = 316,
            Slow = 317,
            FireAura = 318,
            LightningAura = 319,
            ColdAura = 320,
            PoisonAura = 321,
            Blind = 322,
            Enraged = 323,
            SlowdownImmune = 324,
            GethitImmune = 325,
            AttackSpeedReductionImmune = 326,
            SuffocationPerSecond = 327,
            SuffocationUnitValue = 328,
            ThornsPercent = 329,
            ThornsPercentAll = 330,
            ThornsPercentTotal = 331,
            ThornsFixed = 332,
            ThornsFixedBonusPercent = 333,
            ThornsFixedTotal = 334,
            ThornsAOERadius = 335,
            ThornsHasDamageType = 336,
            OnFirstHitThornsPercent = 337,
            StealHealthPercent = 338,
            StealManaPercent = 339,
            ResourceOnHit = 340,
            ResourceOnHitBonusPct = 341,
            ResourceOnHitBonus = 342,
            ResourceOnKill = 343,
            ResourceOnCrit = 344,
            HitpointsOnHit = 345,
            HitpointsOnKill = 346,
            HitpointsOnKillReductionPercent = 347,
            HitpointsOnKillTotal = 348,
            DamageToMana = 349,
            LastProcTime = 350,
            DamagePowerDelta = 351,
            DamagePowerMin = 352,
            RopeOverlay = 353,
            GeneralCooldown = 354,
            PowerCooldown = 355,
            PowerCooldownStart = 356,
            ProcCooldown = 357,
            EmoteCooldown = 358,
            ProjectileSpeed = 359,
            ProjectileSpeedIncreasePercent = 360,
            DestroyWhenPathBlocked = 361,
            SkillToggledState = 362,
            SkillCharges = 363,
            NextChargeGainedtime = 364,
            RechargeStartTime = 365,
            Act = 366,
            Difficulty = 367,
            LastDamageAmount = 368,
            InKnockback = 369,
            AmplifyDamageTypePercent = 370,
            AmplifyDamageSkillPercent = 371,
            AmplifyDamagePercent = 372,
            DurabilityCur = 373,
            DurabilityMax = 374,
            DurabilityLastDamage = 375,
            ItemQualityLevel = 376,
            ItemQualityLevelIdentified = 377,
            ItemCostPercentBonus = 378,
            ItemEquipped = 379,
            ItemPing = 380,
            Requirement = 381,
            RequirementsEasePercent = 382,
            RequirementWhenEquipped = 383,
            Sockets = 384,
            SocketsFilled = 385,
            StatsAllBonus = 386,
            ItemBoundToACD = 387,
            ItemLockedToACD = 388,
            ItemBindingLevelOverride = 389,
            ItemLegendaryItemLevelOverride = 390,
            ItemTargetedPlayerClass = 391,
            ItemTargetedHirelingClass = 392,
            ItemStackQuantityHi = 393,
            ItemStackQuantityLo = 394,
            RunSpeedGranted = 395,
            RunSpeedDuration = 396,
            IdentifyCost = 397,
            Seed = 398,
            IsCrafted = 399,
            IsVendorBought = 400,
            DyeType = 401,
            Loot20Drop = 402,
            Post212Drop = 403,
            Post2122Drop = 404,
            AncientRank = 405,
            Unidentified = 406,
            RemoveLevelReq = 407,
            ConsumableAddSockets = 408,
            AddSocketsTypeWeapon = 409,
            AddSocketsTypeOffhand = 410,
            AddSocketsTypeLegs = 411,
            AddSocketsTypeChest = 412,
            AddSocketsTypeHelm = 413,
            AddSocketsTypeJewelry = 414,
            EnchantedAffixOld = 415,
            EnchantedAffixNew = 416,
            EnchantedAffixSeed = 417,
            EnchantedAffixCount = 418,
            TransmogGBID = 419,
            TransmogGBIDTempOverride = 420,
            HighlySalvageable = 421,
            ItemUnlockTimeHi = 422,
            ItemUnlockTimeLo = 423,
            CubeEnchantedGemRank = 424,
            CubeEnchantedGemType = 425,
            CubeEnchantedStrengthItem = 426,
            CubeEnchantedDexterityItem = 427,
            CubeEnchantedIntelligenceItem = 428,
            CubeEnchantedVitalityItem = 429,
            AlwaysPlaysGetHit = 430,
            Hidden = 431,
            AlphaForOtherPlayers = 432,
            AlphaAttachments = 433,
            RActorFadeGroup = 434,
            QuestRange = 435,
            AttackCooldownMin = 436,
            AttackCooldownDelta = 437,
            InitialCooldownMinTotal = 438,
            InitialCooldownDeltaTotal = 439,
            AttackCooldownMinTotal = 440,
            AttackCooldownDeltaTotal = 441,
            ClosingCooldownMinTotal = 442,
            ClosingCooldownDeltaTotal = 443,
            QuestMonster = 444,
            QuestMonsterEffect = 445,
            TreasureClass = 446,
            RemovesBodyOnDeath = 447,
            InitialCooldownMin = 448,
            InitialCooldownDelta = 449,
            KnockbackWeight = 450,
            UntargetableByPets = 451,
            DamageStateCurrent = 452,
            DamageStateMax = 453,
            IsPlayerDecoy = 454,
            CustomTargetWeight = 455,
            GizmoState = 456,
            GizmoCharges = 457,
            ChestOpen = 458,
            DoorLocked = 459,
            DoorTimer = 460,
            GizmoDisabledByScript = 461,
            GizmoOperatorACDID = 462,
            TriggeringCount = 463,
            GizmoOperationRadiusOverride = 464,
            GatePosition = 465,
            GateVelocity = 466,
            GizmoHasBeenOperated = 467,
            BannerUsable = 468,
            BannerPlayerInCombat = 469,
            PetOwner = 470,
            PetCreator = 471,
            PetType = 472,
            DropsNoLoot = 473,
            GrantsNoXP = 474,
            HirelingClass = 475,
            SummonedBySNO = 476,
            PetProcScalar = 477,
            PetCannotBeDismissed = 478,
            IsNPC = 479,
            NPCIsOperatable = 480,
            NPCIsEscorting = 481,
            NPCHasInteractOptions = 482,
            ConversationIcon = 483,
            ConversationIconOverride = 484,
            CalloutCooldown = 485,
            BanterCooldown = 486,
