Enigma.D3.MapHack menu

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View Poll Results: Does it work with latest patch for you?

Voters
261. This poll is closed
  • Yes

    121 46.36%
  • Yes, but need to restart MapHack sometimes

    31 11.88%
  • Yes, but need to restart D3 sometimes

    5 1.92%
  • No, says it's attached but nothing is visible in game

    64 24.52%
  • No, stuck on waiting for process

    40 15.33%
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  1. #106
    Ramon125's Avatar Member CoreCoins Purchaser
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    The name of the D3 process? What other name could it have?

    >> I was refering to rename your exe "Enigma.D3.MapHack.exe".

    Enigma.D3.MapHack
  2. #107
    enigma32's Avatar Legendary
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    Originally Posted by Ramon125 View Post
    The name of the D3 process? What other name could it have?

    >> I was refering to rename your exe "Enigma.D3.MapHack.exe".
    If I rename it, it runs just fine. You might need to rename Enigma.D3.MapHack.exe.config as well, but I can't see why it would be needed.

  3. #108
    enigma32's Avatar Legendary
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    Enigma.D3.MapHack-2.6.1.49286-x64-r4.zip added. It enables scene reveal and rift orb markers.
    If performance is bad, reduce window size. I've got a 4K monitor and must reduce the window size to slightly above FullHD before map lag disappears.

    I've added a green line where a scene edge is "walkable". Should help identifying where the map might continue (it's not always the case).

  4. Thanks zaubara, Hosteleria, OnehitB, SeaDragon, Blackdune, Markus47, levelmax, tavisha (8 members gave Thanks to enigma32 for this useful post)
  5. #109
    Apperat69's Avatar Member
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    When you alt tab, your windows taskbar is gone.
    Only happens when your .exe is running.

  6. #110
    OnehitB's Avatar Active Member
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    Originally Posted by enigma32 View Post
    Enigma.D3.MapHack-2.6.1.49286-x64-r4.zip added. It enables scene reveal and rift orb markers.
    If performance is bad, reduce window size. I've got a 4K monitor and must reduce the window size to slightly above FullHD before map lag disappears.

    I've added a green line where a scene edge is "walkable". Should help identifying where the map might continue (it's not always the case).
    Wow This is just awesome, didn't expect something this good, it seems to be even better than the past Map reveal. Performance here looked great, always above 100fps. Amazing work.

  7. #111
    enigma32's Avatar Legendary
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    Originally Posted by Apperat69 View Post
    When you alt tab, your windows taskbar is gone.
    Only happens when your .exe is running.
    That's a strange one :S I've got no explanation or idea how to solve.

  8. #112
    Zongfoo's Avatar Contributor
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    Hi Enigma
    I visited your Github to check the latest version. Is there not a revision/update working for Season 13 yet?

  9. #113
    enigma32's Avatar Legendary
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    Originally Posted by Zongfoo View Post
    Hi Enigma
    I visited your Github to check the latest version. Is there not a revision/update working for Season 13 yet?
    Nope. The code is garbage code, so don't want to commit it It works, but barely.

    If you're really interested, you can probably decompile it using ILSpy.

  10. #114
    thinkfly's Avatar Member
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    Excellent work! This Enigma maphack is the only reason for me to continue playing the game!

    Any chance pylon points can be added? Thanks!

  11. #115
    DysfunctionaI's Avatar Member
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    lol dude you're a god... goosebumps

  12. #116
    Zt1mQ's Avatar Member
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    Originally Posted by enigma32 View Post
    Enigma.D3.MapHack-2.6.1.49286-x64-r4.zip added. It enables scene reveal and rift orb markers.
    If performance is bad, reduce window size. I've got a 4K monitor and must reduce the window size to slightly above FullHD before map lag disappears.

    I've added a green line where a scene edge is "walkable". Should help identifying where the map might continue (it's not always the case).
    thx!!
    i see a bug now - revealed map is shown on screen even if it IS OUTSIDE of minimap) if lvl is big - all screen is covered by map-scene, even on loading screen it is shown) disappearing only when changing floors))

  13. #117
    enigma32's Avatar Legendary
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    Originally Posted by Zt1mQ View Post
    thx!!
    i see a bug now - revealed map is shown on screen even if it IS OUTSIDE of minimap) if lvl is big - all screen is covered by map-scene, even on loading screen it is shown) disappearing only when changing floors))
    I haven't implemented support for the big map (Tab), so figured this was a good compromise

  14. Thanks Zt1mQ (1 members gave Thanks to enigma32 for this useful post)
  15. #118
    JarJarD3's Avatar Contributor
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    The new minimap is absolutely great!
    It took me 30 sec to get used to it.

  16. #119
    Zt1mQ's Avatar Member
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    Originally Posted by enigma32 View Post
    I haven't implemented support for the big map (Tab), so figured this was a good compromise
    on huge nefalem-maps like Prison or Desolating sand map is too big, to be displayed like this imho)
    haven't played festering wood in GR yet)

  17. #120
    DysfunctionaI's Avatar Member
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    Obviously this isn't KJ's baby, but the fact that I can roughly see where to go again is so exciting.

    @enigma32, not sure if you care or not but I can submit a bug I've experienced.

    Bug:

    Appears to stop functioning completely.

    Log:

    (repeated over and over)

    Code:
    14:41:09.262313: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
    14:41:09.264313: Local Actor Ready
    14:41:09.267314: Found single player with matching ActorSNO, using index 0.
    14:41:09.269314: Adding Scene - sid:2011627522   ssid:2012479648   sno:414798
    14:41:09.292315: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
    14:41:09.294315: Local Actor Ready
    14:41:09.296315: Found single player with matching ActorSNO, using index 0.
    14:41:09.297315: Adding Scene - sid:2011627522   ssid:2012479648   sno:414798
    14:41:09.321317: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
    14:41:09.324317: Local Actor Ready
    14:41:09.327317: Found single player with matching ActorSNO, using index 0.
    14:41:09.329317: Adding Scene - sid:2011627522   ssid:2012479648   sno:414798
    Steps I Took:

    - start D3
    - start MH
    - start single player game
    - player_2 joined
    - player_2 went to menu
    - player_2 resumed game
    - player_3 joined
    - player_me go to menu
    - player_me resume game
    - MH appears to stop functioning, restarting MH does not fix

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