BK Ghom Bot (fully customize-able skills) menu

Shout-Out

User Tag List

Page 16 of 24 FirstFirst ... 121314151617181920 ... LastLast
Results 226 to 240 of 346
  1. #226
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You have to pause it first {PAUSE}, before being able {END} = abort, {HOME} = reload, and new function {INS} = Looter.

    The Looter function is just what the name suggests, it is meant to test if it works. ie,
    drop some items on the group, rares, blues, whites, legs, gems, then press INS and it will pick up items depending on what you have specified in the config.

    BK Ghom Bot (fully customize-able skills)
  2. #227
    xpstephen's Avatar Member
    Reputation
    1
    Join Date
    Jun 2014
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I have a question about the looting function. The loot function works great with my demon hunter; however, with my monk, it doesn't seem to click on the right area to pick up. Is there a way that I can fix that?

  3. #228
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    When GHOM dies, BKBOT will 1st click the Quest popup message. Then it will move to where GHOM's assumed last position. This is why you;d notice DH (range class), will even be able to pick up items even if GHOM died far away.

    Originally Posted by xpstephen View Post
    it doesn't seem to click on the right area to pick up. Is there a way that I can fix that?
    a) do you mean that it does not click on items?
    b) or it does not go to where GHOM died to start pickingup items.
    c) it does moved to where GHOM died, but moved away (chasing some imaginary item)

    BKBOT is a pixel based bot. It does not know where an item is located through memory peeking. It knows where an Item is by checking pixel colors on the screen. If you have anything that creates these pixels, such as spells or gears, it will screw up the looting function.

    Skills that produces colors of interests are:
    Wizard Mammoth Hydra has the same color as a Legendary
    Crusader's Consecrate has the same color as Rare
    Crusader's Fist of the Heaven (forgot rune) has same color as Legendary
    There are alot more skills that produces colors of interests.

    There is no work around with skills - you cannot change colors of skills. Either you do not use these skills, or increase the LootDelay. But what if the skill lasts for 30 seconds like Wizard's Mammoth Hydra? Will you wait 30 seconds?

    There are some BKBOT functionality that you can use to test out this problem:
    First Functionality: The Loot ToolTip:
    BKBOT Looting Leg Leg Rare Rare [3.1]
    It is a simple function, but it is very useful for debugging. The ToolTip now displays what it tried to pick up. As shown above, it tried to pick up a 2 Leg then 2 Rares. And if you there was no Leg on the ground, then you know there WAS some particles that was colored like a Leg. Knowing this info, you can decide how to avoid it either by not using the skills that produces that color, or dye the gears.

    The Loot duration is very short; For debugging purposes, increase $LootTime so you will have longer time to CHECK what it is trying to pick up. With this, you will know what kind of particle it is trying to pick up and you can decide to disable that particular color from [Loot]


    Second Functionality: The Loot test
    Step 1: To perform this Functionality, PAUSE BKBOT by clicking on PAUSE button. You should do this in-town far away from anything colorful. You will know BKBOT is PAUSEd when you see it is no longer moving, or the Countdown clock is not decreasing.

    Step 2. Drop items on the ground. Then use some skills that produces particles. Then to Loot, click on {INS} (insert key). Is it looting, or following some particles? or following you?
    Last edited by burgaud; 07-06-2014 at 10:49 PM.

  4. #229
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Version 20140707

    Supports Multiple Timeout per Skill.

    Benefit: BKBot can now use Skills like Sentry/Hydra more efficiently by allowing you to cast these as fast as possible, and then as slow as possible.
    If you are a DH with RuckSack (+2 sentries) and uses the Passive Custom Engineering, you are allowed a Total of 5 Sentries. Therefore, you want to have 5 Sentries as fast as possible:
    [Skills]
    TimeOut1=25000,1000,1000,1000,1000
    The above will instruct BKBOT to cast Sentry#2 as fast as possible or as soon as Cooldown is out. It will do so until the 5th Sentry. And once 5th Sentry is up, It will wait 25 Seconds to repeat all over again.
    Sentry#1
    Sentry#2
    Sentry#3
    Sentry#4
    Sentry#5
    Wait 25 Seconds
    Sentry#1
    Sentry#2
    Sentry#3
    Sentry#4
    Sentry#5
    Wait 25 Seconds

    Same also if you are a Wizard with Serpent Sparkler and want to have 2 Hydra as fast as possible and then wait, and then have 2 up as fast as possible:
    [Skills]
    TimeOut1=10000,500
    Each Hydra lasts ~12 Seconds...
    Hydra#1
    Hydra#2
    Wait 10 Seconds
    Hydra#1
    Hydra#2
    Wait 10 Seconds
    For normal usage, this is used to have variable timing of skill usage. Although, I do not find any other use of this feature for skills that are not similar to Hydra/Sentry/SpikeTrap/Caltrop.

