[Goldfarming] [Barbarian] BlackSack's Sarkoth Script 360GPH [AutoIT] [1920x1080] menu

User Tag List

Page 29 of 53 FirstFirst ... 252627282930313233 ... LastLast
Results 421 to 435 of 793
  1. #421
    heatl0rd's Avatar Corporal
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BlackSack View Post
    @heatl0rd this is a tolerance issue it stahes anything with browny pixels in them incase its a legnedary. If you make tolerance too low you miss legendaries, too high you get magics, choose your own in StashLoot function.
    Which part of the Stashloot function controls the tolerance?

    Code:
    Func StashLoot()
            GUICtrlSetData($lblStatus, "Status: Putting Items in Stash")
            MouseClick("left", 1064 * $x_ratio, 256 * $y_ratio)
            Sleep(Random(800, 1000))
     
            ClickTab($GemTab)
            ;Tomes
            If $StashTomes Then
                    GUICtrlSetData($lblStatus, "Status: Stashing Tomes")
                    ClickImage("TomeIcon.png", 140, 1)
            EndIf
           
            ;Gems (DOESN'T STASH BOTTOM ROW!)
            If $StashGems Then
                    GUICtrlSetData($lblStatus, "Status: Stashing Gems")
                    For $i = 0 To 7
                            ClickImage($gems[$i], 150, 1)
                    Next
            EndIf
           
            $numstashed = 0;
            ClickTab($ItemTab)
     
            If $StashLegendary Then
                    ClickItems(0xFF7F00, 2, True, 5)
                    ClickItems(0x8F5C25, 2, True, 5)
            EndIf
     
            If $StashRare Then
                    ClickItems(0x4A3C0B, 1, True, 20)
            EndIf
           
            If $StashMagic Then
                    ClickItems(0x182037, 1, True, 30)
            EndIf
     
            Call("AddLog", "Stashed Items: " & $numstashed)
           
            Sleep(Random(200, 300))
           
           
            Send("{SPACE}")
    EndFunc   ;==>StashLoot
    Originally Posted by BlackSack View Post
    As for the warcry the script cancels it before looting.. at least it does on mine lol check the delays before the line where he right clicks the aura icon.

    He should cancel the aura before looitng, if hes not check you timings
    How are you suppose to cancel a shout? i wasnt even aware that was possible? But just so we are on the same page, which delay specifically would be controlling this situation?

    [Goldfarming] [Barbarian] BlackSack's Sarkoth Script 360GPH [AutoIT] [1920x1080]
  2. #422
    Schmoggg's Avatar Sergeant
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for your suggestion again - Ive tried replacing the code and still getting that error any thing else that could cause the bug in fastfind - it seems there are others that have got the same issue but only arising now.

    I'm not sure how to get the correct line because line 7214 is ridiculous
    Yeah sorry i missed another line that can cause this bug.

    Replace the if block around line 348 with this:
    If $UseEnhancedCellarFind Then

    RandClick("middle", Round(400 * $x_ratio), Round(400 * $y_ratio), 1, 1)
    walktime(Round(400 * $x_ratio), Round(400 * $y_ratio))

    Local $cellpos = EnhancedFind(0, 0, 1300, 300, 1090, 280)

    If Not IsArray( $cellpos ) Then
    Call("LeaveGame")
    Else
    $cellaratx = $cellpos[0]
    $cellaraty = $cellpos[1]
    EndIf
    Else
    Which part of the Stashloot function controls the tolerance?
    Func ClickItems($color, $tolerance, $checkfull = False, $max = 30)
    The second parameter.

    How are you suppose to cancel a shout? i wasnt even aware that was possible? But just so we are on the same page, which delay specifically would be controlling this situation?
    You can cancel a shout by rightclicking on the icon above your skillbar.

    The Sleep command here:
    Sleep(100)
    MouseClick("right", Round(694 * $x_ratio), Round(929 * $y_ratio)) ;cancel aura thanks to LATM
    Try to increase it.
    Last edited by Schmoggg; 07-02-2012 at 10:34 AM.