            ConversationHeardCount = 487,
            LastTickShopEntered = 488,
            IsHelper = 489,
            Axe = 490,
            Axe2H = 491,
            ThrowingAxe = 492,
            AxeAny = 493,
            Bow = 494,
            Crossbow = 495,
            BowAny = 496,
            Club = 497,
            Club2H = 498,
            ClubAny = 499,
            Dagger = 500,
            Mace = 501,
            Mace2H = 502,
            MaceAny = 503,
            Sword = 504,
            Sword2H = 505,
            SwordAny = 506,
            Polearm = 507,
            Spear = 508,
            Wand = 509,
            ColdStaff = 510,
            FireStaff = 511,
            LightningStaff = 512,
            PoisonStaff = 513,
            StaffAny = 514,
            Weapon1H = 515,
            Weapon2H = 516,
            WeaponMelee = 517,
            WeaponRanged = 518,
            Quiver = 519,
            ReincarnationBuff = 520,
            DeadBodyAnimTag = 521,
            SpawnedbyACDID = 522,
            SummonedByACDID = 523,
            SummonerID = 524,
            BannerACDID = 525,
            BreakableShieldHP = 526,
            CurrentWeaponClass = 527,
            WeaponsSheathed = 528,
            HeldInOffHand = 529,
            AttacksPerSecondItemMainHand = 530,
            AttacksPerSecondItemOffHand = 531,
            AttacksPerSecondItemTotalMainHand = 532,
            AttacksPerSecondItemTotalOffHand = 533,
            DamageWeaponMinTotalMainHand = 534,
            DamageWeaponMinTotalOffHand = 535,
            DamageWeaponDeltaTotalMainHand = 536,
            DamageWeaponDeltaTotalOffHand = 537,
            AttacksPerSecondItemCurrentHand = 538,
            DamageWeaponMinTotalCurrentHand = 539,
            DamageWeaponDeltaTotalCurrentHand = 540,
            HasSpecialDeathAnimTag = 541,
            DeathTypeOverride = 542,
            InCombat = 543,
            InCombatNextTickCheck = 544,
            InConversation = 545,
            LastTickPotionUsed = 546,
            PotionDilutionPercent = 547,
            OutOfCombatHealthRegenPercent = 548,
            OutOfCombatManaRegenPercent = 549,
            PotionDilutionDuration = 550,
            PotionDilutionScalar = 551,
            Feared = 552,
            FearImmune = 553,
            LastDamageACD = 554,
            AttachedToACD = 555,
            AttachmentACD = 556,
            NormalAttackReplacementPowerSNO = 557,
            DamageTypeOverride = 558,
            MinionCountBonusPercent = 559,
            ExpensiveProcCount = 560,
            ChampionTeleportTimeMinInSeconds = 561,
            ChampionTeleportTimeDeltaInSeconds = 562,
            ChampionCloneNextTick = 563,
            ChampionCloneTimeMinInSeconds = 564,
            ChampionCloneTimeDeltaInSeconds = 565,
            ChampionCloneHitpointBonusPercent = 566,
            ChampionCloneDamageBonusPercent = 567,
            ChampionGhostlyNextTick = 568,
            ChampionGhostlyInactiveTimeMinInSeconds = 569,
            ChampionGhostlyInactiveTimeDeltaInSeconds = 570,
            ChampionGhostlyActiveTimeMinInSeconds = 571,
            ChampionGhostlyActiveTimeDeltaInSeconds = 572,
            ChampionGhostlySavedDodgeChance = 573,
            ChampionGhostly = 574,
            BaseElement = 575,
            ProjectileAmountBonusPercent = 576,
            ProjectileReflectChance = 577,
            ProjectileReflectForcedTarget = 578,
            ProjectileReflectDamageScalar = 579,
            ProjectileReflectHasDamageCap = 580,
            ProjectileReflectDamageCapRemaining = 581,
            AttackFearChance = 582,
            AttackFearTimeMin = 583,
            AttackFearTimeDelta = 584,
            BuffVisualEffect = 585,
            BuffIconStartTick0 = 586,
            BuffIconStartTick1 = 587,
            BuffIconStartTick2 = 588,
            BuffIconStartTick3 = 589,
            BuffIconStartTick4 = 590,
            BuffIconStartTick5 = 591,
            BuffIconStartTick6 = 592,
            BuffIconStartTick7 = 593,
            BuffIconStartTick8 = 594,
            BuffIconStartTick9 = 595,
            BuffIconStartTick10 = 596,
            BuffIconStartTick11 = 597,
            BuffIconStartTick12 = 598,
            BuffIconStartTick13 = 599,
            BuffIconStartTick14 = 600,
            BuffIconStartTick15 = 601,
            BuffIconStartTick16 = 602,
            BuffIconStartTick17 = 603,
            BuffIconStartTick18 = 604,
            BuffIconStartTick19 = 605,
            BuffIconStartTick20 = 606,
            BuffIconStartTick21 = 607,
            BuffIconStartTick22 = 608,
            BuffIconStartTick23 = 609,
            BuffIconStartTick24 = 610,
            BuffIconStartTick25 = 611,
            BuffIconStartTick26 = 612,
            BuffIconStartTick27 = 613,
            BuffIconStartTick28 = 614,
            BuffIconStartTick29 = 615,
            BuffIconStartTick30 = 616,
            BuffIconStartTick31 = 617,
            BuffIconEndTick0 = 618,
            BuffIconEndTick1 = 619,
            BuffIconEndTick2 = 620,
            BuffIconEndTick3 = 621,
            BuffIconEndTick4 = 622,
            BuffIconEndTick5 = 623,
            BuffIconEndTick6 = 624,
            BuffIconEndTick7 = 625,
            BuffIconEndTick8 = 626,
            BuffIconEndTick9 = 627,
            BuffIconEndTick10 = 628,
            BuffIconEndTick11 = 629,
            BuffIconEndTick12 = 630,
            BuffIconEndTick13 = 631,
            BuffIconEndTick14 = 632,
            BuffIconEndTick15 = 633,
            BuffIconEndTick16 = 634,
            BuffIconEndTick17 = 635,
            BuffIconEndTick18 = 636,
            BuffIconEndTick19 = 637,
            BuffIconEndTick20 = 638,
            BuffIconEndTick21 = 639,
            BuffIconEndTick22 = 640,
            BuffIconEndTick23 = 641,
            BuffIconEndTick24 = 642,
            BuffIconEndTick25 = 643,
            BuffIconEndTick26 = 644,
            BuffIconEndTick27 = 645,
            BuffIconEndTick28 = 646,
            BuffIconEndTick29 = 647,
