If anyone has a question as to how to do this, let me know and I'll try to explain it better.
If anyone has a question as to how to do this, let me know and I'll try to explain it better.
I'd be more than happy to get an intro to the SNO stuff and get it to work in Autoit. Basically checking for the "invulnerable", etc. affixes. Would also like to distinguish between elite monsters and ordinary monsters. I noticed "a_unique" in the monster names, but it doesn't work in 100% of the cases.
A different thing would be being able to read things from the items on the ground and/or in the inventory, like quality (rare, legendary, set, ...) and item level.
Thanks in advance for your time.
int MobType = ReadInt([acd_address + 0x0B8])
0 = normal, 1 = elite, 2 = yellow?, 3 = purple?, 4 = keywarden
everything else you are talking about can be found in attributes
you can find my attribute reading example codes here: http://www.ownedcore.com/forums/diab...y-reading.html ([INFO] D3 Memory Reading)
Last edited by KillerJohn; 02-27-2013 at 04:25 AM.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
Thank you, will work through it.