automatic dump functions:
Code:
0x866840 D3::dumpFastAttribs
0x8ecfc0 D3::PrintChat
0x8ed000 D3::GetUIManager
0x8edd40 D3::GetACDByACDId
0x8f18a0 D3::UiManager::HasUIElement
0x8f1910 D3::UI::GetControlFromId
0x8f19d0 D3::Ui::GetControlFromId_2
0x926190 D3::RActors__GetRActorByGuid
0x926250 D3::GetActorPtrFromGUID
0x926aa0 D3::Ui::MakeUiInfo
0x9282b0 D3::Temp::SetsAfkText
0x945e70 D3::Chat
0x9499e0 D3U::CopysUsePowerStruct
0x94a1e0 D3::Acds::GetAcdById
0x94a290 D3::GetACDPtrFromGUID
0x94d4c0 D3::UsePowerToLocation
0x94d740 D3::UsePowerToActor
0x9534f0 D3::Ui::PotionButton__OnLeftClick
0x96f520 D3::Scenes::Iterate
0x97ccc0 D3::IterateUI
0x985e00 D3::UiElemet::IsInitialized
0x9b3d50 D3::Ui::GameMenu__LeaveGame
0x9c43f0 D3::String::Append
0xa40ad0 D3::Player::GetLocalPlayer
0xa40b10 D3::GetPlayerGUID
0xa42d80 D3::GetPing
0xa7b650 D3::ItemDescription::FillDescriptionText
0xa9eba0 D3::DirectX::EndScene
0xaa3e30 D3::Worlds::Iterate
0xae5670 D3::CreateGameParams::copy
0xae8820 D3::UI::Element::InputHandler
0xb0de90 D3::MoveItem
0xb16870 D3::RActors::Iterate
0xb1c2e0 D3::GetScreenName
0xb1cab0 D3::GetRActorByGuid
0xb1caf0 D3::GetAreaByActorId
0xb313d0 D3::ACD::SellItem
0xb316a0 D3::ACD::UseItem
0xb43fd0 D3::Ui::Element::InputHandlerButton
0xb4e1e0 D3::InitClientConnection
0xb6a680 D3::Lights::Iterate
0xb868a0 D3::DrawRectangle
0xbff540 D3U::TrackbackQuestSelect
0xc00580 D3::Ui::Battlenet_Campaign_OnClick_PlayGameButton
0xc367b0 D3::ACD::Repair
0xcbaf40 D3::RepairAll
0xcbb960 D3::SalvageAll
0xd23ac0 D3::ClientSocketConnection
0xe5b930 D3::HandleInput
0xe60350 D3::GetSNOGroup
0xe60580 D3::AllocObjMgr
0xe60730 D3::GetgameWindowState
0xe767d0 D3::GetAct
0xe77b60 D3::ReleaseSnoHandle
0xe7c400 D3::GetSnoFromSNOId
0xea6030 D3::ReleaseGameBalanceSnoHandle
0xea7e50 D3::GetGameBalance
0xeaaed0 D3::ACD::IsUnit
0xeabfb0 D3::ACD::GetGold
0xeac1c0 D3::ACD::IsMonsterAndNpc
0xeac380 D3::Acd::IsUnit_andWhatever3
0xeac430 D3::Acd::IsUnit_andWhatever2
0xeac4e0 D3::Acd::IsUnit_andWhatever1
0xeaea10 D3::Acds::Iterate
0xeaf8b0 D3::GetACDIdByANN
0xeb2710 D3::CreateACDContainer
0xeb2b50 D3::dumpAcds
0xeb4830 D3::ACD::GetDouble
0xeb48f0 D3::ACD::GetInteger
0xeb63e0 D3::GetPlayerByACDID
0xeb6460 D3::GetWorldByID
0xeb65f0 D3::GetPlayerByIndex
0xec9840 D3::ACD::IsSkillReady
0xecaa80 D3::GetItemQualityLevel
0xecbd30 D3::ACD::GetItemIdentified
0xecf830 D3::ACD::GetGBValueByGBId
0xed05b0 D3::ACD::CanSellItem
0xed3170 D3::GetSellValue
0xed6720 D3::ACD::GetGizmoGroup
0xed6870 D3::ACD::IsGizmo
0xee25c0 D3::ACD::CanUselItem
0xee7340 D3::ACD::InventoryGetGoldACD
0xeec810 D3::StringToAttrib
0xeed540 D3::GetGameAttribById
0xeedaa0 D3::MaskGameAttrib
0xeeed00 D3::FastAttribs::Iterate
0xeefec0 D3::getFastAttribgroupFromID
0xef3470 D3::GetAttributeFromFAG
0xef36b0 D3::GetFloat
0xef9c00 D3::GetQuestPtr
0xf13650 D3::GetSceneByID
0xf97c70 D3::NavMesh::GetFlags
0xff0cb0 D3::GetSceneIDByXY
0x10183f0 D3::Log
0x1019d70 D3::FormatString
0x1028930 D3::GetSymbolName
0x102e6b0 D3::getBuildVersion
SnoGroups:
Code:
