Good news from Kobold Team THANK GOD!!!:
Kobold Server V4
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Supported client version: 7359
Kobold Team is pleased to continue series of Kobold Public releases.
True multihtreading and utilising of all CPU cores (OpenMP) will deliver to you best performance and smoothness of all processes running.
Software provided does not have any limitations in comparison with earlier releases to provide full capabilities to have as much fun as you can have.
Attached there is a pack of scripts which was developed by our professional and die-hard Python developers. We hope you will add there some of your work as well and start learning how nice Python language is.
You will want to convert your own database to Kobold format to use it. Provided is just basic database.
You may find it interesting to convert your Mangos database to Kobold by just specifying params for DB connection in WS sql.conf file as following:
MangosDatabaseEngine = mysql
MangosDatabaseName = wow_server
MangosDatabaseHost = localhost
MangosDatabaseHostAddr = localhost
MangosDatabasePort = 3306
MangosDatabaseUser = root
MangosDatabasePassword =
Also add/set in 'db_properties' table param 'ConvertFromMangosDB' to '1'. When _WorldServer is started it will convert and import all your accounts with players and their full info into Kobold DB. It can be done at any time even if you have accounts in Kobold DB already, converter will autoresolve all issues with double names/guids/... Ascent converter is not provided due to lack of structurised approach there and you shall write your own converter, or convert to Mangos and then using our importer to Kobold. Have fun with it
You are also provided with capability to choose desired Database platform:
- MySQL
- PostgreSQL
- SQLite
Some may find SQLite - a good option to create repack with easy to use features. You are welcomed!
Binaries:
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x86:
Deposit Files
[!] WS connection limit patch: Deposit Files
x64:
Deposit Files
[!] WS connection limit patch: Deposit Files
Basic database:
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Deposit Files
Deposit Files
Tools:
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Tools are enclosed. For CollisionServer please use corresponding by name extractor. For _WorldServer must be used MapExporter.exe.
You will want to install following dependencies:
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! Note: Users using x64 version must install both packages, for those who chose win32, just first one - x86:
Attention!!! For those who have difficulties to start servers please also install, over Microsoft Visual C++ 2005 Redistributable Package (x86):
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Microsoft Visual C++ 2005 SP1 Redistributable Package (x86):
Download details: Visual C++ 2005 SP1 Redistributable Package (x86)
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Microsoft Visual C++ 2005 SP1 Redistributable Package (x64):
Download details: Visual C++ 2005 SP1 Redistributable Package (x64)
Crashes:
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! In case of crashes you will get crash dump file generated in errors folder of each server. Please give download link to them so that we could fix crashes rapidly.
For thorough readers:
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To extract archives with bins use password: ILoveKobold
Have fun! And Cheers from Kobold Team!
i hope you guys like it! i know a lot of you were waiting for this forever!
grtz