(Tutorial) Starting WoW-Memory Reading/Writing menu

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  1. #61
    Xaqion's Avatar Member
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    Did you read my first post so you know what problem i have?

    So far i know i only need to have the dll files in my project to get my code to work. Right?
    But now when i compile my project visual c# tells me to locate the BMMemory.cs file.

    So if you are this big shot you acting like tell me how to solve this then.

    My question is not about any coding just a thing that happens when i wants to compile and test my code.

    (Tutorial) Starting WoW-Memory Reading/Writing
  2. #62
    SinnerG's Avatar Member
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    Originally Posted by Xaqion View Post
    So if you are this big shot you acting like tell me how to solve this then.
    Not the kind of tone I would use to get people to help me...

  3. #63
    Xaqion's Avatar Member
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    The subject at hand should never be teached by means of a picture step-by-step guide. Especially not this one who also accounts for making a project in the VS IDE... You learn nothing. (see: the foo above me)
    So the one who have a question and asks about it shold just accept when someone just smash his face in the ground telling him he is no good?

    But i can say my acting was not the 100% best way.
    My computers hdd crashed and after that my server computers hardware went down. So i just losed it.

  4. #64
    Robske's Avatar Contributor
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    Originally Posted by Xaqion View Post
    So the one who have a question and asks about it shold just accept when someone just smash his face in the ground telling him he is no good?

    But i can say my acting was not the 100% best way.
    My computers hdd crashed and after that my server computers hardware went down. So i just losed it.
    I'm sorry for calling you a foo because you can't reference a library/project properly. (http://farm3.static.flickr.com/2643/...0447ba1a27.jpg)

    From what I gathered you tried to import the BlackMagic sourcecode into your project (to eliminate/conceal the need for an additional dll) and you forgot to import certain files (BMMemory.cs). Or you added a (corrupt/incomplete) BlackMagic project reference to your solution.

    Either way, I went to the trouble of downloading the files in question and had zero problems.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  5. #65
    Xaqion's Avatar Member
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    Ok thanks for the help. Going to test dowload them again and test.

    Edited: Now i got it to work. Most had losed something when i downloaded it the first time.
    Last edited by Xaqion; 04-06-2010 at 11:12 AM.

  6. #66
    vinsai's Avatar Private
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    Re: (Tutorial) Starting WoW-Memory Reading/Writing

    very cool tutorial. I dont plan to use memory editing if i ever get around to coding a bot (or c#) but it was fun to read and interesting to see how a simple bot works

  7. #67
    antoralgola's Avatar Private
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    I'm still struggling to get target info, here’s what I’m doing:

    1. Retrieve Target GUID
    > UInt64 TargetGUID = wow.ReadUInt64(0x00C4EB4;
    2. Use GUID to obtain the rest (e.g. HP)
    > int cur_hp = wow.ReadInt(wow.ReadUInt(TargetGUID + 0x + (0x18 * 4));
    But it gives me error: cannot convert ulong a uint. Error meaning is quite clear, but I couldn't figure out how to solve it.

    Someone can help?
    Thanks

  8. #68
    SKU's Avatar Contributor
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    Assume you work in a hospital. To your left - next to that
    hot nurse - is a grey drawer. Inside this drawer are dozens
    of patient records. Each one of these records contains
    valuable data about the patient: the name, insurance data, etc.

    That hot nurse - god is her voice annoying - needs to know
    how many vicodins patient "Foo" should get, and because you think
    you've got a shot at her, you agree to help her.

    You know that the first thing on the record is the name, and
    the 8th thing on the record is the vicodin count for this
    day. So you tell her:

    Foo + 8 (or something similar..)

    She tries to put a smile on her face, thinking of what a
    douche you are, and searches the record for herself.

    What you should've done:

    You know the patient's name: "Foo", now you open that frikin'
    drawer, go through each record, compare each record's name
    with the name "Foo". If you find it, you move your finger 8
    lines down on the record and voila: You got what you wanted.