    NOTE. The first number, even if it is a large number, will be used immediately at the start of a fight and it will be pushed to the end of the list.

    Do not put ZERO in TimeOut. Only Left or Right Mouse Buttons are allowed ZERO Timeout. Skills 1 to 4 with Zero timeout will not be used.
    Example:
    [Skills]
    TimeOut1=1000,2500,1500,1000,0
    The above will instruct BKBOT to use Skill#1 4 times for the whole duration of the fight. Each usage has a different Timeout. BKBOT will stop using that skill when it reaches the ZERO timeout.

    Found another use: EP Monk
    Most likely, you will have a Monk that uses EP. However, EP sometimes does not land on GHOM (for whatever reason). Therefore, you might want to use EP on Ghom very often just to ensure you got EP on him. But this is very inefficient. I suggests doing it:
    TimeOut4=8750,2000
    This manner, it will use EP on GHOM 2 times in quick succession. Then wait for 8.75 second before doing it again.
    I now get Ghom debuffed with EP at all times.
    Last edited by burgaud; 07-07-2014 at 10:49 PM.

  5. #230
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    NOTE TO: 1280x720 users:

    LootColor are different than that on 1920x1080.

    Reason: Text are 11 pixels high. However on lower resolutions, some pixels are omitted due to limited space. With these omissions come with decreased color quality.

    You are advised to use different LootColor for 1280x720

    [LootColor]

  6. #231
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    20140710 Major Change

    The past few days, I have been extensively botting D3 on VMWARE @ 1280x720. As already stated in my last post, Color Quality for items are greatly reduced due to lowered resolution. This is very evident on "Unidentified Items" with short names like "Axe", "Helm", "Pants" and so on. The Text name is too short, there was no room for a single specific color to appear and colors are simply rendered in different Shades.

    In view of this, BKBOT's Loot function has been redesigned to accomodate multiple LootColor for a single Item Type:

    [LootColor]
    Set=0x00FF00,0x01EF00,0x03F403,0x06C102,0x07E708
    Leg=0xFF8000,0xF57B02,0xD77503,0xF37A02,0xCE6505
    Gem=0x99BBFF
    Rare=0xFFFF00
    Blue=0x6969FF
    White=0xFFFFFF
    In the above, the different Green Shades I have seen so far are listed above for 1280x720p resolution. Since Yellows, Gems, Blues and White items are pre-identified, their Text Names are long enough to offer the distinct LootColor to match. You can still assign multiple LootColor for Rares, Blues, Gems, Whites.

    Botting on 1280x720p also produced some problems. Code for "Keep level 3 to Larder" was redesigned to fix problems due to Lag or Miss-Click preventing Bot from going down to Larder.

    These were changes made to fix some 1280x720 issues. If you can bot at 1920x1080, please do so. I find that resolution most reliable.

    Quest Selection was also modified to provide slight performance improvement.

    PS. I could not get 1600x900 resolution working with VMWARE. No Extensive tests @ VMWARE could be done on that resolution unfortunately. I have however checked the colors of items on 1600x900 and they very much match 1920x1080. Therefore, I see no problem with 1600x900
    Last edited by burgaud; 07-10-2014 at 08:52 AM.

  7. #232
    001pzpr's Avatar Private
    Reputation
    1
    Join Date
    Jul 2014
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Welcome.
    What do I need to change to the bot gave all yellow and blue items in the box.

  8. #233
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by 001pzpr View Post
    Welcome.
    What do I need to change to the bot gave all yellow and blue items in the box.
    I do not understand.

    Do you want to stash ALL Yellow and ALL Blue Items?

    Please be specific. Do you mean Veiled Crystal, Arcane Dust or unsalvaged items?

  9. #234
    001pzpr's Avatar Private
    Reputation
    1
    Join Date
    Jul 2014
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by 001pzpr View Post
    Welcome.
    What do I need to change to the bot gave all yellow and blue items in the box.
    I do not understand.

    Do you want to stash ALL Yellow and ALL Blue Items?

    Please be specific. Do you mean Veiled Crystal, Arcane Dust or unsalvaged items?
    Yes. I want the bot hid all the blue and yellow items in the box.
    I know it will soon become full case. But I'd like to do something like this bot.

  10. #235
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    As is, the BKBOT will not allow stashing of Yellow or Blue or White items. There is no config for this.
    BKBOT will stash only AccountBound items.

