Ok, im trying to reshape some race models in wow using 3dmax. I have opened the mpq file with War3Model editor (if you know an easier way plz tell me cause i cant open common.mpq) exported the M2 file then, used Glitchy's model editing suite to turn the M2 file into an OBJ file. I open 3dmax and import the
OBJ file. But, thats where it messes up. Nothing appears T-T. Plz tell me what i am doing wrong, and tell me what i can use to open the mpqs more efficiently.
By the way this is the first time ive ever tried 3d anything so i only know the steps that i just posted. so, if you can tell me how to put them back into an mpq file and make it work plz tell me that aswell. Thank you