LATM's 1920 DH - 23 Open - 11.4 Closed ~500k/hour + Items + Others menu

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  1. #526
    dinm0rsa's Avatar Corporal
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    Originally Posted by Armen123 View Post
    I've got 18,2k dps without SS. Even with SS i m making Sharktooth to 50%

    using v6
    Did you change to the new skills for v6?

    LATM's 1920 DH - 23 Open - 11.4 Closed ~500k/hour + Items + Others
  2. #527
    av1992's Avatar Private
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    v6 no pick gems?
    I use set
    i have 20k dps nice bot

  3. #528
    heb0r's Avatar Member
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    Version used: V6
    GF: 268% (including follow + ferrets)
    MF: 259% (including follower)
    DPS: 17805

    Open Cellar Avg is slightly increased because I can't kill Sarkoth every time with this DPS.
    Had to help the script 8 times.

    Also, it missed 2 cellars - was visible to me, but the script wanted to port back to town.


    PS: To the colleagues which mean v6 doesn't loot gems... it does! I got 2 so far in 1 hour ... yes I watched it for an hour now

  4. #529
    LATM's Avatar Contributor
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    Originally Posted by Armen123 View Post
    I've got 18,2k dps without SS. Even with SS i m making Sharktooth to 50%

    using v6
    SS isn't in the script. If you have SS active you aren't going to kill him unless you have 25k dps+ because you wont cast both shots of loaded.
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

  5. #530
    LATM's Avatar Contributor
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    Originally Posted by civic92si View Post
    LATM help!!!
    you're not even using the right skills in your screenshot. which means you aren't up to date. which means you don't read instructions.
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

  6. #531
    Rakurai's Avatar Sergeant
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    Loving v6. I have 24k DPS unmodded, and the traps + 2 shots kills Sarkoth about 75% of the time. Thankfully, my enchantress finishes him off with a shot or two, but usually not before I'm already TPing out for lack of item drops. I might look for a new weapon to fix this, seems like a better solution than slowing the TP or adding an arrow or two. On the up side, my open runs are damned fast, averaging 22.6, which is good for my crappy machine.

    I do have a suggestion. Some people are having a problem with rubber banding at the entrance, which is a bug, not lag. I've had it happen many times in all areas of the game (especially doorways) where you can pretty much keep walking through the same doorway over and over and get pulled back every time. The easiest solution is a smoke screen or vault, seems to blow through the effect almost every time. On v5 I changed my runs up so that after the attack sequence, I sent a smokescreen to run for the loot. This fixed the problem for me, as well as making the run a hair faster. To get enough discipline, I had to stop dropping a caltrop before checking the cellar, which I placed in the 'closed' code with no ill effect. I haven't tested this with v6 yet, but I just saw my DH rubber band a few times and then TP, so I'm going to go patch it now and report back.

  7. #532
    LATM's Avatar Contributor
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    Originally Posted by Rakurai View Post
    Loving v6. I have 24k DPS unmodded, and the traps + 2 shots kills Sarkoth about 75% of the time. Thankfully, my enchantress finishes him off with a shot or two, but usually not before I'm already TPing out for lack of item drops. I might look for a new weapon to fix this, seems like a better solution than slowing the TP or adding an arrow or two. On the up side, my open runs are damned fast, averaging 22.6, which is good for my crappy machine.

    I do have a suggestion. Some people are having a problem with rubber banding at the entrance, which is a bug, not lag. I've had it happen many times in all areas of the game (especially doorways) where you can pretty much keep walking through the same doorway over and over and get pulled back every time. The easiest solution is a smoke screen or vault, seems to blow through the effect almost every time. On v5 I changed my runs up so that after the attack sequence, I sent a smokescreen to run for the loot. This fixed the problem for me, as well as making the run a hair faster. To get enough discipline, I had to stop dropping a caltrop before checking the cellar, which I placed in the 'closed' code with no ill effect. I haven't tested this with v6 yet, but I just saw my DH rubber band a few times and then TP, so I'm going to go patch it now and report back.
    your DPS is wrong or the script is going very wrong. What is your weapon type? Do you have attack speed increase gear? Do you have +crit chance gear?
    Last edited by LATM; 07-18-2012 at 03:13 PM.
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

