[Development/Alpha] Terrain Editor - WoW miniCVT Toolset 0.0.1 menu

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  1. #1
    DJRehab's Avatar Active Member
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    [Development/Alpha] Terrain Editor - WoW miniCVT Toolset 0.0.2 PREVIEW

    I'm back in the game!

    anyway here is a little preview of how the recode is going:




    Currently loads and ADTs heightmap (THIS EDITOR ONLY SUPPORTS OUTER 9x9 TERRAIN VERTICES AND JUST AVERAGES SURROUNDING VERTICES FOR INNER 8x8 or "detail" VERTICES) currently will load any .adt and let you view the terrain

    I currently have no plans on support for live model editing (.m2 and .wmo) but maybe will place dummy nodes for all doodads and models so scale and position can be modified but that will be after initial release which will only be a terrain modelling app.

    Expect more sometime in the near future, when (and if) i can get time away from my college classes and life in general i will be working more on this...the hardest part is decoding the .adt and getting the data imported....modifying the datas correctly (brushes, etc.) is almost as difficult and is the next step....saving is just the loading data reversed so no worries there
    Last edited by DJRehab; 06-03-2010 at 10:52 AM. Reason: Update :D

    [Development/Alpha] Terrain Editor - WoW miniCVT Toolset 0.0.1
  2. #2
    Xel's Avatar ★ Elder ★
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    Thread Approved

    It seems you've spent some time on this.
    I want to make sure you continue working on it.

  3. #3
    XFiFiX's Avatar Contributor
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    Looking nice so far, keep up the good work!

  4. #4
    The-Eradicator's Avatar Contributor

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    The black text is really, really annoying. Please change it to a light color that I can actually read.
    The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed.
    Albert Einstein

  5. #5
    DJRehab's Avatar Active Member
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    Originally Posted by Xel View Post
    Thread Approved

    It seems you've spent some time on this.
    I want to make sure you continue working on it.
    - Sure thing, and as of time... all three programs together probably consist of only 1000 lines of code....but that is climbing.... of course studying the ADT wiki and implementing it into a working system was a pain in the arse as I started with no base code, purely from scratch.

    Originally Posted by The-Eradicator View Post
    The black text is really, really annoying. Please change it to a light color that I can actually read.
    - changed to white and kept all other color codes in tact, sorry to strain everyones eyes

    EDIT -
    Originally Posted by XFiFiX View Post
    Looking nice so far, keep up the good work!
    ugh why did i miss this one.... anyway thanks I hope you enjoy! I have done a little more work and fixed one of the known issues.
    camera is not supposed to free-roam but rather rotate around cursor object
    I also began implementing more features!

    A better model mode (trying to keep as low-end as possible so wont use the real BLP textures, but at least something you can tell depth with when the solid model mode is on)
    ability to lower vertex and not just raise (this is very easy to implement just forgot when I made this build and source not on hand atm lol i am a dumb ass)
    Last edited by DJRehab; 04-20-2010 at 03:41 AM.

  6. #6
    Zantas's Avatar Contributor
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    I love the enthusiasm in this section nowdays keep the work rolling!
    https://i45.tinypic.com/157df7r.jpg


  7. #7
    shiggidy5's Avatar Member
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    Awesome Stuff, Will it be compatible with win7 out of interest?

  8. #8
    Toyoka's Avatar Contributor
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    Nice! You released it I will make sure to test it out when I get back home
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  9. #9
    DJRehab's Avatar Active Member
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    Originally Posted by shiggidy5 View Post
    Awesome Stuff, Will it be compatible with win7 out of interest?
    Compatibility is hard to say, Just try it but make sure you run it as an administrator as it writes files in the folder. Requires directX. Let me know the results I want this as low-end and compatible as possible even if I have to migrate engines (there are plenty available)

    Originally Posted by Toyoka View Post
    Nice! You released it I will make sure to test it out when I get back home
    This is more of a pre-lease, and I would suggest using nothing but the chunk drop function for now. I suggest that because the single-vertex brush and ugly controls. Its just to show basic functionality.

    Anyone that tries this and has any suggestions please let me hear it...I am only a novice coder so it takes time for me to work out kinks etc. but this beats hex editing

    Also added to the eventual todo list is heightmap export/import
    Last edited by DJRehab; 04-20-2010 at 08:36 AM.

  10. #10
    Reflection's Avatar Legendary
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    Very nice! I'm looking forward to see the improvements, great job so far
    Last edited by Reflection; 04-20-2010 at 09:03 AM.

    Freelance Digital Artist
    https://reflectionartwork.deviantart.com
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  11. #11
    Zantas's Avatar Contributor
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    Why is it stupid to use our imagination?
    https://i45.tinypic.com/157df7r.jpg


  12. #12
    DJRehab's Avatar Active Member
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    Originally Posted by zantas92 View Post
    Why is it stupid to use our imagination?
    what is this reffering to?

    or was it random? XD

  13. #13
    Zantas's Avatar Contributor
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    STUPID STUFF TO DO WITH IT

    Extract terrain height data of one .adt map and inject into another

    Drop chunks in
    PVP maps

    Use your imagination.......


    I took it literary ^^
    https://i45.tinypic.com/157df7r.jpg


  14. #14
    DJRehab's Avatar Active Member
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    lol guess that was lack of sleep, should change word STUPID to FUN or something....

    anyway here is a screenie of the new GUI and brush implementation is in the works and moving from chunk to chunk is now done automatically with the cursor rather than +/-


  15. #15
    Toyoka's Avatar Contributor
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    Oooo, Interesting. You seem to be making quite some progress
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

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