constexpr uintptr_t D3_Sno_Accolade = 0x0191BCF0;
constexpr uintptr_t D3_Sno_Account = 0x019101E0;
constexpr uintptr_t D3_Sno_Act = 0x018D9878;
constexpr uintptr_t D3_Sno_Actor = 0x018E73F0;
constexpr uintptr_t D3_Sno_Adventure = 0x01921C88;
constexpr uintptr_t D3_Sno_AmbientSound = 0x01890A18;
constexpr uintptr_t D3_Sno_Anim = 0x018F3C90;
constexpr uintptr_t D3_Sno_Anim2D = 0x01892BA0;
constexpr uintptr_t D3_Sno_AnimSet = 0x0191D130;
constexpr uintptr_t D3_Sno_AnimTree = 0x01911398;
constexpr uintptr_t D3_Sno_Appearance = 0x016D6488;
constexpr uintptr_t D3_Sno_BossEncounter = 0x0191BE10;
constexpr uintptr_t D3_Sno_Cloth = 0x018922D8;
constexpr uintptr_t D3_Sno_Condition = 0x0191EFF8;
constexpr uintptr_t D3_Sno_Conversation = 0x018E8E58;
constexpr uintptr_t D3_Sno_ConversationList = 0x019212A0;
constexpr uintptr_t D3_Sno_EffectGroup = 0x0188E290;
constexpr uintptr_t D3_Sno_Encounter = 0x01912CD0;
constexpr uintptr_t D3_Sno_Explosion = 0x01891CC8;
constexpr uintptr_t D3_Sno_FlagSet = 0x01920EC0;
constexpr uintptr_t D3_Sno_Font = 0x018565B0;
constexpr uintptr_t D3_Sno_GameBalance = 0x018A5550;
constexpr uintptr_t D3_Sno_Globals = 0x018CECF8;
constexpr uintptr_t D3_Sno_Hero = 0x0190DBA8;
constexpr uintptr_t D3_Sno_LevelArea = 0x018DE540;
constexpr uintptr_t D3_Sno_Light = 0x018804A0;
constexpr uintptr_t D3_Sno_Lore = 0x0191B910;
constexpr uintptr_t D3_Sno_MarkerSet = 0x01910D00;
constexpr uintptr_t D3_Sno_Material = 0x01833698;
constexpr uintptr_t D3_Sno_Monster = 0x018EC4C0;
constexpr uintptr_t D3_Sno_Music = 0x0188B650;
constexpr uintptr_t D3_Sno_Observer = 0x018E6BA8;
constexpr uintptr_t D3_Sno_Particle = 0x018847A0;
constexpr uintptr_t D3_Sno_PhysMesh = 0x018F68F8;
constexpr uintptr_t D3_Sno_Physics = 0x01886CD8;
constexpr uintptr_t D3_Sno_Power = 0x019103A8;
constexpr uintptr_t D3_Sno_Quest = 0x018DA518;
constexpr uintptr_t D3_Sno_QuestRange = 0x018F0C30;
constexpr uintptr_t D3_Sno_Recipe = 0x01910088;
constexpr uintptr_t D3_Sno_Reverb = 0x0188A898;
constexpr uintptr_t D3_Sno_Rope = 0x0188F4B8;
constexpr uintptr_t D3_Sno_Scene = 0x018F0F88;
constexpr uintptr_t D3_Sno_SceneGroup = 0x018F3188;
constexpr uintptr_t D3_Sno_ShaderMap = 0x018586D0;
constexpr uintptr_t D3_Sno_Shaders = 0x016DD568;
constexpr uintptr_t D3_Sno_Shakes = 0x0188ED08;
constexpr uintptr_t D3_Sno_SkillKit = 0x018D8D78;
constexpr uintptr_t D3_Sno_Sound = 0x01887F88;
constexpr uintptr_t D3_Sno_SoundBank = 0x01887518;
constexpr uintptr_t D3_Sno_StringList = 0x018A2558;
constexpr uintptr_t D3_Sno_Surface = 0x0188E9B8;
constexpr uintptr_t D3_Sno_Textures = 0x016D14D8;
constexpr uintptr_t D3_Sno_TimedEvent = 0x01920DA0;
constexpr uintptr_t D3_Sno_Trail = 0x01891488;
constexpr uintptr_t D3_Sno_TreasureClass = 0x0191E128;
constexpr uintptr_t D3_Sno_Tutorial = 0x018EF468;
constexpr uintptr_t D3_Sno_UI = 0x016DEFB0;
constexpr uintptr_t D3_Sno_Vibrations = 0x01971060;
constexpr uintptr_t D3_Sno_Weather = 0x0187ED10;
constexpr uintptr_t D3_Sno_Worlds = 0x018E08E8;
powers and gameattribs are still the same