Hi guys, am trying to make a Multiboxing bot for WoW version 3.3.5 that can run FoS and PoS alone.
I want to know how to find the player's health address, I do not want to search for pointers with cheat
engine, although i did it and ended up with 6,000 pointers, but I want to learn how professionals do it.
I've spent a lot of time searching and reading guides, I've actually learned a lot of stuff that
I never knew that trying to make a bot for a game would would be that much beneficial for me, but still I did not find a reliable
way of doing that. The 2 ways that am trying to find the address with, by implementing them into the bot
so that it can always automatically find the address are:
1- Tracing the function that accesses the health's address # game.exe+31C2CB eax,[ecx+00000FB0].
2- Finding the value of the ecx register (which am not sure if this is actually doable), which will be added to (FB0)
to give me the health's address.
Am trying to do this using python 2.7, but i failed to find the address in all the mentioned ways, and I would really appreciate
if anyone can help me or point me to the right direction.
Also, I want to know how do you guys read the player's health in 3.3.5? do you use the same ways thats mentioned in all the guides?
I tried to follow the ways mentioned in the guides, but they all use object manager that starts with
ClientConnection #address# that is static, then
start adding offsets to it.
but I do not know what is clientconnection? and also cant find it in the info dump thread.
To sum it up, mainly I want to know how to find the static player's health address. And I want to know what address are you guys using
to read it atm, so that I can work on some code on the bot when I get bored or tired from searching for the address.
Thanks!