Changelog:
Code:
2.0.0.4: Adjusted stash open recognition
2.0.0.5: Variable $stash was not called before declaration on Medium Resolution. --FIXED
2.1.0.0: To much to List ^^ More resolutions, many rewrites, bug fixes and feature adds :)
2.1.0.7: LootFrame Adjusted, Found another way of setting the right quest, Faster Salvage
1600x1080 added, Fixed spelling errors, replaced some fixed locations with variable locations
added more error solutions and error messages, Demon Hunter rotation added, WD Rotation added
2.1.0.10: Adjusted Loot Frame to not recognize companion portraits (thx to detri)
Added IsGhomDead function
Fixed IsPlayerDead function
Fixed UseHealthPot function not working for each resolution
Fixed Active Quest Coords for 1280x1024
Fixed Witch Doctor was saved from and never executed (thx to detri)
Added another Wizard Build
Added another Barb Build
Added 1440x900 (some screens are missing)
Added 1600x900 (some screens are missing)
Minor changes
Please use this file ( i wrote it) to make screenshots. It will guide you through the neccessary steps!:
DOWNLOAD
With F1 you print the screen, it will automatically be saved at your Desktop in a folder named like your resolution
zip/rar the Images and post them here or send them to me via PM, always with your resolution? If you post em here, please don't forget to replace your characters name
What I need in which resolution:
1024x768 (4:3) : ALL NEEDED
1280x768 (5:3) : ALL NEEDED
1280x1024 (5:4) : DONE
1366x768 : DONE
1920x1080 : DONE
1680x1050 (8:5) : Way to the merchant (Botulph the Miner), Way to the blacksmith, blacksmith salvage slot/salvage Button
1440x900 : Way to the merchant (Botulph the Miner), Open Merchant Windows, Way to the blacksmith
1600x900 : Blacksmith salvage slot/salvage Button
Those of you having disconnects, please screenshot the error message and send the screenshot to me