  3. #423
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by lkh5650 View Post
    hello i have couple of questions

    i am loving your newly updated script, but it had problem finding the cellar
    so i changed the cellar detection coordinates to 12 of them and now every time it will find the cellar perfectly
    so, I was wondering if it can log which one out of 12 coordinates it detects a cellar if there is a cellar open? so then after x many hours, i can see the statistics of which ones were detecting cellar y times etc and then i can eliminate the coordinate that doesn't detect the cellar?

    sorry i have way too many questions!
    If you are not using enhanced cellar find then you check check the log to find how many times it found the cellar at each cooridnates

  4. #424
    SamSmitty's Avatar Corporal
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    23
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Torian89 View Post
    Originally Posted by SamSmitty
    Check my post earlier, I addressed the issue and fixed it. Lemme pull it up real fast and I'll edit this one.
    *Edit*
    add a Send("{ESCAPE}") to line 1019

    The problem is Sprint is not activating properly so the timings are off.

    I kind of love you. Thanks mate. I see a DoSprint() on that line, do I remove it or just append it with your added code?I kind of love you. Thanks mate. I see a DoSprint() on that line, do I remove it or just append it with your added code?
    Sorry for the late reply. Don't remove the Sprint. Just add the escape command right before it.

  5. #425
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Shagz View Post
    First off, i appreciate your time for this script.I cannot seem to get it running. it will not find (new tristram,old ruines,dank cellar)

    Running windows 7 naitive monitor rez 1920x1200, per windows it wants rez at 1920x1080.
    I did the step by step but it will not find those places. a friend that directed me here said i new updated screen shots. how do i do that?

    Help is much appreciated.

    Thank you for your time
    For every picture in the included pics folder you need to find that part of the image in your game, take a screen shot and trim it down to match the pics already included only they will be a slightly different size

  6. #426
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by heatl0rd View Post
    Which part of the Stashloot function controls the tolerance?

    Code:
    Func StashLoot()
            GUICtrlSetData($lblStatus, "Status: Putting Items in Stash")
            MouseClick("left", 1064 * $x_ratio, 256 * $y_ratio)
            Sleep(Random(800, 1000))
     
            ClickTab($GemTab)
            ;Tomes
            If $StashTomes Then
                    GUICtrlSetData($lblStatus, "Status: Stashing Tomes")
                    ClickImage("TomeIcon.png", 140, 1)
            EndIf
           
            ;Gems (DOESN'T STASH BOTTOM ROW!)
            If $StashGems Then
                    GUICtrlSetData($lblStatus, "Status: Stashing Gems")
                    For $i = 0 To 7
                            ClickImage($gems[$i], 150, 1)
                    Next
            EndIf
           
            $numstashed = 0;
            ClickTab($ItemTab)
     
            If $StashLegendary Then
                    ClickItems(0xFF7F00, 2, True, 5)
                    ClickItems(0x8F5C25, 2, True, 5)
            EndIf
     
            If $StashRare Then
                    ClickItems(0x4A3C0B, 1, True, 20)
            EndIf
           
            If $StashMagic Then
                    ClickItems(0x182037, 1, True, 30)
            EndIf
     
            Call("AddLog", "Stashed Items: " & $numstashed)
           
            Sleep(Random(200, 300))
           
           
            Send("{SPACE}")
    EndFunc   ;==>StashLoot


    How are you suppose to cancel a shout? i wasnt even aware that was possible? But just so we are on the same page, which delay specifically would be controlling this situation?
    In the stashloot function the commands like this ClickItems(0xFF7F00, 2, True, 5) the 2 determines the tolerance on the colour meaning 2 shades higher or lower in each colour channel out of 256

    You cancel abilities by right clicking on the buff symbol above your skills, try increasing the delay at line 457

  7. #427
    heatl0rd's Avatar Corporal
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Schmoggg View Post
    You can cancel a shout by rightclicking on the icon above your skillbar.
    I just tried doing this manually and my follower maintains the shout buff. Can any of you guys check if this happens for you?


