Has anyone been able to get Noggit to work with the new patches?
Has anyone been able to get Noggit to work with the new patches?
Do, or do not there is no try.
Noggit doesnt work anymore i think the patch they made it for was 1.12
kBlaster: kitk tat gwah bays' kBlaster: and i meant to say kBlaster: that was pretty good
The files created work fine with live.
Unproud member of Snitchstianity
According to Cryect (he made noggit) It could be fixed easily if you got your hand on the source code of the new wowmap view so I dunno.
So if I get the 1.12 DATA I can use Noggit? As Idusy said they were fine live.
Do, or do not there is no try.
well as far as i can tell if you get the source code of the new wow mapveiw and noggit source code you could maybe make a new nogg-it for 2.0.10 or w/e patch ppl are one i know im on 2.0.12 and make updates for it thats all i know im not good at creating stuff just for ideas for creating stuff ...
I am just trying to get things done, that are visual. Like the model edits Snobaste did, I believe he used Noggit.
Do, or do not there is no try.
Hes the one with the Elwynn and Westfall edits?... That in no way included the use of noggit. O_o
The Age of Exploration is over. Now is the Age of Creation.
Regardless Noggit was a good tool. And if someone manages to fix it that would be awesome.
@A_Snake,
Really? Thas amazing. I love his edits, and wanted to try my hand at something similiar though I have never donr anything past simple M2 swaps.
Do, or do not there is no try.
He switched m2s, blps. Zone edits are tedious and require thought about what the theme is, but it's not hard. Noggit is a terrain editing tool. You use it to make mountains and valleys. He never did such a thing.
The Age of Exploration is over. Now is the Age of Creation.