[Gold/Itemfarming] [AutoIt] Sarkoth Act I Dank Cellar [WD] [Stash, Sell, Repair, +++] menu

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  1. #166
    evanwier's Avatar Member
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    Originally Posted by zEEneXx View Post
    I'll explain the loot function a bit:

    In the required files folder are the pictures. There are 5 pictures of every item type (legendary, set, rare, magic). Every picture contains one lowercase vowel of the item color (orange, green, yellow, blue).

    So we need to do 5 image searches for every loot attempt. If you have set $RareLootAmount = 3 for example the bot starts to search for these pictures of the lowercase vowels. If he found one matching vowel he will abort the current search procedure, loots the rare, and starts a new search. How often he starts the new serach is defined by $RareLootAmount.

    Short answer: Yes, if you have set it to 1 and he dropped 3 rares the bot will only loot 1 of it.

    And I made no options for legendary/set loot amount because I just dont think he will ever drop more than one in a run. And increasing these values make the loot process (relative) longer.
    I appreciate the reply;

    You have a good point with there very rarely (If ever, I don't know if it's possible) being more than one Set/Legendary - I like to be thorough for rares and such, so I just have a mildly increased loot radius and have it scan a few times, personal preference.


    Thanks again! (time for me to run it for the night....)


    **Edit


    Another question...

    are $LegendaryLootAmount and Set of the same variables built in yet? Would I be able to set them by adding the line, or are they not defined?


    Thanks so much

    [Gold/Itemfarming] [AutoIt] Sarkoth Act I Dank Cellar [WD] [Stash, Sell, Repair, +++]
  2. #167
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by Mindreaver View Post
    Few times I saw a rare being dropped, but it wasnt picked up (it was on the floor close to magic items, which did get picked up). Any idea why?
    The tolerance for seraching after rare items was to low. It will be "fixed" in 1.1c which i will upload in the next hour. ("fixed" because its hard to find a perfect value. To much tolerance will make it pick up whites)

  3. #168
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by twistedheat View Post
    cant get it to work, followed the instructions. a big red square that says loot area pops up, then says hbot is waiting to join game lobby
    Have a look at the added F.A.Q. in the first post. If this can not help you then i can't either :/ sry

    Originally Posted by evanwier View Post
    I appreciate the reply;

    You have a good point with there very rarely (If ever, I don't know if it's possible) being more than one Set/Legendary - I like to be thorough for rares and such, so I just have a mildly increased loot radius and have it scan a few times, personal preference.


    Thanks again! (time for me to run it for the night....)
    np. but current version has a "bug" where a lagspike can let the bot get stucked while moving to merchant / stash (selling/storing) so make sure you dont get lags (brothers,sisters for example :P)

  4. #169
    Mindreaver's Avatar Member
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    Originally Posted by zEEneXx View Post
    np. but current version has a "bug" where a lagspike can let the bot get stucked while moving to merchant / stash (selling/storing) so make sure you dont get lags (brothers,sisters for example :P)
    Thanks for you reply about rare pickups!
    About this, I noticed it doesnt walk to the vendor in town since 1.1b, and I didn't experience any lag. The portal seems to block my WD's movements.

  5. #170
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by Mindreaver View Post
    Thanks for you reply about rare pickups!
    About this, I noticed it doesnt walk to the vendor in town since 1.1b, and I didn't experience any lag. The portal seems to block my WD's movements.
    I noticed that too but it was very rare for me to happen. but i included a little waittime after porting back to the town so now he should always move to the merchant

    uploading new version right now

  6. #171
    Synfoe's Avatar Sergeant
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    ya sorry wrong 1 lol

  7. #172
    zEEneXx's Avatar Knight-Captain
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    Updated script and required files to 1.1c - GET THE NEW REQUIRED FILES

    (check filenames: script: farming_sarkoth_dank_cellar_wd_1.1c_zeenexx.au3 | required files: farming_sarkoth_dank_cellar_wd_1.1c_zeenexx_req_files.rar)
    Last edited by zEEneXx; 06-21-2012 at 12:56 AM.

  8. #173
    bts0uth's Avatar Active Member
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    =========06:20:49=========
    Startime: 00:58
    Runs: 433
    Closed: 226
    Deaths: 4
    Disconnects: 8
    Runtime: 5h 21m 27s

    Legendaries: 0
    Sets: 0
    Rares: 15
    Magics: 418
    Tomes: 0
    Gems: 190
    Sold: 370

    last night with 1.1b...going good!!

  9. #174
    evanwier's Avatar Member
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    1.1c appears to have not used my stash, and in turn I have missed out on a few items - previous versions were working fine in this regard.

  10. #175
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by evanwier View Post
    1.1c appears to have not used my stash, and in turn I have missed out on a few items - previous versions were working fine in this regard.
    Stash works fine for me. make sure you use required files 1.1c. (look @filename of the rar) without them the bot dont recognizes if he is at the stash or not. and item detection should be better in 1.1c than in previous verisons.

    However.. i made a "big" mistake in coding as i found out today. thats because i started to use autoit with the beginning of this script. the bot will quit after about 750 runs with the error message recursion overflow. i know what i did wrong but i need to find a way to reorganize the code so that wont happen

  11. #176
    evanwier's Avatar Member
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    Originally Posted by zEEneXx View Post
    Stash works fine for me. make sure you use required files 1.1c. (look @filename of the rar) without them the bot dont recognizes if he is at the stash or not. and item detection should be better in 1.1c than in previous verisons.

    However.. i made a "big" mistake in coding as i found out today. thats because i started to use autoit with the beginning of this script. the bot will quit after about 750 runs with the error message recursion overflow. i know what i did wrong but i need to find a way to reorganize the code so that wont happen
    I am at work now - so hopefully stash is working, I double checked the images and setting this morning and saved it again just to be sure.

    As for the 750 runs, I had just shy of 700 this morning, and probably about the same later - hopefully that one won't get me..... although I may go back to DemonBuddy as it should be back today heh. This is still by far and large the best WD solution

  12. #177
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by evanwier View Post
    I am at work now - so hopefully stash is working, I double checked the images and setting this morning and saved it again just to be sure.

    As for the 750 runs, I had just shy of 700 this morning, and probably about the same later - hopefully that one won't get me..... although I may go back to DemonBuddy as it should be back today heh. This is still by far and large the best WD solution
    I don't know when you downloaded the required files but i did a little mistake were i edited the first post without changing the links. so you could have downloaded 1.1 required files instead of 1.1c. in the pics folder needs to be a stash.png and a merchant.png.

    I'm pretty sure this error will occur :/ every programmer would punch me in the stomach for this failure in coding

  13. #178
    zEEneXx's Avatar Knight-Captain
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    I hopefully fixed the crash after about 800 runs now. 1.1d is coming in a few hours with improved looting, stashing, selling, combat

  14. #179
    1coleslaw's Avatar Corporal
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    Works great for me still. Sometimes gets stuck in the lobby. Otherwise the script is awesome.

  15. #180
    zEEneXx's Avatar Knight-Captain
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    1.1d out - rewritten whole code, fixed crash bug (hopefully), improved looting, stashing, selling, combat

    Originally Posted by 1coleslaw View Post
    Works great for me still. Sometimes gets stuck in the lobby. Otherwise the script is awesome.
    I implemented more TimeOuts in 1.1d to avoid any possibillity to get stuck. try it

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