[Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080] menu

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  1. #526
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by wittekop View Post
    tested that, still does the same thing. Also he doesn't move anywhere near a lamp, just a dark spot on the floor.

    so i removed the checkloot function for legendaries and set items by putting ; in front of all the lines. still does the same thing.

    when i drop the rare item on a different spot on the floor, my wiz also moves to a different random spot in the room (nowhere near any lamp)
    Well there's definitely nothing wrong with the script once it does detect those pixels, so the only area of fault is the color you are trying to detect. For some reason you changed the color code on the rare function, so I'm quite sure if you go back to my code or choose a better pixel, it will stop having problems

    [Goldfarming] notAres' Sarkoth DH Gold Script [AutoIT Script] [1920x1080]
  2. #527
    rvbfreak's Avatar Member
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    Originally Posted by notAres View Post
    Awesome, I'll include it in the next release.
    Just a quick heads up: the param for _ImageSearchArea that has a value of 115 is tolerance, and both that and the sleep calls need to be tweaked a little. After posting for some odd reason it stopped detecting all of the gems, so I beefed the tolerance up to 120. That seemed to solve the problem, but sometimes the bot will take too long to activate gem(), causing the item name to disappear before it has enough time to search it. Other than that, it's been running for about 30 minutes and picked up about 95% of gems.

  3. #528
    wittekop's Avatar Corporal
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    i ran the script for a few hours with your color code ==> not a single item was picked up. that's why i tried another color code (picked with paint.net)

    for the tests i ran just now i also changed it back to your color code, my char still moves the exact same way.

    i tested by dropping a rare item in different spots near where the mobs died. every time i change the location my char moves in a slightly different direction, but always the same direction as long as i leave the item in the same spot on the floor.

    oh well i gotta go to work, i guess i'll run it another night with your color codes, maybe i just had a bad luck run and 0 pickable items dropped. At least the goldmachine is running and its not getting stuck in any menu.

    Thanks again for all your hard work! i'll report back tomorrow when i get home from work.

  4. #529
    spamator12's Avatar Private
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    Could somebody modify it to work with WD and 1680-1050 or 1600-900 resolution ? THX for this script !

    EDIT: got it to work with 1600-900 but it seems that I have only 10% movement speed and moving to slow - how to adjust this in script so it would move a little bit further before tagging the cellar ?
    Last edited by spamator12; 06-09-2012 at 03:54 PM.

  5. #530
    furiousg3orge's Avatar Member
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    I've modified the coordinates and got it workinh, although now it doesn't detect the cellar door.

  6. #531
    rvbfreak's Avatar Member
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    Originally Posted by furiousg3orge View Post
    I've modified the coordinates and got it workinh, although now it doesn't detect the cellar door.
    You're on fullscreen windowed and not regular fullscreen right?

  7. #532
    furiousg3orge's Avatar Member
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    I am full screened windowed. It's about an inch off unmodified.

  8. #533
    Nocturniquet's Avatar Private
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    Edit:

    In my foolishness I somehow got put on Normal difficulty. All is well!
    Last edited by Nocturniquet; 06-09-2012 at 02:39 PM.

  9. #534
    furiousg3orge's Avatar Member
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    No it hasn't I literally just killed him and he is dropping fine.

  10. #535
    furiousg3orge's Avatar Member
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    I guess the question is which line and numbers do I need to change to fix the pointer. I'm no coder I'm sure I'm screwing something up.

  11. #536
    rvbfreak's Avatar Member
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    Originally Posted by furiousg3orge View Post
    I guess the question is which line and numbers do I need to change to fix the pointer. I'm no coder I'm sure I'm screwing something up.
    so your problem is that the mouse doesn't go over the cellar door so it doesn't get the certain shade of blue? In that case look at line 82.

  12. #537
    wuddafxpwn's Avatar Member
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    edit:
    nevermind, what seems to be happening is that my character isnt running far enough in to see if the cellar is open or not, i have the move speed boots and passive, dont kno y it doesnt work
    Last edited by wuddafxpwn; 06-09-2012 at 03:05 PM.

  13. #538
    sydeu's Avatar Master Sergeant
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    Is 0x334FB7 the blue color of the cellar? And Will the mouse always be at the exact pixel when looking for this? My cellar doesn't shine blue on virtual machine so i gotta change it.

  14. #539
    mefailz's Avatar Private
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    Hello notAres, would there be ANY possibility to mouse hook this?

    Any answer would be more then enough, thanks.

    *edit* The genius above me answered my question by creating a virtual unit to bypass this problem. Thanks a lot matey!

  15. #540
    supercoolingen's Avatar Private
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    Im getting an AutoIt error when trying to add the gem code.
    It says:
    [CODE]Func gem()
    [CODE^ ERROR

    Error: Missing separator character after keyword.

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