            BuffIconEndTick30 = 648,
            BuffIconEndTick31 = 649,
            CouldHaveRagdolled = 650,
            AmbientDamageEffectLastTime = 651,
            ScaleBonus = 652,
            ScaleBonusIsImmediate = 653,
            DeletedOnServer = 654,
            ScriptedFadeTime = 655,
            DoesNoDamage = 656,
            DoesFakeDamage = 657,
            SlowTimeDebuff = 658,
            BlocksProjectiles = 659,
            Frozen = 660,
            FreezeDamagePercentBonus = 661,
            ShatterChance = 662,
            DualWieldBothAttackChance = 663,
            SummonExpirationTick = 664,
            SummonCount = 665,
            Uninterruptible = 666,
            QueueDeath = 667,
            CantStartDisplayedPowers = 668,
            GizmosIgnoreCantStartDisplayedPowers = 669,
            WizardSlowtimeProxyACD = 670,
            DPS = 671,
            ResurrectionPower = 672,
            FreezeDamage = 673,
            FreezeCapacity = 674,
            ThawRate = 675,
            ChilledDurBonusPercent = 676,
            DOTDPS = 677,
            DamageCapPercent = 678,
            ItemTimeSold = 679,
            ForcedHirelingPower = 680,
            IsRooted = 681,
            RootTargetACD = 682,
            RootAutoDecayPerSecond = 683,
            RootUnitValue = 684,
            RootTotalTicks = 685,
            HideAffixes = 686,
            RuneA = 687,
            RuneB = 688,
            RuneC = 689,
            RuneD = 690,
            RuneE = 691,
            ResistanceStun = 692,
            ResistanceStunTotal = 693,
            ResistanceRoot = 694,
            ResistanceRootTotal = 695,
            ResistanceFreeze = 696,
            ResistanceFreezeTotal = 697,
            ResistanceStunRootFreeze = 698,
            CrowdControlReduction = 699,
            DisplaysTeamEffect = 700,
            CannotBeAddedToAITargetList = 701,
            SkillKit = 702,
            ImmuneToCharm = 703,
            ImmuneToBlind = 704,
            DamageShield = 705,
            DamageShieldAmount = 706,
            GuardObjectACDID = 707,
            FollowTargetACDID = 708,
            FollowTargetType = 709,
            ForcedEnemyACDID = 710,
            NPCTalkTargetANN = 711,
            NPCConvTargetANN = 712,
            ScriptTargetACDID = 713,
            LookTargetServerANN = 714,
            LookTargetBroadcastIntensity = 715,
            LookTargetBroadcastRadius = 716,
            Stealthed = 717,
            GemQuality = 718,
            GemAttributesMultiplier = 719,
            ItemBuffIcon = 720,
            ScrollDuration = 721,
            GizmoActorSNOToSpawn = 722,
            GizmoActorToSpawnScale = 723,
            DeathReplacementPowerSNO = 724,
            AttachmentHandledByClient = 725,
            AIInSpecialState = 726,
            AIUsedScriptedSpawnAnim = 727,
            AISpawnedByInactiveMarker = 728,
            HeadstonePlayerANN = 729,
            ResourceCostReductionPercent = 730,
            ResourceCostReductionPercentTotal = 731,
            ResourceCostReductionPercentAll = 732,
            DamageTypeCostReductionPercent = 733,
            ResistancePenetration = 734,
            ResistancePenetrationTotal = 735,
            ResistancePenetrationAll = 736,
            ResistancePenetrationPercentAll = 737,
            FuryEffectLevel = 738,
            HealthPotionBonusHealPercent = 739,
            HealthPotionAffectsAlliesPercent = 740,
            FreeCast = 741,
            FreeCastAll = 742,
            MovementScalarReductionPercent = 743,
            MovementScalarReductionResistance = 744,
            DamageAbsorbPercentAll = 745,
            WorldSeed = 746,
            KillCountRecord = 747,
            ObjectDestructionRecord = 748,
            SingleAttackRecord = 749,
            EnvironmentAttackRecord = 750,
            NephalemGloryDurationRecord = 751,
            RootImmune = 752,
            MonsterPlayGetHitBonus = 753,
            StoredContactFrame = 754,
            BuffIconCount0 = 755,
            BuffIconCount1 = 756,
            BuffIconCount2 = 757,
            BuffIconCount3 = 758,
            BuffIconCount4 = 759,
            BuffIconCount5 = 760,
            BuffIconCount6 = 761,
            BuffIconCount7 = 762,
            BuffIconCount8 = 763,
            BuffIconCount9 = 764,
            BuffIconCount10 = 765,
            BuffIconCount11 = 766,
            BuffIconCount12 = 767,
            BuffIconCount13 = 768,
            BuffIconCount14 = 769,
            BuffIconCount15 = 770,
            BuffIconCount16 = 771,
            BuffIconCount17 = 772,
            BuffIconCount18 = 773,
            BuffIconCount19 = 774,
            BuffIconCount20 = 775,
            BuffIconCount21 = 776,
            BuffIconCount22 = 777,
            BuffIconCount23 = 778,
            BuffIconCount24 = 779,
            BuffIconCount25 = 780,
            BuffIconCount26 = 781,
            BuffIconCount27 = 782,
            BuffIconCount28 = 783,
            BuffIconCount29 = 784,
            BuffIconCount30 = 785,
            BuffIconCount31 = 786,
            Observer = 787,
            ResurrectAsObserver = 788,
            ComboLevel = 789,
            ComboTimeLastMove = 790,
            Burrowed = 791,
            DeathReplacementEffectGroupSNO = 792,
            CheckpointResurrectionAllowedGameTime = 793,
            CheckpointResurrectionForcedGameTime = 794,
            CorpseResurrectionAllowedGameTime = 795,
            CorpseResurrectionCharges = 796,
            CorpseResurrectionDisabled = 797,
            ControllingTimedEventSNO = 798,
            CastingSpeedPercent = 799,
            UsingBossbar = 800,
            PowerBuff0VisualEffect = 801,
            PowerBuff1VisualEffect = 802,
            PowerBuff2VisualEffect = 803,
            PowerBuff3VisualEffect = 804,
            PowerBuff4VisualEffect = 805,
            PowerBuff5VisualEffect = 806,
            PowerBuff6VisualEffect = 807,
            PowerBuff7VisualEffect = 808,
            PowerBuff8VisualEffect = 809,
            PowerBuff9VisualEffect = 810,
