is this possible (go\wmo) related question menu

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  1. #1
    krandolv's Avatar Member
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    is this possible (go\wmo) related question

    Is there a way to make a displayid for a WMO then make it into a Game Object?

    Please respond quickly

    is this possible (go\wmo) related question
  2. #2
    schlumpf's Avatar Retired Noggit Developer

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    Yes .

  3. #3
    krandolv's Avatar Member
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    How?

    get name from mpqeditor and make an entry in objectdisplayinfo.dbc using Mywarcraftstudio?

    if so then could i get some links on info for the what the columns values should be in objectdisplayinfo or would they already be implemented into objectdisplayinfo(which would make since because they are already implemented ingame)

    thanks for any help i get

  4. #4
    krandolv's Avatar Member
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    attempting the method i figured out didn't work.... i got the blue and white checkered box


    is there a way to convert World Game Objects into .mdx files

  5. #5
    schlumpf's Avatar Retired Noggit Developer

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    Yes, just include it in that DBC.

    A line should look like
    368,"World\wmo\Kalimdor\Buildings\NightElfMoonWell\NightElfMoonWellOrnate.wmo",0 ,0,0,0,0,0,0,0,0,0,0.0,0.0,0.0,0.0,0.0,0.0,,

    There is (at the moment) no way to convert a WMO into a M2.

  6. #6
    krandolv's Avatar Member
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    thx for your help much appriated

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