[Beta] Model swapper for 4.0.1+ menu

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  1. #61
    MyWay86's Avatar Active Member
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    Originally Posted by Glitchy View Post
    did it say at the botton it was successful or unsuccessful also what client are you useing enUS or other?

    Using enGB and yes it says the swap was succesful altough it doesnt swap my gear.


    edit: redownloaded it and getting the following error :

    IO.FileNotFoundException: „D:\World of Warcraft\Cache\ADB\enGB\Item.adb”.


    Which cache should I add to this program. the cahce in my wow root directory

    x:\wow\cache

    or

    x:\wow\data\cache
    Last edited by MyWay86; 11-03-2010 at 07:40 AM.

    [Beta] Model swapper for 4.0.1+
  2. #62
    Nyrh's Avatar Member
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    I'm thrilled you decided to update this tool, you're my hero Glitchy. I adore your work and appreciate so much that you have taken the time not not only create it in the first place but also update it. Thanks a lot sir. Excellent job!

  3. #63
    JunkyVirus's Avatar Master Sergeant
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    Originally Posted by MyWay86 View Post
    This is how I did it:

    1st: I logged into the game with one of my toon
    2nd: I started the ModelSwapper with admin rights, waited to load in, and loaded my toon's items from the armory
    3rd: Selected my head slot item from the "cached items" section to be swaped
    4th: Selected the item from "the swapable items" I want to swap for.
    5th: Clicked on Swap
    6th: Checked my toon ingame
    7th: nothing happened

    sad panda.

    In my experience swapping models while playing doesn't work, so close the game completely, swap what you want and then start the game and it should work
    I've swapped whole characters then realized that I was logged in and had to do it all over again cuz it didn't work :P

  4. #64
    Rasmus's Avatar Member
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    Originally Posted by MyWay86 View Post
    This is how I did it: ... sad panda.
    Do it like this:
    1. Exit WoW completely
    2. Start ModelSwapper with "Run as administrator" (may take a while to load)
    3. Paste your characters armory-link to the "Load Armory URL:" box and press Load
    4. Select an item you want to change from the Armory list
    5. Select an item that you want to change to from the Swapable Items list
    6. Press Swap (repeat 4-6 to swap more)
    7. Exit ModelSwapper and start WoW

    Ofcourse you can swap items without loading from armory, by skipping step 3 & 4 and selecting the wanted items from Cache Items list instead.

    Notice if you're swapping weapons make sure the sheath number is correct (for example it tries to put Warglaives sheath to 3 so must correct to 1).
    1 = Back (2H melee weapons)
    2 = Staves
    3 = Hip (1H on the waist)
    4 = Shields
    7 = Hidden (Fist Weapons)
    ----

    Thankyou very much for your work Glitchy, used your previous version too. <3
    Last edited by Rasmus; 11-03-2010 at 01:29 PM.

  5. #65
    Chrisse's Avatar Private
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    May i suggest a feature if possible? About the update thing.

    Before, each time a new patch came you needed to redo all the model swaps you did before the patch, since wow refused to load the old WDB file and allways overwrite it with a new one.

    So suggestion follows: If you can create a list/script/whatever that automaticly swaps specified items when you activate it, just like the Armory > Item set works, but with own defined items on both ends. Could be as simple as load from a txt file which follows like DISPLAY ID > DISPLAY ID and then a new swap for each line in the text document or something.

    Anyway, thank you very much for updating this application! Was worried that we wouldnt see this anymore

  6. #66
    XSilentiumX's Avatar Sergeant Major
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    Hey, i started it up and made a successful swap but realised i made the sheath wrong, so when i went to change it (Had everything else closed) i managed to get this error message somehow :
    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at ModelSwapper2.Classes.FileStuff.LoadCacheTreeview(TreeView tCacheLTreeview)
    at ModelSwapper2.Classes.FileStuff.LoadCache(TreeView tCacheTreeview, TreeView tItemTreeview, TreeView tItemSetsTreeview)
    at ModelSwapper2.MainForm.CheckStartup()
    at ModelSwapper2.MainForm.MainForm_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ContainerControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4952 (win7RTMGDR.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ModelSwapper4.0.1v2
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.0.0
    CodeBase: file:///C:/Users/Modeleditor/Desktop/Stuff/modelswapper/ModelSwapper4.0.1v2.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

  7. #67
    MyWay86's Avatar Active Member
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    Originally Posted by Rasmus View Post
    Do it like this:
    1. Exit WoW completely
    2. Start ModelSwapper with "Run as administrator" (may take a while to load)
    3. Paste your characters armory-link to the "Load Armory URL:" box and press Load
    4. Select an item you want to change from the Armory list
    5. Select an item that you want to change to from the Swapable Items list
    6. Press Swap (repeat 4-6 to swap more)
    7. Exit ModelSwapper and start WoW

    Ofcourse you can swap items without loading from armory, by skipping step 3 & 4 and selecting the wanted items from Cache Items list instead.

