[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #3061
    chancity's Avatar Legendary
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    Dynamic Stashing/Vendoring. Stash tab switching if stash is full and a few misc bugs.

    Originally Posted by Insany View Post
    can anyone tell me what's been updated/changed from Update_8==D.3 to the first 8===D

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #3062
    benvr4's Avatar Private
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    My bot doesn't seem to give 2 F%@$ what i want it to do lol i changed ini and actual script for it to stop looting blues but it still does it, stubborn little guy for sure.

  3. #3063
    tizme's Avatar Member
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    Originally Posted by Hangar View Post
    Thank you for making this awesome script!

    Everything runs smoothly now, and I get around 500k/h with 300 GF, 18 MS, 21 pickup radius and 21k dps buffed.

    I hate that it stashes lvl 60 items, though. I just want it to stash lvl 63 items. How do I fix this? Cheers.
    in the ini file, or open settings from the bot ui one of the tabs should have something along the lines of stash itemlevel defaulted at 60

  4. #3064
    Sarnak's Avatar Private
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    For some reason, every time there is a cellar in the game, after the bot loots, it tries to stash, then vender. I am using 1600x900 resolution. Any idea what could be the cause?

  5. #3065
    rexox's Avatar Member
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    Originally Posted by Sarnak View Post
    For some reason, every time there is a cellar in the game, after the bot loots, it tries to stash, then vender. I am using 1600x900 resolution. Any idea what could be the cause?
    Chancity has answered the question and put it in the upgrade notes.. Do some reading bud... you need a FullInvintory Image...

  6. #3066
    ironman2284's Avatar Master Sergeant
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    my bot isn't trying to click on the cellar at all ... any tips?
    running 1920x1080

  7. #3067
    chancity's Avatar Legendary
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    Here's a teaser of my ilvl function

    https://www.dropbox.com/s/ay1tm5jbq3dfkf6/fastilvl.wmv

  8. #3068
    Knyghthawke's Avatar Sergeant
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    Originally Posted by Batch View Post
    I believe there is currently a bug with the gold per hour setting and the GPH number you see is actually just GPH for the last run, in all cases, without taking vendoring into account.

    Line 686:

    Code:
    If $StartingGold = 0 Then Call("GoldPerHour")
    Should be:
    Code:
    If $StartingGold == 0 Then Call("GoldPerHour")
    = is an assignment operator while == is a comparison operator. Basically, every run it is setting $StartingGold back to zero, then calling the "GoldPerHour" function to get the new starting gold. Rookie mistake, but a VERY easy mistake to overlook.

    This also negates any profit from vendoring blues, as the GPH calculation isn't designed to take vendoring into account until your next run.
    Which language? Unfortunately you are assuming that all languages operate the same way as you are familiar with, which is wrong.

    Have a look through the script, if that were the case, the script would work at all, because it is using a single '=' for every if statement and for every assignment operation.

    Also had you taken the time to look at the autoit syntax for an if check, you would find a single = is correct.

    Keyword If...ElseIf...Else...EndIf

    Not to mention, if you were correct, everyone would be having the problem, which they dont

  9. #3069
    brannutz's Avatar Master Sergeant
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    Originally Posted by chancity View Post
    Here's a teaser of my ilvl function

    https://www.dropbox.com/s/ay1tm5jbq3dfkf6/fastilvl.wmv
    Sick! let us beta test that shit!!!!

  10. #3070
    Knyghthawke's Avatar Sergeant
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    Originally Posted by Hangar View Post
    Thank you for making this awesome script!

    Everything runs smoothly now, and I get around 500k/h with 300 GF, 18 MS, 21 pickup radius and 21k dps buffed.

    I hate that it stashes lvl 60 items, though. I just want it to stash lvl 63 items. How do I fix this? Cheers.
    Wait till chancity gets that working, or learn programming and do it for yourself

  11. #3071
    brannutz's Avatar Master Sergeant
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    mis posted
    Last edited by brannutz; 07-09-2012 at 09:21 PM.

  12. #3072
    brannutz's Avatar Master Sergeant
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    On another note has anyone noticed the cellar detection failing alot since D.3

    I have been watching it today and seen it call open cellars closed, even though the cellar is there and teleport went plenty far. It doesnt count any as missed cellars. Was working fine in D.1 did you revert the cellar pic or something, I nopticed the exitgame.png got reverted to the old one and not the new one i gave you. And yes wormhole time is the same as the one that works. So i'm not sure what the deal is, but it's hurting gph by about 20%.
    Last edited by brannutz; 07-09-2012 at 09:24 PM.

  13. #3073
    juukes's Avatar Private
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    using the latest script. im getting a lag spike everytime i finish looting the gold.. the fps would drop drastically for 1-2 seconds. any ideas of what is causing this?

    im running on 1920x1080 in vmware . this doesnt occur when im running the script on normal windows(not in vmware). my virtual machine is set to use 2core 2 processors @2ghz 1.5gb ram and 800mb videoram

    also want to note that the rest of the run is smooth and fast but that little lag at the end of a run right before trying to tp to town is really buggin me. i get 19s open cellar clears on normal windows without that lag problem. and now im getting 22.3s open cellar in vmware cause of the lag at the end.
    Last edited by juukes; 07-09-2012 at 09:29 PM.

  14. #3074
    KevinKoh's Avatar Member
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    Originally Posted by chancity View Post
    Here's a teaser of my ilvl function

    https://www.dropbox.com/s/ay1tm5jbq3dfkf6/fastilvl.wmv

    Was it with OCR? or jsut _imgsearch

  15. #3075
    chancity's Avatar Legendary
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    It was combination of both .

    Originally Posted by KevinKoh View Post
    Was it with OCR? or jsut _imgsearch

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