Title says it all. I have already tired renaming the files, anyone have any better ideas? Rep incoming for the person who fixes the problem.
Sahdrani
Title says it all. I have already tired renaming the files, anyone have any better ideas? Rep incoming for the person who fixes the problem.
Sahdrani
Scared yet?
give an example ...
Okay, I have a custom patch for it that puts the spectral tigers in. I move the files around and rename them, in hopes that they will work. It still shows up as a milkshape (pure white) except for the saddle, which is it's regular color. Any ideas?
Sahdrani
Scared yet?
This is because the tiger uses Creature-Skins as textures.
Those have to be called as referenced in the dbc or something like that, I don't know, how WoWModelViewer handles those.
Modding them to hardcoded textures using m2modder should remove the problem too.
Last edited by schlumpf; 09-02-2007 at 02:57 PM.
2 words: Cryect, m2modder.
It was released together with NoggIt.
Or do it by hand when hex-editing the M2...
More information about that:
-> Thread: to: shoulders and their textures.
Last edited by schlumpf; 09-02-2007 at 02:56 PM.
Thankies. FIRE THE REP CANNON!
Sahdrani
Stupid limit... >.< Sorry Schlumpf
Remind me in a couple of days.
Scared yet?
As always xD