I'm back in the game!
anyway here is a little preview of how the recode is going:
Currently loads and ADTs heightmap (THIS EDITOR ONLY SUPPORTS OUTER 9x9 TERRAIN VERTICES AND JUST AVERAGES SURROUNDING VERTICES FOR INNER 8x8 or "detail" VERTICES) currently will load any .adt and let you view the terrain
I currently have no plans on support for live model editing (.m2 and .wmo) but maybe will place dummy nodes for all doodads and models so scale and position can be modified but that will be after initial release which will only be a terrain modelling app.
Expect more sometime in the near future, when (and if) i can get time away from my college classes and life in general i will be working more on this...the hardest part is decoding the .adt and getting the data imported....modifying the datas correctly (brushes, etc.) is almost as difficult and is the next step....saving is just the loading data reversed so no worries there