Attaching debugger to Diablo III process. What debugger to use to avoid detection? menu

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  1. #1
    shopher's Avatar Private
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    Attaching debugger to Diablo III process. What debugger to use to avoid detection?

    Hi everyone,

    Attaching to the process with MS Visual Studio debugger can be detected by Diablo 3 process:
    IsDebuggerPresent function (Windows)

    Are you guys using different debuggers? If yes, which one?

    Also is there is any good write-ups about how to debug Diablo 3 while its threads are suspended? I mean it won't be replying to server's "Is Alive" requests and will eventually disconnected from the server.

    The scenario I want to "research" is to:
    1. Login to b-net,
    2. Create game,
    3. Attach debugger and suspend all threads,
    4. Pull out network cable
    5. Disable hand-shake with server
    6. Let go.
    7. Look at the process of creation surface\drawing
    8. other stuffs

    Attaching debugger to Diablo III process. What debugger to use to avoid detection?
  2. #2
    DarthTon's Avatar Contributor
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    I remember there were some OllyDbg plugins for this, but I don't see any reasons for hiding debugger presence, because there are tons of ways to detect it and blizzard doesn't care about debugging.

    P.S. IsDebuggerPresent only checks BeingDebugged byte in PEB.

  3. #3
    iamclint's Avatar Master Sergeant
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    I have been using immunity debugger on x64 get around the debugger checks

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