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  1. #1021
    andygongyb's Avatar Knight-Champion
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    Originally Posted by Havenbreaker View Post
    Hey Andy I have a problem\question I went to set everything up and followed the instructions to a T.... when the script moves my character up to the cellar I have noticed that on my screen that it is missing the cellar even when it is open and then gets in a endless loop of logging out and then starting over....

    I'm running 1920x1080. (16:9) <- I'm thinking that might be my issue but I'm a nub and have no clue what I'm talking about.
    Fullscreen Windowed
    V0.5 of the script
    Emm it could be some run speed problem. The easiest way for my to check your problem is by you posting a screen record on youtube

    [Goldfarming] [Witch Doctor] [AutoIT] ACT 1 Cellar Farming Bot
  2. #1022
    andygongyb's Avatar Knight-Champion
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    Originally Posted by Havocaveli View Post
    im gettin the disconeccts on v5
    By disconnect you mean Bliz disconnect or the script itself terminates?

  3. #1023
    pokemon1231's Avatar Corporal
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    By installing. Do you mean copy over everything in System32 to windows/system32? If so I've done that. My move button is bound. The directory for the pics are also correct.

  4. #1024
    Vasheedai's Avatar Member
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    I had the same run speed problem on an older version (.5 right after .4 I think) I had to edit the line 545 to add a sleep(500) but that was an older script, and I think my images were not working. May be either or.

  5. #1025
    andygongyb's Avatar Knight-Champion
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    Originally Posted by pokemon1231 View Post
    By installing. Do you mean copy over everything in System32 to windows/system32? If so I've done that. My move button is bound. The directory for the pics are also correct.
    Yes I mean that. Are you using v0.5 or v0.6 beta? And did you get the pop up window says like "not properly set the settings"?

  6. #1026
    santa666's Avatar Sergeant
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    evening

    Bugs:
    1. Does not continue on death. Sarkoth was at ~20% hp and mouse cursor was fixed on his hp bar (like it was attacking while you are dead).
    2. If sarkoth is not in line of sight as last mob alive, you will stop attacking and continue to loot. You either die or leave without sarkoth dead cause of this, this happens ALOT (Maybe raise timer slightly?)
    3. might be limitation of autoit, but sometimes if you get brought down very low in hp just as you reach cellar check, it misses an open cellar and leaves game instead.

    Improvements/suggestions.
    1. Instead of load->Fetish army->Walk->Spirit walk->cellar/leave could it be load->Walk->Fetish army->Spiritwalk->cellar/leave ? The abilities can be cast while walking/spirit walking and would make it smoother instead of making it steps and wait.
    2. If TP really is faster then leave, on failed runs(no cellar) should change it, currently leaves.
    3. Can you adopt a statistics module, similar to the one noares has for his addon(for tracking loot, gph, legendaries, deaths etc) ?
    4. On failed runs(no cellar) skip using voodoo(ability 1), save some code/time.
    5. On good runs, use left mouse button while walking up to doorway inside cellar (This one more personal to me cause i use gargantuan on left mousebutton, but it never gets used

    Really appreciate the work you do andy
    Just a tought tho, this bot is based on noares early work, wouldn't it save you time to "start over" using his current bot as template, and incorporate your features and new changes into that ?
    He even mentioned earlier that some parts is outdated and cleaned up, just throwing it out there so you dont waste time patching things when you could develop ;D
    Last edited by santa666; 06-18-2012 at 03:49 PM.

  7. #1027
    andygongyb's Avatar Knight-Champion
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    Originally Posted by Vasheedai View Post
    I had the same run speed problem on an older version (.5 right after .4 I think) I had to edit the line 545 to add a sleep(500) but that was an older script, and I think my images were not working. May be either or.
    What's your current problem? I didn't quite get it. Have you try v0.6 beta? It might be better

  8. #1028
    ironman2284's Avatar Master Sergeant
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    andy ... i am full screen windowed 1920x1080, at the checkpoint past the old ruins (to the NW, 5 seconds from the portal). I exit the game, resume after activating bot, start the bot and the first click seems to be too low (hitting left side of the path just shy of where it should be. Any thoughts?

