[Question]Attaching points menu

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  1. #1
    Askion's Avatar Private
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    [Question]Attaching points

    Hi, does anyone know how to add custom armour to the chest and legs?
    is it possible to do with with an attachment point adder or pymodeleditor.
    would help alot.

    Thanks
    Askion!
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-model-editing/332288-showoff-wip-naruto-wow-mod.html

    [Question]Attaching points
  2. #2
    Grymskvll's Avatar Contributor
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    It's possible, but not through attachment points (unless you're talking about shoulder armor or helms).

    You can use M2Mod to add geosets to the base character model. If you set the geoset number right, you can get it to only show up when a specific piece of armor with geometry is worn. There's more involved if you want to add player-like geosets to creature models.

    Here's an example of a murloc with shoulder and helm attachments added in ModIt and glove/boot geosets added using M2Mod. The glove/boot geosets only appear when the actual items are equipped:

    Infiltrate, ejaculate, evacuate

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    Askion's Avatar Private
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    Thanks for Replying Grymskvll. what im trying to do is make it so my cloak ImageShack® - Online Photo and Video Hosting attaches onto the chest. i tryed importing a bloodelf model into 3dsmax and adding the cloak onto it then re-exported it but it has no animation ingame. is there away to keep the animation or would it be way to hard.
    also i will try them programs thank you.

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    Askion!
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-model-editing/332288-showoff-wip-naruto-wow-mod.html

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