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Member
Originally Posted by
DysfunctionaI
Obviously this isn't KJ's baby, but the fact that I can roughly see where to go again is so exciting.
@enigma32, not sure if you care or not but I can submit a bug I've experienced.
Bug:
Appears to stop functioning completely.
Log:
(repeated over and over)
Code:
14:41:09.262313: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.264313: Local Actor Ready
14:41:09.267314: Found single player with matching ActorSNO, using index 0.
14:41:09.269314: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
14:41:09.292315: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.294315: Local Actor Ready
14:41:09.296315: Found single player with matching ActorSNO, using index 0.
14:41:09.297315: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
14:41:09.321317: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.324317: Local Actor Ready
14:41:09.327317: Found single player with matching ActorSNO, using index 0.
14:41:09.329317: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
Steps I Took:
- start D3
- start MH
- start single player game
- player_2 joined
- player_2 went to menu
- player_2 resumed game
- player_3 joined
- player_me go to menu
- player_me resume game
- MH appears to stop functioning, restarting MH does not fix
There is a single player and multiplayer file. The single player one will not work once people join the game. You need to switch to the multiplayer exe.
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Legendary
Originally Posted by
DysfunctionaI
Obviously this isn't KJ's baby, but the fact that I can roughly see where to go again is so exciting.
@enigma32, not sure if you care or not but I can submit a bug I've experienced.
Bug:
Appears to stop functioning completely.
Log:
(repeated over and over)
Code:
14:41:09.262313: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.264313: Local Actor Ready
14:41:09.267314: Found single player with matching ActorSNO, using index 0.
14:41:09.269314: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
14:41:09.292315: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.294315: Local Actor Ready
14:41:09.296315: Found single player with matching ActorSNO, using index 0.
14:41:09.297315: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
14:41:09.321317: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
14:41:09.324317: Local Actor Ready
14:41:09.327317: Found single player with matching ActorSNO, using index 0.
14:41:09.329317: Adding Scene - sid:2011627522 ssid:2012479648 sno:414798
Steps I Took:
- start D3
- start MH
- start single player game
- player_2 joined
- player_2 went to menu
- player_2 resumed game
- player_3 joined
- player_me go to menu
- player_me resume game
- MH appears to stop functioning, restarting MH does not fix
Thanks. I got it myself so was able to debug properly. Should be fixed with Enigma.D3.MapHack-2.6.1.49286-x64-r5.zip
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Post Thanks / Like - 3 Thanks
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Member
thx for fixing the bug) i had such kind of situation with r4, after 3-4 alt-tabs)
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Member
Hello, it still does not work. Error message ; Could not find any process.
can you help me? thx
pd: algun español puede ayudarme
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Legendary
Originally Posted by
sanito
Hello, it still does not work. Error message ; Could not find any process.
can you help me? thx
pd: algun español puede ayudarme
Let me know what it says if you start the log. Verify that you have a Diablo III64 process running (check task manager), or you need to change launcher to not use 32-bit.
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Post Thanks / Like - 4 Thanks
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Member
@Enigma:
BIG thx for helping us out!!
Release 5 works perfectly for me. (Playing in windowed fullscreen, FullHD)
Especially the map reveal.
Could you implement Shrines/Pylons and perhaps Death Breath?
Thx
Last edited by Nerpius; 02-25-2018 at 07:47 PM.
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Member
Originally Posted by
Nerpius
@Enigma:
Could you implement Shrines/Pylons and perhaps Death Breath?
That will be awesome if you can ^^
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Member
Thank you for your efforts.
My report, launched, the first Nefalem portal and the map goes beyond the game minimap.
(Google translator)
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Member
Does this program uses injection or is it only reading the memory?
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Contributor
Originally Posted by
b0ob1ik
Thank you for your efforts.
My report, launched, the first Nefalem portal and the map goes beyond the game minimap.
(Google translator)

This is a compromise design, because it does not support a large map of the TAB key
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Member
I love the huge minimap, I'm one of those who played D2 with the tab map open all of the time and was annoyed you couldn't click through the D3 one. I don't like the green lines, but I can live with them.
Thanks Enigma for jumping in and saving us!
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Member
I love the map like it is also. If it is a bug, please make an option to switch between the two. I greatly appreciate the work you're putting into this Enigma! Thank you!
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Active Member
Thx for your hard work!
Originally Posted by
--Archangel--
I don't like the green lines, but I can live with them.
Perhaps, Enigma can make this optional?
Originally Posted by
PediaG
I love the map like it is also. If it is a bug, please make an option to switch between the two.
+1
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Member
Great !! Thank a lot enigma
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Member
Thanks for great job, Eni ^^
But tell me please, is it 100% safe?
Is it uses same codes or mechanics like THs minimap?
Your soft 100% undetectable anyway?
sry for my bad eng )