Currently i use allwater.exe to add water. but is there anyway i can re-add add water just in chunks within the adt? so i can set more than one waterheight per adt? I am guessing the .wlw files are definitions of somekind seems as they are on almost every stream or lake ingame, and are the ones mapped to polys. Any reply on readding the original water back (without just one height via allwater.exe) would be great, or even what the .wlw is. thanks![]()