            PowerBuff10VisualEffect = 811,
            PowerBuff11VisualEffect = 812,
            PowerBuff12VisualEffect = 813,
            PowerBuff13VisualEffect = 814,
            PowerBuff14VisualEffect = 815,
            PowerBuff15VisualEffect = 816,
            PowerBuff16VisualEffect = 817,
            PowerBuff17VisualEffect = 818,
            PowerBuff18VisualEffect = 819,
            PowerBuff19VisualEffect = 820,
            PowerBuff20VisualEffect = 821,
            PowerBuff21VisualEffect = 822,
            PowerBuff22VisualEffect = 823,
            PowerBuff23VisualEffect = 824,
            PowerBuff24VisualEffect = 825,
            PowerBuff25VisualEffect = 826,
            PowerBuff26VisualEffect = 827,
            PowerBuff27VisualEffect = 828,
            PowerBuff28VisualEffect = 829,
            PowerBuff29VisualEffect = 830,
            PowerBuff30VisualEffect = 831,
            PowerBuff31VisualEffect = 832,
            StoreSNO = 833,
            Busy = 834,
            Afk = 835,
            LorePlaying = 836,
            LastActionTimestamp = 837,
            PortalNextTime = 838,
            RepairDiscountPercent = 839,
            ResourceDegenerationPrevented = 840,
            Operatable = 841,
            HasLookOverride = 842,
            SpawnerConcurrentCountID = 843,
            Disabled = 844,
            SkillOverride = 845,
            SkillOverrideActive = 846,
            SkillOverrideEnded = 847,
            SkillOverrideEndedActive = 848,
            IsPowerProxy = 849,
            ForceNoDeathAnimation = 850,
            PlayerWeaponClassAnimOverride = 851,
            OperatableStoryGizmo = 852,
            PowerBuff0VisualEffectNone = 853,
            PowerBuff0VisualEffectA = 854,
            PowerBuff0VisualEffectB = 855,
            PowerBuff0VisualEffectC = 856,
            PowerBuff0VisualEffectD = 857,
            PowerBuff0VisualEffectE = 858,
            PowerBuff1VisualEffectNone = 859,
            PowerBuff1VisualEffectA = 860,
            PowerBuff1VisualEffectB = 861,
            PowerBuff1VisualEffectC = 862,
            PowerBuff1VisualEffectD = 863,
            PowerBuff1VisualEffectE = 864,
            PowerBuff2VisualEffectNone = 865,
            PowerBuff2VisualEffectA = 866,
            PowerBuff2VisualEffectB = 867,
            PowerBuff2VisualEffectC = 868,
            PowerBuff2VisualEffectD = 869,
            PowerBuff2VisualEffectE = 870,
            PowerBuff3VisualEffectNone = 871,
            PowerBuff3VisualEffectA = 872,
            PowerBuff3VisualEffectB = 873,
            PowerBuff3VisualEffectC = 874,
            PowerBuff3VisualEffectD = 875,
            PowerBuff3VisualEffectE = 876,
            PowerBuff4VisualEffectNone = 877,
            PowerBuff4VisualEffectA = 878,
            PowerBuff4VisualEffectB = 879,
            PowerBuff4VisualEffectC = 880,
            PowerBuff4VisualEffectD = 881,
            PowerBuff4VisualEffectE = 882,
            PowerBuff5VisualEffectNone = 883,
            PowerBuff5VisualEffectA = 884,
            PowerBuff5VisualEffectB = 885,
            PowerBuff5VisualEffectC = 886,
            PowerBuff5VisualEffectD = 887,
            PowerBuff5VisualEffectE = 888,
            PowerBuff6VisualEffectNone = 889,
            PowerBuff6VisualEffectA = 890,
            PowerBuff6VisualEffectB = 891,
            PowerBuff6VisualEffectC = 892,
            PowerBuff6VisualEffectD = 893,
            PowerBuff6VisualEffectE = 894,
            PowerBuff7VisualEffectNone = 895,
            PowerBuff7VisualEffectA = 896,
            PowerBuff7VisualEffectB = 897,
            PowerBuff7VisualEffectC = 898,
            PowerBuff7VisualEffectD = 899,
            PowerBuff7VisualEffectE = 900,
            PowerBuff8VisualEffectNone = 901,
            PowerBuff8VisualEffectA = 902,
            PowerBuff8VisualEffectB = 903,
            PowerBuff8VisualEffectC = 904,
            PowerBuff8VisualEffectD = 905,
            PowerBuff8VisualEffectE = 906,
            PowerBuff9VisualEffectNone = 907,
            PowerBuff9VisualEffectA = 908,
            PowerBuff9VisualEffectB = 909,
            PowerBuff9VisualEffectC = 910,
            PowerBuff9VisualEffectD = 911,
            PowerBuff9VisualEffectE = 912,
            PowerBuff10VisualEffectNone = 913,
            PowerBuff10VisualEffectA = 914,
            PowerBuff10VisualEffectB = 915,
            PowerBuff10VisualEffectC = 916,
            PowerBuff10VisualEffectD = 917,
            PowerBuff10VisualEffectE = 918,
            PowerBuff11VisualEffectNone = 919,
            PowerBuff11VisualEffectA = 920,
            PowerBuff11VisualEffectB = 921,
            PowerBuff11VisualEffectC = 922,
            PowerBuff11VisualEffectD = 923,
            PowerBuff11VisualEffectE = 924,
            PowerBuff12VisualEffectNone = 925,
            PowerBuff12VisualEffectA = 926,
            PowerBuff12VisualEffectB = 927,
            PowerBuff12VisualEffectC = 928,
            PowerBuff12VisualEffectD = 929,
            PowerBuff12VisualEffectE = 930,
            PowerBuff13VisualEffectNone = 931,
            PowerBuff13VisualEffectA = 932,
            PowerBuff13VisualEffectB = 933,
            PowerBuff13VisualEffectC = 934,
            PowerBuff13VisualEffectD = 935,
            PowerBuff13VisualEffectE = 936,
            PowerBuff14VisualEffectNone = 937,
            PowerBuff14VisualEffectA = 938,
            PowerBuff14VisualEffectB = 939,
            PowerBuff14VisualEffectC = 940,
            PowerBuff14VisualEffectD = 941,
            PowerBuff14VisualEffectE = 942,
            PowerBuff15VisualEffectNone = 943,
            PowerBuff15VisualEffectA = 944,
            PowerBuff15VisualEffectB = 945,
            PowerBuff15VisualEffectC = 946,
            PowerBuff15VisualEffectD = 947,
            PowerBuff15VisualEffectE = 948,
            PowerBuff16VisualEffectNone = 949,
            PowerBuff16VisualEffectA = 950,
            PowerBuff16VisualEffectB = 951,
            PowerBuff16VisualEffectC = 952,
            PowerBuff16VisualEffectD = 953,
            PowerBuff16VisualEffectE = 954,