  8. #533
    Angrycoder's Avatar Knight-Lieutenant
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    Originally Posted by Rakurai View Post
    Loving v6. I have 24k DPS unmodded, and the traps + 2 shots kills Sarkoth about 75% of the time. Thankfully, my enchantress finishes him off with a shot or two, but usually not before I'm already TPing out for lack of item drops. I might look for a new weapon to fix this, seems like a better solution than slowing the TP or adding an arrow or two. On the up side, my open runs are damned fast, averaging 22.6, which is good for my crappy machine.

    I do have a suggestion. Some people are having a problem with rubber banding at the entrance, which is a bug, not lag. I've had it happen many times in all areas of the game (especially doorways) where you can pretty much keep walking through the same doorway over and over and get pulled back every time. The easiest solution is a smoke screen or vault, seems to blow through the effect almost every time. On v5 I changed my runs up so that after the attack sequence, I sent a smokescreen to run for the loot. This fixed the problem for me, as well as making the run a hair faster. To get enough discipline, I had to stop dropping a caltrop before checking the cellar, which I placed in the 'closed' code with no ill effect. I haven't tested this with v6 yet, but I just saw my DH rubber band a few times and then TP, so I'm going to go patch it now and report back.
    Ya, not sure how you can have 24k dps and not kill him 100%. I have yet to not kill him by a BIG margin with 18.3k dps. He usually has like 15% hp left before the second cluster hits.

    As for the rubber banding, i agree its not lag. I can reproduce it 100% with certain routes into the room. Currently i use an altered route that goes slight right, then back to middle very quickly. Have yet to rubber band this way. Going up the middle or to the left will cause me to rubber band from time to time.

  9. #534
    lostmc's Avatar Corporal
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    This is my problem btw.

  10. #535
    Khalen's Avatar Member
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    Can any of you figure out why its not picking up gems ? im not the only one with this problem it seems.

  11. #536
    av1992's Avatar Private
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    Originally Posted by Khalen View Post
    Can any of you figure out why its not picking up gems ? im not the only one with this problem it seems.
    I'm also the same problem

  12. #537
    Armen123's Avatar Member
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    Yea i didnt change skills^^ my bad, it kicks ass even with 18,2k dps. GJ

  13. #538
    Khalen's Avatar Member
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    As far as i can see in the script vs V5.. NOTHING changed.. same pictures as before, where it was picking up all gems.

    really odd problem imo.

  14. #539
    RogerHestlund's Avatar Member
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    Originally Posted by Angrycoder View Post
    Use the 800x600 script. Its also based off this and there is someone in that thread trying to keep it up to date -ish as well. You probably wont get all the quick changes going on in this thread / the wizard version, but the 800x600 bot runs just fine.
    Well, I didn't give up on you guys, I really liked this scripting and you who are working on it.
    So I tried the v6, gave this one last try.

    Oh God, this is so good... It's working flawlessly on my 1360x768 resolution, 500k gph with cellar averages of 20,9 & 12,0.
    This is awesome work!

    I will give you a picture of my v6 information when I have ran it a few hours.

  15. #540
    LATM's Avatar Contributor
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    Originally Posted by Khalen View Post
    As far as i can see in the script vs V5.. NOTHING changed.. same pictures as before, where it was picking up all gems.

    really odd problem imo.
    its probably the color over the see through image. I said I would work on it, relax, gems are worth a paltry portion of what you get anyway. 20k per hour at most. try raising tolerance higher for now, see if that works without being insanely buggy
    00:43 <AuctionHouseBeta> I do not bot at all. I created a bot but never used it

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