1 Feature:
Update Nogg-It to support to WoW Client 2.3.3
2 based on working:
1) WoWMapViewer by Ufoz & Darjk
2) Nogg-It by Cryect
Thanks very much to these people!
3 Download:
I'm here
4 Test environment:
1) Server Emulator:
mangos 5105(2.3.3).enUS
Ascent 2.8 stable.3671(2.3.3).enUS
2) WoW Client: 2.3.3.7799 enUS
3) os: WindowsXP Pro enUS
4) build by MS VC 7.1
5 Bugs:
1) when using selection-mode with Shift_F4,mouse selection obj may crash the problem.
2) LeftMouseBtn's problem when click the screen.
Notes:
I only test v0.11 in client 2.0.12 & 2.3.3. because the WoW 's File Format about map may have no changes from 2.0.12~2.3.3,
so it's my deduction that this version can run on wow client 2.0.12~2.3.3(may have problem).
6 some Screenshots:
Making your WOW world!
WoW Map Editor is running:
When loading the new patch-3.MPQ:
Notes:
OpenGL Requirements for WoW Map Editor
1) OpenGL Requirements:
OpenGL 1.5 or OpenGL 2.0
for use shader,your graphic card needs OpenGL 2.0
the requirements inherits the wow map viewer:
support this:
GL_ARB_vertex_buffer_object
GL_ARB_multitexture
GL_ARB_vertex_program
GL_ARB_fragment_program
if no, you may meet "Error: Cannot initialize OpenGL extensions."
2) Tools to see your OpenGL Info:
you can use this one to see your card OpenGL info:
OpenGL Extensions Viewer
Download:
ftp://ftp2.realtech-vr.com/realtechv/pub/glview300.zip
Displays information of the current OpenGL 3D accelerator.
OpenGL Extensions Viewer runs on Windows, Windows x64 and MacOS X