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  1. #76
    tonyv82's Avatar Active Member
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    2 things may cause the "exiting game in the beginning of the fight" bug.

    one of them is fixed in this version: gb232RC.zip

    the other reason i will be able to fix later.

    let me know if this one works...

    Ghom bot v2v2
  2. #77
    uscire's Avatar Member
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    ok i found one issue.
    After 1000+ runs, when i woke up i had this AutoIt Error window:

    Line 913 (File "g:\Kill Ghom All Resolutions v2.1.au3"):
    MouseClick("left", _GetCoord("OK Disconnected", True), _GetCoord("OK, Disconnected", False)
    MouseClick("left", _GetCoord("OK Disconnected", True), _GetCoord("OK, Disconnected", False^ ERROR
    Error: Error parsing function call.

    Is this normal error you get when you get disconnected or did i find bug or something?

  3. #78
    tonyv82's Avatar Active Member
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    Originally Posted by uscire View Post
    ok i found one issue.
    After 1000+ runs, when i woke up i had this AutoIt Error window:

    Line 913 (File "g:\Kill Ghom All Resolutions v2.1.au3"):
    MouseClick("left", _GetCoord("OK Disconnected", True), _GetCoord("OK, Disconnected", False)
    MouseClick("left", _GetCoord("OK Disconnected", True), _GetCoord("OK, Disconnected", False^ ERROR
    Error: Error parsing function call.

    Is this normal error you get when you get disconnected or did i find bug or something?
    you found a bug! thanks.

    in file "Kill Ghom All Resolutions v2.1.au3" line 913
    the correct line should be:
    MouseClick("left", _GetCoord("OK disconneted", True), _GetCoord("OK disconneted", False))



    the bot handles disconnected only on 1920 and 1366 resolutions, but nobody got disconnected so this code didn't run before now. good catch.

  4. #79
    jubjubboy22's Avatar Private
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    tried the new version on my WD and still got the same problem of exiting game once it is hit by a gas cloud i play on 1920x1080

  5. #80
    tonyv82's Avatar Active Member
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    new version is uploaded, 234, it should fix the exiting game bug. + some extra features.

  6. #81
    uscire's Avatar Member
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    In 234, when inventory gets full and it goes to stash, it always goes to tab 2, which for me is always full, i use tab 3 or tab 4 for stashing legs (usually 4 tho). again with 1920x1080 resolution.

    Oh.. and since my tab 2 was full, it pretty much went on infinite loop on trying to stash them legs. After 5mins i had to restart my windows because F1 or F2 didnt do anything. Restarting is actually faster than going to task manager and closing it down

  7. #82
    kdinner123's Avatar Private
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    Originally Posted by jubjubboy22 View Post
    tried the new version on my WD and still got the same problem of exiting game once it is hit by a gas cloud i play on 1920x1080
    Yep, same. WD problem

  8. #83
    tonyv82's Avatar Active Member
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    Originally Posted by kdinner123 View Post
    Yep, same. WD problem
    with V234?

    Originally Posted by uscire View Post
    In 234, when inventory gets full and it goes to stash, it always goes to tab 2, which for me is always full, i use tab 3 or tab 4 for stashing legs (usually 4 tho). again with 1920x1080 resolution.

    Oh.. and since my tab 2 was full, it pretty much went on infinite loop on trying to stash them legs. After 5mins i had to restart my windows because F1 or F2 didnt do anything. Restarting is actually faster than going to task manager and closing it down
    did you change to 3 or 4 in the bank drop menu and click save before continue?

  9. #84
    uscire's Avatar Member
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    Yes, i did, i tried multiple times. I know it saved them becouse i made it loot magic items also. One time i deleted it and downloaded it again.

  10. #85
    anon667's Avatar Member
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    For the Witch Doctor issue, try to change line 684 in file "Kill Ghom All Resolutions v2.1.au3"

    Code:
    Case "Witch Doktor"
    to
    Code:
    Case "WitchDoctor"
    That's the name that is returned for my english client.

  11. #86
    tonyv82's Avatar Active Member
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    Originally Posted by anon667 View Post
    For the Witch Doctor issue, try to change line 684 in file "Kill Ghom All Resolutions v2.1.au3"

    Code:
    Case "Witch Doktor"
    to
    Code:
    Case "WitchDoctor"
    That's the name that is returned for my english client.
    i was way off on the cause of the "exiting game bug". anon667 is correct, this is the issue. will be fixed in the next release.

    thanks anon667!

  12. #87
    crefing's Avatar Banned
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    With WD, killing Ghom is ok, but have issue in the looting, keeps running to the end of the room and after that dont leave the game by itself, i need to press ESC, to find the leave game button.

    Im playing in 1920x1080.

  13. #88
    plasticstone's Avatar Private
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    im playing 1280 x 1024 and it runs once and then it gets stucked after taking wp and it doesnt go down to the boss. (maybe sleep(???ms) issues between taking wp and going down?) Its also very hard to stop the bot with F1/F2. It bugs when trying to store items in the box.
    Last edited by plasticstone; 07-06-2014 at 10:18 AM.

  14. #89
    tonyv82's Avatar Active Member
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    Originally Posted by plasticstone View Post
    im playing 1280 x 1024 and it runs once and then it gets stucked after taking wp and it doesnt go down to the boss. (maybe sleep(???ms) issues between taking wp and going down?) Its also very hard to stop the bot with F1/F2. It bugs when trying to store items in the box.
    i need the last 10 lines of the debug.txt file after that happens

  15. #90
    tonyv82's Avatar Active Member
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    Originally Posted by crefing View Post
    With WD, killing Ghom is ok, but have issue in the looting, keeps running to the end of the room and after that dont leave the game by itself, i need to press ESC, to find the leave game button.

    Im playing in 1920x1080.
    will be fixed in few hours

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