            PowerBuff17VisualEffectNone = 955,
            PowerBuff17VisualEffectA = 956,
            PowerBuff17VisualEffectB = 957,
            PowerBuff17VisualEffectC = 958,
            PowerBuff17VisualEffectD = 959,
            PowerBuff17VisualEffectE = 960,
            PowerBuff18VisualEffectNone = 961,
            PowerBuff18VisualEffectA = 962,
            PowerBuff18VisualEffectB = 963,
            PowerBuff18VisualEffectC = 964,
            PowerBuff18VisualEffectD = 965,
            PowerBuff18VisualEffectE = 966,
            PowerBuff19VisualEffectNone = 967,
            PowerBuff19VisualEffectA = 968,
            PowerBuff19VisualEffectB = 969,
            PowerBuff19VisualEffectC = 970,
            PowerBuff19VisualEffectD = 971,
            PowerBuff19VisualEffectE = 972,
            PowerBuff20VisualEffectNone = 973,
            PowerBuff20VisualEffectA = 974,
            PowerBuff20VisualEffectB = 975,
            PowerBuff20VisualEffectC = 976,
            PowerBuff20VisualEffectD = 977,
            PowerBuff20VisualEffectE = 978,
            PowerBuff21VisualEffectNone = 979,
            PowerBuff21VisualEffectA = 980,
            PowerBuff21VisualEffectB = 981,
            PowerBuff21VisualEffectC = 982,
            PowerBuff21VisualEffectD = 983,
            PowerBuff21VisualEffectE = 984,
            PowerBuff22VisualEffectNone = 985,
            PowerBuff22VisualEffectA = 986,
            PowerBuff22VisualEffectB = 987,
            PowerBuff22VisualEffectC = 988,
            PowerBuff22VisualEffectD = 989,
            PowerBuff22VisualEffectE = 990,
            PowerBuff23VisualEffectNone = 991,
            PowerBuff23VisualEffectA = 992,
            PowerBuff23VisualEffectB = 993,
            PowerBuff23VisualEffectC = 994,
            PowerBuff23VisualEffectD = 995,
            PowerBuff23VisualEffectE = 996,
            PowerBuff24VisualEffectNone = 997,
            PowerBuff24VisualEffectA = 998,
            PowerBuff24VisualEffectB = 999,
            PowerBuff24VisualEffectC = 1000,
            PowerBuff24VisualEffectD = 1001,
            PowerBuff24VisualEffectE = 1002,
            PowerBuff25VisualEffectNone = 1003,
            PowerBuff25VisualEffectA = 1004,
            PowerBuff25VisualEffectB = 1005,
            PowerBuff25VisualEffectC = 1006,
            PowerBuff25VisualEffectD = 1007,
            PowerBuff25VisualEffectE = 1008,
            PowerBuff26VisualEffectNone = 1009,
            PowerBuff26VisualEffectA = 1010,
            PowerBuff26VisualEffectB = 1011,
            PowerBuff26VisualEffectC = 1012,
            PowerBuff26VisualEffectD = 1013,
            PowerBuff26VisualEffectE = 1014,
            PowerBuff27VisualEffectNone = 1015,
            PowerBuff27VisualEffectA = 1016,
            PowerBuff27VisualEffectB = 1017,
            PowerBuff27VisualEffectC = 1018,
            PowerBuff27VisualEffectD = 1019,
            PowerBuff27VisualEffectE = 1020,
            PowerBuff28VisualEffectNone = 1021,
            PowerBuff28VisualEffectA = 1022,
            PowerBuff28VisualEffectB = 1023,
            PowerBuff28VisualEffectC = 1024,
            PowerBuff28VisualEffectD = 1025,
            PowerBuff28VisualEffectE = 1026,
            PowerBuff29VisualEffectNone = 1027,
            PowerBuff29VisualEffectA = 1028,
            PowerBuff29VisualEffectB = 1029,
            PowerBuff29VisualEffectC = 1030,
            PowerBuff29VisualEffectD = 1031,
            PowerBuff29VisualEffectE = 1032,
            PowerBuff30VisualEffectNone = 1033,
            PowerBuff30VisualEffectA = 1034,
            PowerBuff30VisualEffectB = 1035,
            PowerBuff30VisualEffectC = 1036,
            PowerBuff30VisualEffectD = 1037,
            PowerBuff30VisualEffectE = 1038,
            PowerBuff31VisualEffectNone = 1039,
            PowerBuff31VisualEffectA = 1040,
            PowerBuff31VisualEffectB = 1041,
            PowerBuff31VisualEffectC = 1042,
            PowerBuff31VisualEffectD = 1043,
            PowerBuff31VisualEffectE = 1044,
            WalkPassabilityPowerSNO = 1045,
            PassabilityPowerSNO = 1046,
            FlippyID = 1047,
            SummoningMachineNumCasters = 1048,
            SummoningMachineSpawnCount = 1049,
            SummoningMachineNextSpawnTicks = 1050,
            SummoningMachineSpawnTeam = 1051,
            ScreenAttackRadiusConstant = 1052,
            MaxDamageDoneReductionPercent1 = 1053,
            SetItemCount = 1054,
            SetBonusCount = 1055,
            SpawnerCountdownPercent = 1056,
            AttackSlow = 1057,
            PowerDisabled = 1058,
            WeaponEffectOverride = 1059,
            DebuffDurationReductionPercent = 1060,
            UsesPvPPowerTags = 1061,
            Trait = 1062,
            LastACDAttackedBy = 1063,
            GoldPickUpRadius = 1064,
            ClientOnlyEffect = 1065,
            PowerSavedAttribute = 1066,
            ResourceGainBonusPercent = 1067,
            LoopingAnimationStartTime = 1068,
            LoopingAnimationEndTime = 1069,
            LoopingAnimationSuppressItemTooltips = 1070,
            HealEffectLastPlayedTick = 1071,
            ResourceEffectLastPlayedtick = 1072,
            ThornsEffectLastPlayedtick = 1073,
            PVPKills = 1074,
            PVPDeaths = 1075,
            PVPAssists = 1076,
            PVPProgressionPointsGained = 1077,
            PVPCurrentKillStreak = 1078,
            PVPCurrentDeathStreak = 1079,
            PVPLongestKillStreak = 1080,
            PVPLongestDeathStreak = 1081,
            TurnRateScalar = 1082,
            TurnAccelScalar = 1083,
            TurnDeccelScalar = 1084,
            NoHealthDrop = 1085,
            Leader = 1086,
            IsContentRestrictedActor = 1087,
            InBossEncounter = 1088,
            God = 1089,
            AllowSkillChanges = 1090,
            MinimapActive = 1091,
            MinimapIconOverride = 1092,
            MinimapDisableArrow = 1093,
            LastBlockedACD = 1094,
            LastBlockedTime = 1095,
            DeactivateLure = 1096,
            WeaponsHidden = 1097,
