Nobody have an idea ?
Tks ^^
You're most likely running into the same issue as someone else on the last page. Replace your portal.png picture with the one I have provided below and it should work:
*EDIT* To anyone else using this script for patch 1.04, I think most if not all of you need to replace your portal.png with the same picture I have provided because the icon itself was changed within the game to be slimmer. Blizzard did that to make room for an extra button on the bottom.
P.S. Zeeneexx should probably edit this into the front page :P
Last edited by daiyume; 09-06-2012 at 02:28 PM.
I'm trying to port this script to 800x600 and one of the issues I'm running into right now is during the inventory management phase where it checks and sells items in your inventory. I'm assuming after I successfully edit the code below, then the $Stash coordinates will work correctly in 800x600 during the Sellitems function? As of right now, I have no direction and am a bit lost on how to edit the code below to match 800x600 resolution.
I also have problems with the code below within Func SellItems(). Since it is going to be 800x600, then I'm assuming the coordinates for _ImageSearch has to be something else other than $Stash[$r][0] - 35 and +35? How do I find out what the value is for 800x600? Any help is greatly appreciated!Code:Func RandomizeInventory() Global $Stash[60][2] $c = 0 $d = -2 For $a = 0 To 59 $d += 1 If $a = 10 Or $a = 20 Or $a = 30 Or $a = 40 Or $a = 50 Then $c += 1 $d = -1 EndIf For $b = 0 To 1 If $a = 0 Then If $b = 0 Then $Stash[$a][$b] = 1430 Else $Stash[$a][$b] = 560 EndIf Else If $b = 0 Then $Stash[$a][$b] = Random(1473, 1483, 1) + (49 * $d) Else $Stash[$a][$b] = Random(606, 614, 1) + (49 * $c) EndIf EndIf Next Next EndFunc
Code:$Target = _ImageSearchArea($ReqFiles & "\pics\" & $File, 1, $Stash[$r][0] - 35, $Stash[$r][1] - 35, $Stash[$r][0] + 35, $Stash[$r][1] + 35, 0, 0, $Accuracy)
Last edited by daiyume; 09-06-2012 at 07:20 PM.
If it is clicking resume game too fast and you're getting a "Disconnect" error message, addright underCode:Sleep(the amount of time in milliseconds, try 2000 maybe)in Func ResumeGame()Code:ToLog("Resuming game...")
If it is clicking on achievements, most likely the tolerance settings are off somewhere. After you see it click on anything it isn't supposed to (means the script is most likely out of sync due to tolerance), wait 5 seconds and hit END to shut off the script and post your log.
Last edited by daiyume; 09-08-2012 at 03:46 PM.
ive been trying for some time now, but the bot is still stuck on the main screen saying 'Waiting to get into the game lobby... (TimeOut 25s). After 25s it trys to leave the game but im in the lobby already. any help?
Did your bot ever work or did it used to work fine until recently? Seems pretty weird if you just started and it turned out this way. If that is the case, you most likely didn't follow the instructions in the front. Anyway:
1. Was the bot working fine until recently, or is this your first time?
2. Open your log, select all and delete everything
3. Run the script and after a you seethree times, hit END to end the script and post your logCode:'Waiting to get into the game lobby... (TimeOut 25s)
Last edited by daiyume; 09-10-2012 at 03:18 PM.
Dear Mates,
Today I got same looping problem as Garados. Tried to figure out by myself a whole day where I configured wrong. But seems nothing diff much from the default settings.
Bot starting, running for a short range to cellar location, stop running, casting spells and keep telepoting to town, leave game and resuming again and again and again...
I even tried to pause bot after it resumed, and moving to cellar location by myself........."Cellar is opened!!!"
But in the log said "Cellar is closed"........ T_T sorry for my poor programming and scripting. But I really do not know how to fix and frustrated with the bot already.
Highly appreciated if anyone can help me out!
Thanks,
Artz.
Hello
I have downloaded the script for DH, but when i run the bot, it goes forward towards the cellar, but it stops a few centimeters from the opening, then it just teleports back to town.
Since im kinda new to the whole scripting thing, i would like if you could descripe it to me in steps please.
Appreciate all the time you put into all this
Kindly Regards
Rasmus
Looks similar to the same issue above, follow the instructions above your post and post the results here.
Somthing like this:?
Not Found - DisconnectError
Expects - MainMenu
Found - MainMenu
Runs: 1, Manage In: 15
Not Found - DisconnectError
Expects - OldRuins
Found - OldRuins
Checking - DankCellar
Not Found - DankCellar
Calling - TownPortal
Not Found - DisconnectError
Checking Death
Not Found - Logout Cancel
Not Found - Death
Expects - New Tristram
Found - NewTristram
Checking - Repair
Not Found - Damaged
Not Found - Broken
Leaving Game
Runtime: 24.35 seconds.
Total Runtime: 0 hours, 1 minutes.
Not Found - DisconnectError
Expects - MainMenu
Found - MainMenu
Runs: 2, Manage In: 15
Not Found - DisconnectError
Expects - OldRuins
Found - OldRuins
Checking - DankCellar
Not Found - DankCellar
Calling - TownPortal
Not Found - DisconnectError
Checking Death
Not Found - Logout Cancel
Not Found - Death
Expects - New Tristram
Not Found - NewTristram
Checking Death
Not Found - Logout Cancel
Not Found - Death
Calling - TownPortal
Not Found - DisconnectError
Checking Death
Not Found - Logout Cancel
Not Found - Death
Expects - New Tristram
Found - NewTristram
Checking - Repair
Not Found - Damaged
Not Found - Broken
Leaving Game
Runtime: 31.92 seconds.
Total Runtime: 0 hours, 2 minutes.
Not Found - DisconnectError
Expects - MainMenu
Legendary:0 Set:0 Rare:0 Magic:0 Gem:0 Tome:0
Sry i posted it twice, and i dunno how to delete it
Last edited by rasmus3500; 09-20-2012 at 11:33 AM.