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Is WoW Classic Broken?
A clickbait-y title but there is some seriously weird shit going on behind the curtain in classic WoW:
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Post Thanks / Like - 2 Thanks
Kenneth,
Eryx (2 members gave Thanks to advanta for this useful post)
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Great video! My take on what caused the good behavior on launch.
To me it was two things: The pure excitement and an urge to prove Blizzard and WoW Classic haters wrong.
Excitement over the stories and memories of Classic WoW. People have been constantly talking about moments like "waiting in line for spawns" and just the random gestures that constantly happen while leveling in this exciting MMO. This has happened ten-fold since Classic WoW was announced. People sharing stories all over the place about how Classic WoW's leveling was this different experience both good and bad and I feel like when this version came out people wanted to relive these stories that they experienced in the past or possibly just read on reddit.
The urge to prove retail wrong is my long shot theory as well. I feel like the Classic community wanted to prove retail wrong about its toxicity and also about how "classic was strictly rose tinted goggles." TBH I kind of had this urge as well. I wanted others to enjoy the experience so bad that I was constantly buffing people on the run, constantly helping out somebody who asked for it, and so on and so forth.
These two things together, at least to me, are what caused that great launch social ecosystem.
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I just love KuRIoS
why do you keep mis-pronouncing Desloace? Des-oh-less
(don't post things I post to Patreon.)
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Originally Posted by
Kenneth
Great video! My take on what caused the good behavior on launch.
To me it was two things: The pure excitement and an urge to prove Blizzard and WoW Classic haters wrong.
Excitement over the stories and memories of Classic WoW. People have been constantly talking about moments like "waiting in line for spawns" and just the random gestures that constantly happen while leveling in this exciting MMO. This has happened ten-fold since Classic WoW was announced. People sharing stories all over the place about how Classic WoW's leveling was this different experience both good and bad and I feel like when this version came out people wanted to relive these stories that they experienced in the past or possibly just read on reddit.
The urge to prove retail wrong is my long shot theory as well. I feel like the Classic community wanted to prove retail wrong about its toxicity and also about how "classic was strictly rose tinted goggles." TBH I kind of had this urge as well. I wanted others to enjoy the experience so bad that I was constantly buffing people on the run, constantly helping out somebody who asked for it, and so on and so forth.
These two things together, at least to me, are what caused that great launch social ecosystem.
It is interesting how polarized the responses to what caused the playing nice-some saying that vanilla players are just better people, others that it was just cynical faux politeness.
I take your point about wanting to prove retail wrong-kinda ironic that classic people wanted to be nice to each other out of spite for retailers I've encountered enough genuine people in classic to believe it isn't just that though.
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Member
for me most annoying thing about the "new" classic are the aggro/combat mechanics. Like when somebody else is fighting a mob and it gives me combat even tho I haven't touched the mob. Same if they die or drop combat by vanishing/FD and the mobs attack you sometimes from very far. This was not like this in vanilla.
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Originally Posted by
lingua
for me most annoying thing about the "new" classic are the aggro/combat mechanics. Like when somebody else is fighting a mob and it gives me combat even tho I haven't touched the mob. Same if they die or drop combat by vanishing/FD and the mobs attack you sometimes from very far. This was not like this in vanilla.
Yeah that's very annoying, as is the way other players can leech the xp off your mob.