v6 no pick gems?
I use set
i have 20k dps nice bot![]()
Version used: V6
GF: 268% (including follow + ferrets)
MF: 259% (including follower)
DPS: 17805
Open Cellar Avg is slightly increased because I can't kill Sarkoth every time with this DPS.
Had to help the script 8 times.
Also, it missed 2 cellars - was visible to me, but the script wanted to port back to town.
PS: To the colleagues which mean v6 doesn't loot gems... it does! I got 2 so far in 1 hour ... yes I watched it for an hour now![]()
Loving v6. I have 24k DPS unmodded, and the traps + 2 shots kills Sarkoth about 75% of the time. Thankfully, my enchantress finishes him off with a shot or two, but usually not before I'm already TPing out for lack of item drops. I might look for a new weapon to fix this, seems like a better solution than slowing the TP or adding an arrow or two. On the up side, my open runs are damned fast, averaging 22.6, which is good for my crappy machine.
I do have a suggestion. Some people are having a problem with rubber banding at the entrance, which is a bug, not lag. I've had it happen many times in all areas of the game (especially doorways) where you can pretty much keep walking through the same doorway over and over and get pulled back every time. The easiest solution is a smoke screen or vault, seems to blow through the effect almost every time. On v5 I changed my runs up so that after the attack sequence, I sent a smokescreen to run for the loot. This fixed the problem for me, as well as making the run a hair faster. To get enough discipline, I had to stop dropping a caltrop before checking the cellar, which I placed in the 'closed' code with no ill effect. I haven't tested this with v6 yet, but I just saw my DH rubber band a few times and then TP, so I'm going to go patch it now and report back.
Last edited by LATM; 07-18-2012 at 03:13 PM.
00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it
Ya, not sure how you can have 24k dps and not kill him 100%. I have yet to not kill him by a BIG margin with 18.3k dps. He usually has like 15% hp left before the second cluster hits.
As for the rubber banding, i agree its not lag. I can reproduce it 100% with certain routes into the room. Currently i use an altered route that goes slight right, then back to middle very quickly. Have yet to rubber band this way. Going up the middle or to the left will cause me to rubber band from time to time.
This is my problem btw.
Can any of you figure out why its not picking up gems ? im not the only one with this problem it seems.
Yea i didnt change skills^^ my bad, it kicks ass even with 18,2k dps. GJ
As far as i can see in the script vs V5.. NOTHING changed.. same pictures as before, where it was picking up all gems.
really odd problem imo.
Well, I didn't give up on you guys, I really liked this scripting and you who are working on it.
So I tried the v6, gave this one last try.
Oh God, this is so good... It's working flawlessly on my 1360x768 resolution, 500k gph with cellar averages of 20,9 & 12,0.
This is awesome work!
I will give you a picture of my v6 information when I have ran it a few hours.![]()
00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it