            MainHandWeaponHidden = 1098,
            OffHandWeaponHidden = 1099,
            ActorUpdatesAttributesFromOwner = 1100,
            TauntTargetACD = 1101,
            CharmSourceACD = 1102,
            UIOnlyPercentDamageIncrease = 1103,
            ProjectileEffectSNO = 1104,
            OnHitFearProcChance = 1105,
            OnHitStunProcChance = 1106,
            OnHitBlindProcChance = 1107,
            OnHitFreezeProcChance = 1108,
            OnHitChillProcChance = 1109,
            OnHitSlowProcChance = 1110,
            OnHitImmobilizeProcChance = 1111,
            OnHitKnockbackProcChance = 1112,
            OnHitBleedProcChance = 1113,
            OnHitBleedProcDamageBase = 1114,
            OnHitBleedProcDamageDelta = 1115,
            DamagePercentReductionFromRanged = 1116,
            DamagePercentReductionFromMelee = 1117,
            DamagePercentReductionTurnsIntoHeal = 1118,
            DamagePercentReductionFromElites = 1119,
            DamagePercentReductionFromType = 1120,
            DamagePercentBonusVsMonsterType = 1121,
            DamagePercentBonusVsElites = 1122,
            ItemManipulationTimeout = 1123,
            PickedUpTime = 1124,
            UnequippedTime = 1125,
            LastACDKilledTime = 1126,
            CannotDieDuring = 1127,
            WeaponOnHitFearProcChance = 1128,
            WeaponOnHitStunProcChance = 1129,
            WeaponOnHitBlindProcChance = 1130,
            WeaponOnHitFreezeProcChance = 1131,
            WeaponOnHitChillProcChance = 1132,
            WeaponOnHitSlowProcChance = 1133,
            WeaponOnHitImmobilizeProcChance = 1134,
            WeaponOnHitKnockbackProcChance = 1135,
            WeaponOnHitBleedProcChance = 1136,
            WeaponOnHitBleedProcDamageBase = 1137,
            WeaponOnHitBleedProcDamageDelta = 1138,
            WeaponOnHitPercentBleedProcChance = 1139,
            WeaponOnHitPercentBleedProcDamage = 1140,
            WeaponOnHitPercentBleedProcDuration = 1141,
            WeaponOnHitFearProcChanceMainHand = 1142,
            WeaponOnHitFearProcChanceOffHand = 1143,
            WeaponOnHitFearProcChanceCurrentHand = 1144,
            WeaponOnHitStunProcChanceMainHand = 1145,
            WeaponOnHitStunProcChanceOffHand = 1146,
            WeaponOnHitStunProcChanceCurrentHand = 1147,
            WeaponOnHitBlindProcChanceMainHand = 1148,
            WeaponOnHitBlindProcChanceOffHand = 1149,
            WeaponOnHitBlindProcChanceCurrentHand = 1150,
            WeaponOnHitFreezeProcChanceMainHand = 1151,
            WeaponOnHitFreezeProcChanceOffHand = 1152,
            WeaponOnHitFreezeProcChanceCurrentHand = 1153,
            WeaponOnHitChillProcChanceMainHand = 1154,
            WeaponOnHitChillProcChanceOffHand = 1155,
            WeaponOnHitChillProcChanceCurrentHand = 1156,
            WeaponOnHitSlowProcChanceMainHand = 1157,
            WeaponOnHitSlowProcChanceOffHand = 1158,
            WeaponOnHitSlowProcChanceCurrentHand = 1159,
            WeaponOnHitImmobilizeProcChanceMainHand = 1160,
            WeaponOnHitImmobilizeProcChanceOffHand = 1161,
            WeaponOnHitImmobilizeProcChanceCurrentHand = 1162,
            WeaponOnHitKnockbackProcChanceMainHand = 1163,
            WeaponOnHitKnockbackProcChanceOffHand = 1164,
            WeaponOnHitKnockbackProcChanceCurrentHand = 1165,
            WeaponOnHitBleedProcChanceMainHand = 1166,
            WeaponOnHitBleedProcChanceOffHand = 1167,
            WeaponOnHitBleedProcChanceCurrentHand = 1168,
            WeaponOnHitBleedProcDamageBaseMainHand = 1169,
            WeaponOnHitBleedProcDamageBaseOffHand = 1170,
            WeaponOnHitBleedProcDamageBaseCurrentHand = 1171,
            WeaponOnHitBleedProcDamageDeltaMainHand = 1172,
            WeaponOnHitBleedProcDamageDeltaOffHand = 1173,
            WeaponOnHitBleedProcDamageDeltaCurrentHand = 1174,
            WeaponOnHitPercentBleedProcChanceMainHand = 1175,
            WeaponOnHitPercentBleedProcChanceOffHand = 1176,
            WeaponOnHitPercentBleedProcChanceCurrentHand = 1177,
            WeaponOnHitPercentBleedProcDamageMainHand = 1178,
            WeaponOnHitPercentBleedProcDamageBaseOffHand = 1179,
            WeaponOnHitPercentBleedProcDamageBaseCurrentHand = 1180,
            WeaponOnHitPercentBleedProcDurationMainHand = 1181,
            WeaponOnHitPercentBleedProcDurationOffHand = 1182,
            WeaponOnHitPercentBleedProcDurationCurrentHand = 1183,
            PowerDamagePercentBonus = 1184,
            PowerInstanceDamagePercentBonus = 1185,
            PowerResourceReduction = 1186,
            PowerResourceReductionPercent = 1187,
            PowerCooldownReduction = 1188,
            PowerCooldownReductionAll = 1189,
            PowerDurationIncrease = 1190,
            PowerCritPercentBonus = 1191,
            WeaponCritChance = 1192,
            WeaponCritChanceMainHand = 1193,
            WeaponCritChanceOffHand = 1194,
            WeaponCritChanceCurrentHand = 1195,
            StrengthItem = 1196,
            DexterityItem = 1197,
            IntelligenceItem = 1198,
            VitalityItem = 1199,
            ItemLevelRequirementReduction = 1200,
            ItemLevelRequirementOverride = 1201,
            ItemDurabilityPercentBonus = 1202,
            ItemIndestructible = 1203,
            PlayerAllItemsIndestructible = 1204,
            CoreAttributesFromItemBonusMultiplier = 1205,
            WaitingToAcceptResurrection = 1206,
            Ghosted = 1207,
            SpecialInventoryHasSold = 1208,
            SpecialInventoryIndex = 1209,
            InventoryRerollTime = 1210,
            PerkBuffPollNextTime = 1211,
            LimitedDurationItemPollNextTime = 1212,
            PowerChannelLockoutTime = 1213,
            PowerBuff0LockoutTime = 1214,
            PowerBuff1LockoutTime = 1215,
            PowerBuff2LockoutTime = 1216,
            PowerBuff3LockoutTime = 1217,
            PowerBuff4LockoutTime = 1218,
            PowerBuff5LockoutTime = 1219,
            PowerBuff6LockoutTime = 1220,
            PowerBuff7LockoutTime = 1221,