    You will need to modify BKBOT such that all items are considered "AccountBound".

    Modify BKBOT code to this:
    func IsAccountBound ($x,$y)
    return(True)
    Now all items, even Whites will be stashed.

    To not stash White items, just do not pick up white items.
    To not stash Blue items, just do not pick up blue items.
    .
    .
    .
    Be careful, it will fill up your stash very fast!

  11. #236
    001pzpr's Avatar Private
    Reputation
    1
    Join Date
    Jul 2014
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by burgaud View Post
    I do not understand.

    Do you want to stash ALL Yellow and ALL Blue Items?

    Please be specific. Do you mean Veiled Crystal, Arcane Dust or unsalvaged items?
    Originally Posted by burgaud View Post
    As is, the BKBOT will not allow stashing of Yellow or Blue or White items. There is no config for this.
    BKBOT will stash only AccountBound items.

    You will need to modify BKBOT such that all items are considered "AccountBound".

    Modify BKBOT code to this:


    Now all items, even Whites will be stashed.

    To not stash White items, just do not pick up white items.
    To not stash Blue items, just do not pick up blue items.
    .
    .
    .
    Be careful, it will fill up your stash very fast!
    func IsAccountBound ($x,$y)
    MouseMove(1425+$x*50,585+$y*50,0)
    sleep(150)
    ;if SearchPixel(1371-2+$x*50.5, 708, 1371+2+$x*50.5, 973, 0x808080,0) then
    ;Print("Account Bound Item Found!")
    ;LogMessage("Account Bound Item Found!")
    return(True)
    ;else
    ;return(False)
    ;endif
    endfunc
    I worked it out. Thx for the help
    Last edited by 001pzpr; 07-11-2014 at 12:53 PM.

  12. #237
    Sphenoidalis's Avatar Member
    Reputation
    1
    Join Date
    Feb 2014
    Posts
    33
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey Guys,

    got a problem. The bot always says, that there is an error at line 40. How can i adjust to that?

    Greets Spheo
    Last edited by Sphenoidalis; 07-12-2014 at 09:38 AM.

  13. #238
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you are referring to an error here:
    if $result[0]="0" then return 0
    then it is an issue with 32bit and 64bit compatibility.

    Read this:
    http://www.ownedcore.com/forums/diab...ml#post3081742 (BK Ghom Bot (fully customize-able skills))

    FYI:
    ImageSearchDLL.Au3 is not my code; somehow, it is not working on some machines, while it works on others.

    I suggests that when you are using 32bit OS, do not use the Full AUTOIT editor version. Just use the basic Autoit editor that came with AutoIt and compile from there.
    Last edited by burgaud; 07-13-2014 at 01:20 AM.

  14. #239
    Blitzzzz's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    14
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It seems that very rarely (ever few days), the bot will sometimes get "stuck" in the larder corridor. Not moving at all.
    Even after the game exits and recreates a new game, the character will still not move.

    Until I manually move it through the larder corridor into the Ghom area at least once (while the bot is still running).
    Only after then, will the bot go back to "normal" again.

    Exiting and restarting diablo3 does nothing to resolve this particular problem. Running on 1920X1080 resolution.

  15. #240
    burgaud's Avatar Active Member
    Reputation
    24
    Join Date
    Jun 2012
    Posts
    196
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Which version are you using?

    This is extremely ODD! The code for it is to point the mouse through the doorway, and pressing (press not click) the move key.
    can you post log.txt 2 mins before and 2mins after it is stuck? screen shot too (without your name) of where it is exactly stuck (bot running-not necessary when having to do it when it is stuck)

    What is your:

    [KeyBindings]
    Do they match with your actual D3 client keybindings?
    Last edited by burgaud; 07-16-2014 at 04:19 PM.

Page 16 of 24 FirstFirst ... 121314151617181920 ... LastLast

Similar Threads

  1. Replies: 0
    Last Post: 03-02-2009, 11:29 PM
  2. WoWSerenity - Soon to be fully custom!
    By MaXxxLove in forum WoW Emulator Server Listings
    Replies: 0
    Last Post: 05-05-2008, 05:15 AM
  3. Replies: 0
    Last Post: 01-31-2008, 11:02 PM
  4. [Release] CoreWoW Ultimate FunDB for 2.3 - Fully Custom DB
    By latruwski in forum World of Warcraft Emulator Servers
    Replies: 46
    Last Post: 12-24-2007, 05:29 AM
  5. Bot that's able to get past images...
    By Kjetulf in forum Community Chat
    Replies: 4
    Last Post: 08-19-2006, 03:15 AM
All times are GMT -5. The time now is 01:39 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search