[Question] animations menu

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  1. #1
    EXE3's Avatar Banned
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    [Question] animations

    Hi, i was wondering if i could export an imported .m2 with animations?
    The imported .m2 has got all the animations etc. but i need to find a way to export it correctly, so the game recognizes it.

    Are there any tools I can use to do that?
    One more thing. Don't tell me that i can do it with Glitchy's .m2 injector. You can't really change the models with it.

    Greetz, I hope someone can help.

    [Question] animations
  2. #2
    Yamachi's Avatar Contributor
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    No, they're aren't any tools, so you would have to hex all the bones, vertex weights, animations, etc. back into the model.


  3. #3
    EXE3's Avatar Banned
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    Ok, thanks for the reply.
    ...*Walks away kinda disappointed*

    Well, at least all my bones are imported, now i just need to find out how to HEX edit the animations back in =/
    Anny suggestions?

    Help appreciated!
    Last edited by EXE3; 12-03-2008 at 02:48 PM.

  4. #4
    Yamachi's Avatar Contributor
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    You'll need to reassign all the bones to the correct vertices, apply vertex weights, then more or less just copy over the animation blocks (including global sequences).
    Last edited by Yamachi; 12-04-2008 at 10:53 AM.


  5. #5
    EXE3's Avatar Banned
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    And how exactly do I do that?
    I'm not very familiar with HEX editing i'm afraid =/

  6. #6
    Yamachi's Avatar Contributor
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    2.x: M2 - WoW.Dev Wiki

    3.x: M2/WotLK - WoW.Dev Wiki

    Those links will help you understand the layout of M2's. Once you get the hang of it, everything m2-related is extremely easy ;P


  7. #7
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    Thanks dude.
    Have some of my epic +Rep for helping this noob.

    Greetz

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