[Question] Insert new Object and Build Nogg-IT menu

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  1. #1
    djrikyx's Avatar Member
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    [Question] Insert new Object and Build Nogg-IT

    Hi, Finally i have successful run Nogg-IT, patch my client and see my work ingame.

    But, how i can insert new builds or object?

    I know i can copy with X, but take a lot of time to move some build from Dun Morogh (example) to Elwyn Forest! :P

    [Question] Insert new Object and Build Nogg-IT
  2. #2
    I Hypnotoad I's Avatar Contributor
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    Just helping you out cause I was once like you.. moving objects from other lands to use for my builds.. xD

    1. DONT USE "X".. EVER. I CORRUPTS YOUR .ADT FILES. I cannot stress this enough. Use noggit 1.3 instead of 1.4.. (1.4 is the one with the copy feature)

    2. Spawning objects requires some knowledge of X, Y, Z.. Check out this guide.
    Easiest and 100% Working way to add WMOs to land

    3. If you don't get it.. just message me, and I'll try to teach it to you as simply as possible.. but its very easy.


    Dragon[Sky] can get into our signatures, AND our pants.



  3. #3
    djrikyx's Avatar Member
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    I have some problem with 1.4.. for example if i take a long time to edit a place.. when i use K for save my adt's Noggit crash and cant save.. same if i reopen my adt's.. cant save never. if i use noggit 1.3 instead, work.


    Anyway thx for the link! ill try! If i have some problem ill reply here! (for other user that have problem.. etc)

  4. #4
    Eluo's Avatar Member
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    Well the problem of the crash with 1.4 noggit isnt because you use the copy function....
    Few things you shouldnt do with noggit:
    -Dont replace your adt in the world folder while you are viewing this adt in noggit. If you added new objects ,close noggit or the adt view(pess esc), and then enter your zone again wich you want to edit.
    -Dont texture/heighmap edit your adt with 1.4 Noggit this will crash your adt.
    -Dont use the delete function! Simply put the useless doodads you need under the ground. But you can use the copy function without any problems.
    -Dont copy wmos. There is a high possiblity to crash noggit if you do that.
    -After you worked with noggit, open and save your adt with taliis, this will fixx many bugs , noggit has caused.
    -To rescue an adt , you can use the inject alphamap , inject heigmap and the inject doodads function of taliis. If your lucky you can save your adt with this if you crashed it before.

  5. #5
    djrikyx's Avatar Member
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    Thx for the advices, but now i use 1.3 instead 1.4. I dont need copy/delete function for now! When i need ill make first a backup of adt's be4 use 1.4! have caused me losing time and losing my work many times.

  6. #6
    I Hypnotoad I's Avatar Contributor
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    Good man. I hate people who use 1.4. makes me want to scream. >_<


    Dragon[Sky] can get into our signatures, AND our pants.



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