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  1. #301
    Eldriken's Avatar Corporal
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    D'oh. I'm a moron. You were just updating us with your status, not that it was actually updated. Edited to reflect such!

    Finderskeepers (Improved Lootalert)
  2. #302
    Dolphe's Avatar Contributor
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    Update 2: Got everything working except getting the ACDadress (ACD data) (I think the offsets has changed)

    = can't get item information / or your char info

    Edit 2 : Gonna go to bed now, (Still have no idea about the last offset) so I'll finish off tomorrow.
    Last edited by Dolphe; 05-08-2013 at 05:55 PM.

  3. #303
    cloudstrife007's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Dolphe View Post
    Update 2: Got everything working except getting the ACDadress (ACD data) (I think the offsets has changed)

    = can't get item information / or your char info

    Edit 2 : Gonna go to bed now, (Still have no idea about the last offset) so I'll finish off tomorrow.
    I would talk to Evozer and see what he has, unless he doesn't like you for making FK

  4. #304
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Dolphe View Post
    Update 2: Got everything working except getting the ACDadress (ACD data) (I think the offsets has changed)

    = can't get item information / or your char info

    Edit 2 : Gonna go to bed now, (Still have no idea about the last offset) so I'll finish off tomorrow.
    why not let the dev to fix his code? I am pretty sure he understand his code better. But if Evozer is away, just send me what part of code is failing and I will look at it.

    edit: LoL, I see in OP that you are the dev. I see.
    Just let me know how can I help.

    edit2:
    In Evozer's code:
    Code:
            private void GetACDAddress()
            {
                int c = reader.ReadInt(DiabloIII.ObjectManager, 0x868, 0);
    
                short id = (short)(0xFFFF & ACDID);
                int bitShift = reader.ReadInt(c + 0x18C);
                int acd = reader.ReadInt(reader.ReadInt(c + 0x148)) + 4 * (id >> bitShift) + 0x2D0 * (id & ((1 << bitShift) - 1));
    
                ACDAddress = acd;
            }
    But as I said in the (1.0.8.16416 offsets)other topic, the ObjectManagerStorage offset is changed in 1.0.8 from 0x794 to 0x7CC
    In Evozer's code 0x868 is a bad formatted number, because in reality it WAS 0x794+0x0D4 (the result is the same)
    0x794 is the offset of ObjectManagerStorage derived from ObjectManager's address and 0x0D4 is the ACD container's offset inside ObjectManagerStorage.

    TLDR: the proper code is:

    Code:
            private void GetACDAddress()
            {
                int c = reader.ReadInt(DiabloIII.ObjectManager, 0x7CC+0x0D4, 0);
                ...
            }
    Code:
            private int GetFastAttribGroup()
            {
                int c = reader.ReadInt(DiabloIII.ObjectManager, 0x7CC+0x0C8, 0x70);
                ...
            }
    Code:
            private Actor GetActorFromID(int id)
            {
                int c = memory.ReadInt(ObjectManager, 0x7CC+0x134);
                ...
            }
    Code:
            public List<Actor> GetActors()
    AND
            public List<ACDActor> GetACDActors()
            {
                ...
                int container = memory.ReadInt(ObjectManager, 0x7CC+0x134);
                ...
            }
    Code:
            public ACDActor Player()
            {
                int index = memory.ReadInt(ObjectManager, 0x7CC+0x1B8, 0);
                return new ACDActor(GetActorFromID(memory.ReadInt(ObjectManager, 0x7CC+0xA8, 0x60 + index * 0x8598)));
                ...
            }
    There can be more problems in the code, but you can handle them now.
    Last edited by KillerJohn; 05-08-2013 at 11:30 PM.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #305
    Volch0k's Avatar Private
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    Loot Alert is updated now, does this update mean we get updater FK aswell?

  6. #306
    Dolphe's Avatar Contributor
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    Originally Posted by KillerJohn View Post
    **Text
    Working now thanks John , so update is coming in < 5 min , need to test first

  7. #307
    Dolphe's Avatar Contributor
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    New patch out.

    Changelog for FindersKeepers 2.1.1.8

    New Features:
    - Now working with patch 1.0.8

    - Added Paragon level to the Legendary tracker

    Bug fixes:
    - Removed the debug file that was created,
    if you have a file called "b.txt", in your
    FindersKeepers folder , delete it (it contains
    nothing of value).

  8. #308
    Eldriken's Avatar Corporal
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    Thanks, Dolphe.

  9. #309
    ettern's Avatar Member
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    Thanks for update Dolphe.

    I cant get the macro functionality to work in the new version. The macro wont let me input coords with the "Input" key. The macro wont start when I click the hotkey either.

  10. #310
    pakarus's Avatar Private
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    When leg is droop, didnt FK didint show name of item i droped nat cloak and FK show "Chest Armor" in yellow colour.

  11. #311
    Dolphe's Avatar Contributor
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    Originally Posted by pakarus View Post
    When leg is droop, didnt FK didint show name of item i droped nat cloak and FK show "Chest Armor" in yellow colour.
    You need set your filter "First" (The legendary) in the list (I'll fix it)

    @ettern , the macro is working for me. Did you press "Start record"?

  12. #312
    Seminko's Avatar Contributor
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    Dolphe, you're AWESOME! Thanks for the hard work! Would rep you again but have to spread first...

  13. #313
    austriadotcom's Avatar Member
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    thank you so much dolphe !

  14. #314
    Authil's Avatar Active Member CoreCoins Purchaser
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    Very nice program, keep up the good work!
    Last edited by Authil; 05-09-2013 at 08:44 PM.

  15. #315
    themat's Avatar Member
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    Thanks for the quick update Dolphe you're awesome.

    I can't get the macro feature working like I used to for switching between rings, anyone else run into this problem or just me?

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