No i am replacing the PNG folder location in the .INI file. Am i suppose to replace the PNG folder location in the script, if so where, and in how many places?
My guy enters the cellar every time it spawns but he just stands there at the entrance like a doofus and doesn't kill Sarkoth. Anyone?
does this script vendor weapons even if they have over 1000 dps?
I have seen a lot of people ask this question but i am yet to find an answer buried away in the 200+ pages of this thread.
What is the fix for the script not making it far enough to accurately check for the cellar.... My guy gets close but not close enough and ports back to town even though the cellar is just over a little bit more.
Thanks very much
So according to the stats, I found 3 legendaries last night, but all of them got vendored. Has a fix happened for this yet?
Otherwise, woke up today and my gear was all red, yet the bot wasn't going to town to repair. Any idea what the problem could be?
I posted my problem for quite a long time but no one respond on it.
This script just work perfectly fine but I still have one problem. My bot can be any time accidently click on the character and it come up Achievement page, then the bot will stuck...
Please advise on this problem as I can see some of us got this problem.
I ran the bot last night, about 8 hours, made around 2mil, everything went perfect.
Great bot, thanks !
Updated version of the new loot system, links will be permanent for future updates.
Files: https://dl.dropbox.com/s/rr5o3m1ed8h2n7q/d3lootpics.zip
Pastebin: [AutoIt] notares modified new loot analysis - Pastebin.com
Changelogs:
- Fixed subtring error that occured after approximately one hour of execution, typo on my part
- Replaced identify function. The identifying will be called during the analysis
- Better grid management, if the script detects 2 empty grid in a row in a row (d=), it will skip to the next row
- Still better grid management, items that takes 2 vertical square of space are now detected, no more clicking on an empty space, makes scanning way faster due to skipping
- Added 5 new pngs, don't forget to copy them
- Slowed down the scanning a little bit so it's more accurate (compensate for the speed up above)
- Fixed a bug that occured when trying to salvage rares. Timing on the confirmation window was off
- Adjusted some random timings here and there for better performance overall
Still has room for improvement. Still working on it.
Todo
- Set x/y ratio everywhere like a mad scientist
- Add new config options in INI files for customization
- Make scanning more accurate, try 99.99%
got to ask this again because nobody talks to me![]()
when i change walktime and loadtime nothing changes ingame.
do you have the same issue? teleporttime and attacktime works.
i change it in ini of course.
any ideas?