Originally Posted by
minillo
First of all i want to say that LATM, your script is just amazing, It does so much faster than myself.
Well, i was getting some problems with the left side minion, 50% avg of the times were alive, so i had issues with teleporting back or leaving the game, i have low hp (10k) so i died a lot, i dont know if someone else had the same problem. The traps werent all the time at the same positions,
I changed the sleep time of using smokescreen from 600 to 400, and the next sleeptime from 900 to 950.
Now i always put the traps at the same position and the minion is 100% dead. I think that it improves 150 ms haha but the thing is that the minion always die.
Maybe i have a lower CPU so im a little bit laggy and noone else have the same problem, but it corrected it with the timing. Hope it helps someone else.
edit:
;Checks that the player is in the Dank Cellar
If CheckFor("DankCellar", "Area") Then
GUICtrlSetData($lblLocation, "Location: Dank Cellar")
RandClick("middle", Round(20 * $x_ratio),Round(708 * $y_ratio), 1, 1) ;moves to doorway leading to rare inside cellar
Sleep(400)
Send($skill1)
Sleep(950)
RandMove(Round(561 * $x_ratio), Round(217 * $y_ratio), 1, 1)
Send($skill3)
Send("{SHIFTDOWN}")
MouseDown("left")
Sleep(600)
Mouseup("left")
MouseDown("right") ;ATTACK
Sleep(1250)
MouseUp("right")
Sleep(200); if you still rubberband when going to loot, consider changing this to 250
Send("{SHIFTUP}")
RandClick("middle", Round(470*$x_ratio), Round(280*$y_ratio)) ;Left
Sleep(800)
If $LootGoldOnly = 0 then
GUICtrlSetData($lblStatus, "Status: Looting")
Call("Loot")
EndIf