            PowerBuff8LockoutTime = 1222,
            PowerBuff9LockoutTime = 1223,
            PowerBuff10LockoutTime = 1224,
            PowerBuff11LockoutTime = 1225,
            PowerBuff12LockoutTime = 1226,
            PowerBuff13LockoutTime = 1227,
            PowerBuff14LockoutTime = 1228,
            PowerBuff15LockoutTime = 1229,
            PowerBuff16LockoutTime = 1230,
            PowerBuff17LockoutTime = 1231,
            PowerBuff18LockoutTime = 1232,
            PowerBuff19LockoutTime = 1233,
            PowerBuff20LockoutTime = 1234,
            PowerBuff21LockoutTime = 1235,
            PowerBuff22LockoutTime = 1236,
            PowerBuff23LockoutTime = 1237,
            PowerBuff24LockoutTime = 1238,
            PowerBuff25LockoutTime = 1239,
            PowerBuff26LockoutTime = 1240,
            PowerBuff27LockoutTime = 1241,
            PowerBuff28LockoutTime = 1242,
            PowerBuff29LockoutTime = 1243,
            PowerBuff30LockoutTime = 1244,
            PowerBuff31LockoutTime = 1245,
            KnownByOwner = 1246,
            NeverDeactivates = 1247,
            AccountUnderReview = 1248,
            ProjectileDetonateTime = 1249,
            ProjectileUncappedLifetime = 1250,
            PageOfFateItem = 1251,
            Accolade0 = 1252,
            Accolade1 = 1253,
            Accolade2 = 1254,
            Accolade3 = 1255,
            Accolade4 = 1256,
            Accolade0Value = 1257,
            Accolade1Value = 1258,
            Accolade2Value = 1259,
            Accolade3Value = 1260,
            Accolade4Value = 1261,
            PVPRank = 1262,
            PVPTokens = 1263,
            PVPExperienceNextLo = 1264,
            PVPExperienceNextHi = 1265,
            PVPGoldGainedThisGame = 1266,
            PVPPVPExperienceGainedThisGameLo = 1267,
            PVPPVPExperienceGainedThisGameHi = 1268,
            PVPNormalExperienceGainedThisGameLo = 1269,
            PVPNormalExperienceGainedThisGameHi = 1270,
            PVPTokensGainedThisGame = 1271,
            PVPLevelEqualizerLevel = 1272,
            IsTemporaryLure = 1273,
            IgnoreLure = 1274,
            EffectOwnerANN = 1275,
            EliteEngaged = 1276,
            EngagedRareTime = 1277,
            EngagedGoblinTime = 1278,
            OnDeathAccolade0 = 1279,
            OnDeathAccolade0Value = 1280,
            ItemPowerPassive = 1281,
            PVPTeamDeathmatchGamesPlayed = 1282,
            LastHealthDropInterval = 1283,
            CrowdControlResistance = 1284,
            CrowdControlProjectedEndTime = 1285,
            Charmed = 1286,
            Taunted = 1287,
            Dueling = 1288,
            PVPPlayerRevealedOnMap = 1289,
            TargetedLegendaryChance = 1290,
            SeasonalLegendaryChance = 1291,
            ReceivedSeasonalLegendary = 1292,
            HasDroppedSpecialloot = 1293,
            ScrollBuff = 1294,
            BuffExclusiveTypeActive = 1295,
            InCombatWithPlayer = 1296,
            ActorForwardsBuffs = 1297,
            ItemMarkedAsJunk = 1298,
            Allow2HAndShield = 1299,
            ClassDamageReductionPercentPVP = 1300,
            ParagonBonus = 1301,
            ParagonBonusPointsAvailable = 1302,
            DungeonFinderProgressPercent = 1303,
            ItemTradePlayerHigh = 1304,
            ItemTradePlayerLow = 1305,
            ItemTradeEndTime = 1306,
            ItemTradeTimerID = 1307,
            ItemIsBOE = 1308,
            Season = 1309,
            DamageDoneTotalTrackedHi = 1310,
            DamageDoneTotalTrackedLo = 1311,
            DamageDoneTrackingStartTick = 1312,
            PowerPersistsAcrossGames = 1313,
            ExperienceBonusPercentIGRBuff = 1314,
            ExperienceBonusPercentAnniversaryBuff = 1315,
            ExperienceBonusPercentCommunityBuff = 1316,
            ExperienceBonusPercentPotionBuff = 1317,
            ExperienceBonusPercentSuperScalar = 1318,
            ExperienceBonusPercentSuperScalarTotal = 1319,
            AlwaysShowFloatingNumbers = 1320,
            TargetedRareChance = 1321,
            SupressThornsEffect = 1322,
            DynamicEntranceGUID = 1323,
            BonusChanceToBeCritHit = 1324,
            BonusChanceToBeCritHitByActor = 1325,
            BonusChanceToReceiveCrushingBlown = 1326,
            ForceGripped = 1327,
            PowerBonusAttackRadius = 1328,
            ItemStorePlayerHigh = 1329,
            ItemStorePlayerLow = 1330,
            PowerPrimaryResourceCostOverride = 1331,
            PowerSecondaryResourceCostOverride = 1332,
            PowerChannelCostOverride = 1333,
            RuneAOverride = 1334,
            RuneBOverride = 1335,
            RuneCOverride = 1336,
            RuneDOverride = 1337,
            RuneEOverride = 1338,
            ElementalEffectAmplitudeBonus = 1339,
            ElementalEffectDurationBonus = 1340,
            ElementalEffectProcChanceBonus = 1341,
            SplashDamageEffectPercent = 1342,
            CrushingBlowProcChance = 1343,
            ItemEquippedButDisabled = 1344,
            AttributeProjectilePassThrough = 1345,
            AttributeSetItemDiscount = 1346,
            NegativeHealthGlobeSpawnChance = 1347,
            OverrideAttachedAnim = 1348,
            HasInfiniteShrineBuffs = 1349,
            ItemLegendaryItemBaseItem = 1350,
            TargetedMagicChance = 1351,
            DontUpdateCameraWhileAttached = 1352,
            LinkedDynamicEntranceGUID = 1353,
            BoostTCIndex = 1354,
            BoostTCNextTime = 1355,
            PotionBonusArmorPercent = 1356,
            PotionBonusResistAll = 1357,
            PotionBonusHitpointsGranted = 1358,
            PotionBonusBuffDuration = 1359,
            PotionBonusLifeOnHit = 1360,
            PotionBonusLifeOnKill = 1361,
            LastSpecialItemTimeHigh = 1362,
            LastSpecialItemTimeLow = 1363,
            ItemRestBonusPool = 1364,
            ItemUnluckyBonusSecs = 1365,
            ItemUnluckyBonusAllow = 1366,
            AvengerBuildupSecs = 1367,
            BountyObjective = 1368,
            Illusion = 1369,