  8. #428
    Schmoggg's Avatar Sergeant
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can any of you guys check if this happens for you?
    I asked that question a few pages ago but did not get an answer. So it seems you can only cancel your own buffs. Buffs of another player cant be canceled. That is a huge **** up for the script :/
    Can you right click the buff symbol next to the follower symbol to unbuff that guy ?

    A workaround would be not to take a follower with you or try one of the ranged followers.
    Last edited by Schmoggg; 07-02-2012 at 10:51 AM.

  9. #429
    heatl0rd's Avatar Corporal
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I never had this issue previously. Was the script doing something differently before?

    I guess not taking a follower would be ok for my now since my GF is very high by himself. However youll find 99% of ppl using this script will take the Templar because he can carry 1hr with a shield for extra GF.


    I dont know about you guys but i think we should implement a organized bug list like a wiki or something. this forum is great for talk but i think it puts alot of strain on you guys who have to back peddle through posts and potentially miss things like u said.
    Last edited by heatl0rd; 07-02-2012 at 10:55 AM.

  10. #430
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Schmoggg View Post
    I asked that question a few pages ago but did not get an answer. So it seems you can only cancel your own buffs. Buffs of another player cant be canceled. That is a huge **** up for the script :/
    Can you right click the buff symbol next to the follower symbol to unbuff that guy ?

    A workaround would be not to take a follower with you or try one of the ranged followers.
    I dont understand this bug ive always used the templar and he has never got the aura look at my video
    http://www.youtube.com/watch?v=JKF1k...ature=youtu.be
    Last edited by BlackSack; 07-02-2012 at 11:09 AM.

  11. #431
    heatl0rd's Avatar Corporal
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @BlackSack

    If you look at the picture i posted above, youll see that my follower gets a aura after the shout is called. Your saying you dont get this Aura?

    Video?

  12. #432
    Schmoggg's Avatar Sergeant
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BlackSack View Post
    I dont understand this bug ive always used the templar and he has never got the aura look at my video
    Also i dont understand why $Skill3 ( the shout ) is done in the vendor loot function.

    Edit:
    Lol it just came to my mind that the shout cant effect other players unless you got the rune "one for all" or however that thing is called.
    So please check the rune you use and confirm that it is not the rune that extends the effect on party members.
    Last edited by Schmoggg; 07-02-2012 at 11:11 AM.

  13. #433
    BlackSack's Avatar Knight-Lieutenant
    Reputation
    56
    Join Date
    Jun 2012
    Posts
    343
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by heatl0rd View Post
    @BlackSack

    If you look at the picture i posted above, youll see that my follower gets a aura after the shout is called. Your saying you dont get this Aura?

    Video?
    nope never get that see video
    BarbFarm 1.93t - YouTube

  14. #434
    heatl0rd's Avatar Corporal
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    34
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ok i found out what is causing it. Its the type of skills you use with your templar.

    If you select "INSPIRE" instead of "GUARDIAN" the aura shows up. If you pick the later it dosnt come up.

    Strange....

    might be worthwhile updating the first post with this info. it adds considerable time to the run-time.

  15. #435
    Dieri's Avatar Sergeant
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    43
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Try templar follower since my templar doesnt get the shout!

Page 29 of 53 FirstFirst ... 252627282930313233 ... LastLast

Similar Threads

  1. Replies: 763
    Last Post: 11-09-2013, 08:51 AM
  2. Replies: 564
    Last Post: 07-27-2012, 07:49 AM
  3. Replies: 195
    Last Post: 07-25-2012, 11:28 PM
  4. Replies: 65
    Last Post: 06-11-2012, 11:07 AM
  5. Replies: 207
    Last Post: 06-11-2012, 10:50 AM
All times are GMT -5. The time now is 11:00 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search