[INFO] D3 Memory Reading menu

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  1. #46
    karnkore's Avatar Member
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    About the UI stuff, thank you very much for providing the coordinate system conversion maths, I am just wondering how do you know which UIRect to use? is there some flag in the vtable or is there a different way to know? I am talking about the two rect structs in the ui element struct. Thanks.

    [INFO] D3 Memory Reading
  2. #47
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    use the one @ 0x4D8
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  3. #48
    iceboatherald's Avatar Member
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    KillerJohn, any chance you can update the code for 2.0.5? I would love to learn more about this, and updated code would really help. Thanks!

  4. #49
    Dolphe's Avatar Contributor
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    Originally Posted by iceboatherald View Post
    KillerJohn, any chance you can update the code for 2.0.5? I would love to learn more about this, and updated code would really help. Thanks!
    Check out Enigma's thread instead, much better / more code & structs.
    http://www.ownedcore.com/forums/diab...enigma-d3.html ([C#] Enigma.D3)

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