can anyone tell me how to check where your mouse pointer at some resolution, is there a software that existed or any other way to check it?
thanks before
can anyone tell me how to check where your mouse pointer at some resolution, is there a software that existed or any other way to check it?
thanks before
It just keeps hitting that wall whenever it gets to the cellar point. I've ran it a few times and regardless of whether the cellar is open or not, my character keeps bumping into it. I'm running 1024x768 in windowed fullscreen as well. Any help?
EDIT
My character seems to run to the mouse spot and just stop, then it'll run to the next spot where the mouse was and stop. I don't know how to fix that either. I do have move set to mouse3 but I don't think it's working right.
Last edited by LeXiO; 06-29-2012 at 06:59 PM.
what program should I use to open goldbot.au3????
thanks..if only that if it does repair properly...sometimes i die due to stupid porcupine shooting at me lol.
Last edited by onimenokyo; 06-30-2012 at 10:12 AM.
hey , thanks for the script everything work great except for the CheckRepair ...somehow it just could not detect the needs for my repair.. is there any solution for this or..somehow can i switch to imagesearch for repair instead?
Okey, so everything works great untill its at the dank cellar entrance, if the cellar is open it checks over the opening but still doesnt go in. And after that it starts TP back and leaves the game. Its doing this all the time. I dont know how to fix this, please someone help me
And in the (.Log) it says that "Dank cellar - not found"
Last edited by Kronan53; 07-04-2012 at 10:09 AM. Reason: Ty :)
anyone got banned using this?
Having the same issue. Not entering even if its there. Tried making my own DankCellar file that didnt work. Anyone figure this out yet?
I got it working. However i wish it would auto repair when selling at vendor it doesnt die very much but after 2hrs or so equipment breaks.
21% Cellar Spawn. But i think. 70% or more than if the bot enters the cellar.. when my char see mons they move to other path
I fixed it kinda crude but made it repair everytime its vendoring items since its there anyway.
Find this code in the script and make it like mine.
;All
If $vendorArea == True Then
LogWrite("Vendor All - R=" & $vendorRows & " C=" & $vendorCols)
For $c = 1 To $vendorCols
For $r = 1 To $vendorRows
RandClick("right", (((($c-1)*50)+32+1400)*$x_ratio), (((($r-1)*51)+32+580)*$y_ratio), 1, 2, 1, 3)
Next
Next
Sleep(200)
MouseClick("left", Round(700*$x_ratio),Round(620*$y_ratio)) ;button to open up repair menu
Sleep(400)
MouseClick("left", Round(375*$x_ratio),Round(625*$y_ratio)) ;button to pay for repairs
Sleep(200)
Send("{Escape}")
Sleep(500)
Call("LeaveGame")
EndIf
1440x900 pls just doing before the dark cellar teleporting NT and leaving game.
Hey envision. I got mine working up until the point it reaches the cellar. Then everytime, whether it's there or not, it will automatically teleport to town. How did you get yours working?
Stoosh sometimes mine still doesnt go in. Has something to do with mobs and the barrels messing up pathing. If its NEVER going in id make sure your res is set properly.