Kay, ive been working on this all day, and It's getting to the point that I'm gonna scream... I keep getting the Error with Scyther's Blizzlike Repack V4.0 (( Awesome Coding btw, I have yet to find one bug )) of Error Code: 1136 - Column count doesn't match value count at row 1... and I just dont get it, even though Ive counted the columns numerous timed, and there is 50 Based on the Vendors.sql so... Anyone think you can find the problem with this vendor table?:
Before I post it, here is the Column table for the hell of it...
Vendor in Question:Code:TABLE `creature_proto` ( `entry` int(30) unsigned NOT NULL default '0', `minlevel` int(30) unsigned NOT NULL, `maxlevel` int(30) unsigned NOT NULL, `faction` int(30) unsigned NOT NULL default '0', `minhealth` int(30) unsigned NOT NULL, `maxhealth` int(30) unsigned NOT NULL, `mana` int(30) unsigned NOT NULL default '0', `scale` float NOT NULL default '0', `npcflags` int(30) unsigned NOT NULL default '0', `attacktime` int(30) unsigned NOT NULL default '0', `attacktype` int(4) NOT NULL default '0', `mindamage` float NOT NULL default '0', `maxdamage` float NOT NULL default '0', `rangedattacktime` int(30) unsigned NOT NULL default '0', `rangedmindamage` float unsigned NOT NULL default '0', `rangedmaxdamage` float unsigned NOT NULL default '0', `mountdisplayid` int(30) unsigned NOT NULL default '0', `equipmodel1` int(30) unsigned NOT NULL default '0', `equipinfo1` int(30) unsigned NOT NULL default '0', `equipslot1` int(30) unsigned NOT NULL default '0', `equipmodel2` int(30) unsigned NOT NULL default '0', `equipinfo2` int(30) unsigned NOT NULL default '0', `equipslot2` int(30) unsigned NOT NULL default '0', `equipmodel3` int(30) unsigned NOT NULL default '0', `equipinfo3` int(30) unsigned NOT NULL default '0', `equipslot3` int(30) unsigned NOT NULL default '0', `respawntime` int(30) unsigned NOT NULL default '0', `armor` int(30) unsigned NOT NULL default '0', `resistance1` int(30) unsigned NOT NULL default '0', `resistance2` int(30) unsigned NOT NULL default '0', `resistance3` int(30) unsigned NOT NULL default '0', `resistance4` int(30) unsigned NOT NULL default '0', `resistance5` int(30) unsigned NOT NULL default '0', `resistance6` int(30) unsigned NOT NULL default '0', `combat_reach` float NOT NULL default '0', `bounding_radius` float NOT NULL default '0', `auras` longtext NOT NULL, `boss` int(11) unsigned NOT NULL default '0', `money` int(30) NOT NULL default '0', `invisibility_type` int(30) unsigned NOT NULL, `death_state` int(30) unsigned NOT NULL, `walk_speed` float NOT NULL default '2.5', `run_speed` float NOT NULL default '8', `fly_speed` float NOT NULL default '14', `extra_a9_flags` int(30) NOT NULL default '0', `spell1` int(30) NOT NULL default '0', `spell2` int(30) NOT NULL default '0', `spell3` int(30) NOT NULL default '0', `spell4` int(30) NOT NULL default '0', `spell_flags` int(30) NOT NULL default '0',
Code:INSERT INTO `creature_proto` VALUES (646260, 255, 255, 35, 9999999, 9999999, 999999, 1, 128, 100, 0, 999999, 999999, 100, 999999, 999999, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36000, 400000, 0, 0, 0, 0, 0, 0, 1, 1, '0', 1, 0, 0, 0, 80, 120, 250, 0, 0, 0, 0, 0, 0); INSERT INTO `creature_names` VALUES (646260, "Example Vendor", "Example Vendor",'', 0, 7, 0, 0, 0, 0, 100, 0, 0, 0, 1, 1, 0, 0);