Yo, I've made a few custom models with custom textures and i want to know how to change flags of textures in M2modder so that they will ignore the ambient light. Thanks and +rep who help, ofc.
EDIT: ok i think i got it to work, it ignores the ambient light. however, the texture is just so dark... any ways of making it more bright (the texture is bright enough of itself, its some render thing) in m2modder or whatever?