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    Texture transparency?

    I used Cryects Tools to modify a riding nether ray .m2 so that it shows transparent textures... transparently (I wrapped a netherdrake wing texture around the model to test this) but I want a change a normal texture to show transparently on it aswell. Right now a normal texture just shows at full alpha.

    My question is, how do you change textures to show transparent on an .m2 that is modified for this purpose?
    Infiltrate, ejaculate, evacuate

    Texture transparency?

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