    TLDR: You're doing it wrong, it's a ****ing IDENTIFIER,
    [Globally Unique Identifier],
    and has absolutely nothing to do with a virtual address.
    You need to get the object pointer of your target, and then
    proceed as you did with the "player base address". One way to
    get it is by walking through the object list [search it on
    mmowned, jbraumans guide], comparing each object's guid with
    your target-guid.. you get the drill.
    Last edited by SKU; 04-06-2010 at 06:52 PM.

  9. #69
    Robske's Avatar Contributor
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    You're way too nice Sku.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  10. #70
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by SKU View Post
    Assume you work in a hospital. To your left - next to that
    hot nurse - is a grey drawer. Inside this drawer are dozens
    of patient records. Each one of these records contains
    valuable data about the patient: the name, insurance data, etc.

    That hot nurse - god is her voice annoying - needs to know
    how many vicodins patient "Foo" should get, and because you think
    you've got a shot at her, you agree to help her.

    You know that the first thing on the record is the name, and
    the 8th thing on the record is the vicodin count for this
    day. So you tell her:

    Foo + 8 (or something similar..)

    She tries to put a smile on her face, thinking of what a
    douche you are, and searches the record for herself.

    What you should've done:

    You know the patient's name: "Foo", now you open that frikin'
    drawer, go through each record, compare each record's name
    with the name "Foo". If you find it, you move your finger 8
    lines down on the record and voila: You got what you wanted.

    TLDR: You're doing it wrong, it's a ****ing IDENTIFIER,
    [Globally Unique Identifier],
    and has absolutely nothing to do with a virtual address.
    You need to get the object pointer of your target, and then
    proceed as you did with the "player base address". One way to
    get it is by walking through the object list [search it on
    mmowned, jbraumans guide], comparing each object's guid with
    your target-guid.. you get the drill.
    Best post I've seen all day. Lol.

  11. #71
    antoralgola's Avatar Private
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    Thanks all for your support.

    By the way I just managed to get some target info (Hp, lvl mana...).
    The hospital metaphor was simply great, as well as effective!

  12. #72
    Fenryr's Avatar Member
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    Awesome tutorial, i was able to get the new player base from info dump thread, but i can't seem to figure out how you got the addresses for click to move(0x00CB9814 in the example below), where can i find this in the info dump?
    Code:
                wow.WriteFloat(0x00CB9814, x here); // x pos from prompt
                wow.WriteFloat(0x00CB9818, y here); // y pos from prompt
    where can i find this in the info dump?

  13. #73
    Apoc's Avatar Angry Penguin
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    Originally Posted by Fenryr View Post
    Awesome tutorial, i was able to get the new player base from info dump thread, but i can't seem to figure out how you got the addresses for click to move(0x00CB9814 in the example below), where can i find this in the info dump?
    Code:
                wow.WriteFloat(0x00CB9814, x here); // x pos from prompt
                wow.WriteFloat(0x00CB9818, y here); // y pos from prompt
    where can i find this in the info dump?
    Reverse the function CGPlayer_C__ClickToMove

  14. #74
    omid's Avatar Member
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    i had this error :
    Could not load file or assembly 'fasmdll_managed, Version=1.0.3262.20709, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
    and got it fixed by changing any CPU to x86 but got new error dont know how to fix:

    Not all privileges or groups referenced are assigned to the caller
    and it highlights
    wow.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft"));
    any help plz??

  15. #75
    Danne206's Avatar Contributor
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    Originally Posted by omid View Post
    i had this error :


    and got it fixed by changing any CPU to x86 but got new error dont know how to fix:



    and it highlights

    any help plz??
    Read the error AND rules.. This section is CLEARLY not for you.
    If you can't figure it out: run Visual C# as administrator OR build -> run output as admin. Easy cake.
    Dahnniel [DOT] s [AT] gmail [DOT] com

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