I've finally reversed the camera struct, this is an example of the movement with Chrome browser and with an ipod touch ( a little buggy)
But can't find a way to rotate the camera :/
i did the same thing with the center of the block as a "waypoint" but had some cornering problems so extended it so that parts with no Allow Walk flag would extend into the allow walk zones.
Did you notice the bug in the nav function? Its amazingly obvious, the server does it aswell. Noclip/walk everywhere hack ftw.
Some private bot i use - http://fastmailz.com/img/2012070903452720.png
What you are looking for are the scene files. You basically have two choices. Both involve reading file formats, but one is done via the game's memory and the other is achieved by reading the game's Scene files (located in the MPQ's). If you want to read it from memory directly, only the loaded scenes will be available. This can be done via the SNO system (unless you are completely clueless about all the game's debug strings and how to use them, the name should help you to find what you are looking for). As for the files, I believe you could use some MPQ reader to access the game's data and get the files yourself. In both cases, the format is essentially the same except that the pointers are re-based in memory and that the header has a few differences.
Last edited by DrakeFish; 07-10-2012 at 03:15 PM.
Just found a way to change the camera reference to another SNOactor....
20 fps limit | GFX ON
http://fastmailz.com/img/before.jpg
20 fps limit | GFX OFF
http://fastmailz.com/img/after.jpg
No FPS limits | GFX ON
http://fastmailz.com/img/before2.jpg
No FPS limits | GFX OFF
http://fastmailz.com/img/after2.jpg
Disabling gfx give boost for Gpu + Cpu. Also it gives about 40gph boost on same fps settings
Last edited by Gexdex; 10-09-2012 at 08:10 PM.
https://i.imgur.com/aDJYh.jpg blizzard auth. support