  9. #1029
    andygongyb's Avatar Knight-Champion
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    Originally Posted by santa666 View Post
    evening

    Bugs:
    1. Does not continue on death. Sarkoth was at ~20% hp and mouse cursor was fixed on his hp bar (like it was attacking while you are dead).
    2. sometimes if sarkoth is not in line of sight as last mob alive, you will stop attacking and continue to loot. You either die or leave without sarkoth dead cause of this, this happens ALOT (Maybe raise timer slightly?)
    3. might be limitation of autoit, but sometimes if you get brought down very low in hp just as you reach cellar check, it misses an open cellar and leaves game instead.

    Improvements/suggestions.
    1. Instead of load->Fetish army->Walk->Spirit walk->cellar/leave could it be load->Walk->Fetish army->Spiritwalk->cellar/leave ? The abilities can be cast while walking/spirit walking and would make it smoother instead of making it steps and wait.
    2. If TP really is faster then leave, on failed runs(no cellar) should change it, currently leaves.
    3. Can you adopt a statistics module, similar to the one noares has for his addon(for tracking loot, gph, legendaries, deaths etc) ?
    4. On failed runs(no cellar) skip using voodoo(ability 1), save some code/time.
    5. On good runs, use left mouse button while walking up to doorway inside cellar (This one more personal to me cause i use gargantuan on left mousebutton, but it never gets used

    Really appreciate the work you do andy
    Just a tought tho, this bot is based on noares early work, wouldn't it save you time to "start over" using his current bot as template, and incorporate your features and new changes into that ?
    He even mentioned earlier that some parts is outdated, just throwing it out there so you dont waste time patching things when you could develop ;D
    Bug:
    1. That's true. Didn't have death check during attack. Will fix it.
    2. That's been an issue for a long time due to limitation on the performance of pixel search. But if you have an ok DPS (10000+) before Encharmtress buff and Voodoo buff, this will rarely happen.
    3. That's true, the bloody blur disrupts the pixel search, and currently no possible solution for that.

    Imp:
    1. Similar change has already made in v0.6 beta
    2. No, it's only 2 sec faster and is significantly more unstable
    3. After the main functions become bug free
    4. Voodoo buffs all the fetish army as well as the follower and Leah, which greatly improves survivability. Spending 0.5s on it is worthy.
    6. Skill set is changed in v0.6 beta

    It can be hard to port a highly DH optimized script to WD, and I don't even have a DH to test what is in his script.

  10. #1030
    santa666's Avatar Sergeant
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    Originally Posted by ironman2284 View Post
    andy ... i am full screen windowed 1920x1080, at the checkpoint past the old ruins (to the NW, 5 seconds from the portal). I exit the game, resume after activating bot, start the bot and the first click seems to be too low (hitting left side of the path just shy of where it should be. Any thoughts?
    The bot clicks resume for you, unless typo on you're part, thats the issue :P

  11. #1031
    KiLL3rAs's Avatar Member
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    How are the 0.6 Beta ? ^^

  12. #1032
    andygongyb's Avatar Knight-Champion
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    Originally Posted by ironman2284 View Post
    andy ... i am full screen windowed 1920x1080, at the checkpoint past the old ruins (to the NW, 5 seconds from the portal). I exit the game, resume after activating bot, start the bot and the first click seems to be too low (hitting left side of the path just shy of where it should be. Any thoughts?
    Give me a screen shot. Screen record is even better.

  13. #1033
    Havenbreaker's Avatar Member
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    Originally Posted by andygongyb View Post
    Emm it could be some run speed problem. The easiest way for my to check your problem is by you posting a screen record on youtube
    Originally Posted by Vasheedai View Post
    I had the same run speed problem on an older version (.5 right after .4 I think) I had to edit the line 545 to add a sleep(500) but that was an older script, and I think my images were not working. May be either or.
    So after a little tinkering I found that in fullscreen window mode D3 causes quite a bit of lag so I messed with run speed and lag and finally got it to work excellent script thank you for sharing with us...

  14. #1034
    andygongyb's Avatar Knight-Champion
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    Originally Posted by KiLL3rAs View Post
    How are the 0.6 Beta ? ^^
    Running quite well on my machine so far

  15. #1035
    andygongyb's Avatar Knight-Champion
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    Originally Posted by Havenbreaker View Post
    So after a little tinkering I found that in fullscreen window mode D3 causes quite a bit of lag so I messed with run speed and lag and finally got it to work excellent script thank you for sharing with us...
    Good to hear that Remember to set all visual effects to the lowest possible for stability.

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