Code:
public enum SNOGroup : int
{
Code = -2,
None = -1,
Actor = 1,
Adventure = 2,
AiBehavior = 3,
AiState = 4,
AmbientSound = 5,
Anim = 6,
Anim2D = 7,
AnimSet = 8,
Appearance = 9,
Hero = 10,
Cloth = 11,
Conversation = 12,
ConversationList = 13,
EffectGroup = 14,
Encounter = 15,
Explosion = 17,
FlagSet = 18,
Font = 19,
GameBalance = 20,
Globals = 21,
LevelArea = 22,
Light = 23,
MarkerSet = 24,
Monster = 25,
Observer = 26,
Particle = 27,
Physics = 28,
Power = 29,
Quest = 31,
Rope = 32,
Scene = 33,
SceneGroup = 34,
Script = 35,
ShaderMap = 36,
Shaders = 37,
Shakes = 38,
SkillKit = 39,
Sound = 40,
SoundBank = 41,
StringList = 42,
Surface = 43,
Textures = 44,
Trail = 45,
UI = 46,
Weather = 47,
Worlds = 48,
Recipe = 49,
Condition = 51,
TreasureClass = 52,
Account = 53,
Conductor = 54,
TimedEvent = 55,
Act = 56,
Material = 57,
QuestRange = 58,
Lore = 59,
Reverb = 60,
PhysMesh = 61,
Music = 62,
Tutorial = 63,
BossEncounter = 64,
}
-Bit_Hacker