    Notice if you're swapping weapons make sure the sheath number is correct (for example it tries to put Warglaives sheath to 3 so must correct to 1).
    1 = Back (2H melee weapons)
    2 = Staves
    3 = Hip (1H on the waist)
    4 = Shields
    7 = Hidden (Fist Weapons)
    ----

    Thankyou very much for your work Glitchy, used your previous version too. <3
    Thank you m8, it's working flawlessly!

    I failed to understand that wow has to be closed while swapping items.
    Thanks for clearing this up!

  8. #68
    91jimtid's Avatar Member
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    I've no idea how to use this, any help please? I would appreciate it.

    Thnx

    ---------- Post added at 02:37 PM ---------- Previous post was at 02:36 PM ----------

    Oh damn, didnt se all the postz. Thought it only was 1 page, Delete these quick replyz if possible

  9. #69
    JunkyVirus's Avatar Master Sergeant
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    Originally Posted by Rasmus View Post
    Notice if you're swapping weapons make sure the sheath number is correct (for example it tries to put Warglaives sheath to 3 so must correct to 1).
    1 = Back (2H melee weapons)
    2 = Staves
    3 = Hip (1H on the waist)
    4 = Shields
    7 = Hidden (Fist Weapons)
    ----

    Thankyou very much for your work Glitchy, used your previous version too. <3
    You don't have to change the Sheath, or you can change them to a different place all together
    On my Rogue I have my daggers on my back instead of the hip, it looks way cooler, and on my Hunter I have my bow on my back instead of hidden, also, way cooler :P
    Och my warrior has a 2handed sword on his back, but in tank specc so I have a shield also :P Hahah

  10. #70
    birdfluu's Avatar Private
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    Originally Posted by Glitchy View Post
    im guessing this has to do with the fact that you are not on an enUS client, if you zip up your cache folder and upload it somewhere and link it here i might be able to fix it. To me it looks like a problem with the way the strings are read becuase of the language. I will not be able to fix this unless i have a sample to work with.

    Edit: I have also update the download link for those of you who cant download from raidshare (although if you like my work download from here as it help pay for my rapidshare account)
    I'm on an enUS client, the error has changed now, it now comes up with:

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
       at ModelSwapper2.Classes.FileStuff.OpenItemSparse(String vFile)
       at ModelSwapper2.Classes.FileStuff.LoadCache(TreeView tCacheTreeview, TreeView tItemTreeview, TreeView tItemSetsTreeview)
       at ModelSwapper2.MainForm.CheckStartup()
       at ModelSwapper2.MainForm.MainForm_Load(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ContainerControl.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ModelSwapper4.0.1v2
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.0.0
        CodeBase: file:///C:/Users/JayMan/Desktop/modelswapper/ModelSwapper4.0.1v2.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Microsoft.VisualBasic
        Assembly Version: 8.0.0.0
        Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  11. #71
    Rasmus's Avatar Member
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    Glitchy, how did you make the items.txt and itemsets.xml? I just added a few Wrathful items that were missing and tought to ask if there's a faster method. Cleaning up some useless and/or ugly items too. :P
    Last edited by Rasmus; 11-04-2010 at 09:20 AM.

  12. #72
    Nose's Avatar Member
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    ahw!!!! the program stop responding =( windows xp the 1.0 was working fine ....
    Last edited by Nose; 11-04-2010 at 03:25 PM.

  13. #73
    skatyer's Avatar Site Donator
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    It would be cool if you could add Frostmourne as custom weapon swap

  14. #74
    L'ombra's Avatar Corporal
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    There is no Frostmourne item, so that's not gonna work.

    ---------- Post added at 12:42 AM ---------- Previous post was at 12:27 AM ----------

    Originally Posted by Rasmus View Post
    Notice if you're swapping weapons make sure the sheath number is correct (for example it tries to put Warglaives sheath to 3 so must correct to 1).
    1 = Back (2H melee weapons)
    2 = Staves
    3 = Hip (1H on the waist)
    4 = Shields
    7 = Hidden (Fist Weapons)
    This info should be in the app, imo!

    Also, for anyone's information, I found that you can use display ID 23875 to get the original, uncorrupted Ashbringer.

  15. #75
    ortiloco's Avatar Member
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    Originally Posted by L'ombra View Post
    There is no Frostmourne item, so that's not gonna work.
    Wrong. You can manually add an entry with Frostmourne's display ID (which exists within the game). I did it myself.

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