            TornadoStraighten = 1370,
            PreventEvadeDuring = 1371,
            DamageBonusFromNephalemGlory = 1372,
            ItemPlayerRecipient = 1373,
            HeavensFuryAttacker = 1374,
            ItemAssignedHeroHigh = 1375,
            ItemAssignedHeroLow = 1376,
            PierceCharge = 1377,
            UpscaledLevel = 1378,
            Resurrected = 1379,
            DamageSidekickMultiplier = 1380,
            ThornsAOERadiusNextTime = 1381,
            MovementDestroysWallerWalls = 1382,
            MailFlagIcon = 1383,
            TieredLootRunKeyLevel = 1384,
            InTieredLootRunLevel = 1385,
            IsLootRunBoss = 1386,
            ForcedMove = 1387,
            EffectiveLevel = 1388,
            JewelRank = 1389,
            ItemConsoleMaxLevel = 1390,
            ConsolePromoItem = 1391,
            DoubleBloodShards = 1392,
            DoubleBountyBags = 1393,
            JewelUpgradesUsed = 1394,
            JewelUpgradesMax = 1395,
            JewelUpgradesBonus = 1396,
            ItemIgnoresPickupRadiusForPickup = 1397,
            Hunter = 1398,
            ParticipatingInTieredLootRun = 1399,
            TieredLootRunRewardChoiceState = 1400,
            TieredLootRunRewardReceivesKey = 1401,
            CurrentCosmeticEffect = 1402,
            BloodshardBonusPercentPotionBuff = 1403,
            XPPotionBuffExpiration = 1404,
            GoldFindPotionBuffExpiration = 1405,
            BloodshardPotionBuffExpiration = 1406,
            CurrentCosmeticPet = 1407,
            CosmeticPetPower = 1408,
            CosmeticPetExpiration = 1409,
            CosmeticPortraitFrame = 1410,
            HQHotColdState = 1411,
            HQCursedRealmReagentsCollected = 1412,
            HQCursedRealmReagentsDropped = 1413,
            DebugMovementType = 1414,
            TieredLootRunDeathCount = 1415,
            TieredLootRunCorpseResurrectionAllowedGameTime = 1416,
            LastPostedAchievementPoints = 1417,
            CosmeticPetActor = 1418,
            PlatinumCapRemaining = 1419,
            PlatinumCapLastGain = 1420,
            LastBossKillTime = 1421,
            LastBountyCompleteTime = 1422,
            LastTreasureGoblinKillTime = 1423,
            StashTabsPurchasedWithGold = 1424,
            StashTabsRewardedByAchievements = 1425,
            SkillButtonFlash = 1426,
            ProjectileDetPathReflectCount = 1427,
            LastCosmeticPet = 1428,
            PlatinumLastSignificantKill = 1429,
            PowerLastAttributeSnapshotUpdateTime = 1430,
            SkillButtonActiveGlow = 1431,
            ParticipatingInSetDungeon = 1432,
            MultiplicativeDamagePercentBonus = 1433,
            MultiplicativeDamagePercentBonusForSkill = 1434,
            InSetDungeonWorld = 1435,
            MultiplicativeDamagePercentBonusNoPets = 1436,
            MultiplicativeDamagePercentBonusAgainstCCTargets = 1437,
            MultiplicativeDamagePercentBonusAgainstSlowedTargets = 1438,
            SummonedByAutocast = 1439,
    
        }
    Last edited by Dolphe; 04-26-2016 at 08:51 PM.

  13. Thanks Igzz (1 members gave Thanks to Dolphe for this useful post)
  14. #628
    ileandros's Avatar Member
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    Hey, it's been a while... Just a simple question. Is this project still working? I see last edit on first post was done like a year ago

  15. #629
    cpegeo's Avatar Member
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    Thanks for this Awesome Work!!!! After a few tweaks I was able to get latest to build with VS Community 2015 and Changed the offsets it runs correctly. My only problem is that no matter how I run it, I can not do the continued movement with mouse held down. Only known difference I have from original post about this is that I am on Win10. If anybody knows what I need to do I would appreciate the help.

    Thanks again for making such an awesome tool and sharing the source as well

  16. #630
    enigma32's Avatar Legendary
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    Originally Posted by ileandros View Post
    Hey, it's been a while... Just a simple question. Is this project still working? I see last edit on first post was done like a year ago
    With some updated offsets (from Dolphe) it should be yes, most part of it at least.

    I've been meaning to update the project, for a really long time now. I just never get enough free time to properly do it, and then my BNet Client broke (patching fails every time) which made this feel too damn bothersome. While I still would want to do a proper update, I'll have to say it's very unlikely. Perhaps if D3 gets another expansion that lures me back in to actually playing the game

    Originally Posted by cpegeo View Post
    Thanks for this Awesome Work!!!! After a few tweaks I was able to get latest to build with VS Community 2015 and Changed the offsets it runs correctly. My only problem is that no matter how I run it, I can not do the continued movement with mouse held down. Only known difference I have from original post about this is that I am on Win10. If anybody knows what I need to do I would appreciate the help.

    Thanks again for making such an awesome tool and sharing the source as well
    I heard from Dolphe that this problem would appear when running as different users. I thought it was a Win10 issue only, but he claims it's there on Win7 as well (when running as different users).

    The only theory I have is some kind of "malicious input protection" or maybe registering a child window to a process running under different user just does weird things. It's not something I will investigate, but if I hear Dolphe solves it I will post solution (unless he does so). If you know how to code it, a fix might be to remove D3 as the parent window of the overlay, and then control overlay focus/visibility by polling D3 window state instead.



    Thanks for all the fish.

  17. Thanks Igzz, AGenius (2 members gave Thanks to enigma32 for this useful post)
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