I'm using balllightning. If you set leftattack=0 he will not shot that single shot a bit to the left. By watching the fight, sequence is: x secs right-attacking, then a bit left-attacking (this is unecessary imo) and finnaly 1 right shot right to the table zone. That's how he does in my environment as is, without any change.
I've put left attack=0 because, as I said, leftattack is useless but I still need the 1 shoot to the table. That's why I had to set leftattack= 0.5 and it works nice.
Imo the best and enough shooting sequence is x secs rightattack, 1 shot rightattack to the chair.
But it's working fine with leftattack=0.5
